BUILDINGRELATIONSHIPSSTORY-TELLINGOR ROLE-PLAYINGSMALLGROUPINSTRUCTIONCURIOSITYPOSITIVECLASSROOMCLIMATEPROJECT-BASEDENGAGEMENTCOLLABORATIONGREATFRAMEFORMATIVEASSESSMENTSPURPOSEFULTALKDIFFERENTIATIONSTUDENT-CENTEREDMUSICCRITICALTHINKINGGREATCLOSUREINNOVATIONCRITICALWRITINGWICORTECHNOLOGYCLASSROOMMANAGEMENTCONTEXTUALLEARNINGCOMMUNICATIONMOVEMENTBUILDINGRELATIONSHIPSSTORY-TELLINGOR ROLE-PLAYINGSMALLGROUPINSTRUCTIONCURIOSITYPOSITIVECLASSROOMCLIMATEPROJECT-BASEDENGAGEMENTCOLLABORATIONGREATFRAMEFORMATIVEASSESSMENTSPURPOSEFULTALKDIFFERENTIATIONSTUDENT-CENTEREDMUSICCRITICALTHINKINGGREATCLOSUREINNOVATIONCRITICALWRITINGWICORTECHNOLOGYCLASSROOMMANAGEMENTCONTEXTUALLEARNINGCOMMUNICATIONMOVEMENT

A.C.New is YOUKnighted!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BUILDING RELATIONSHIPS
  2. STORY-TELLING OR ROLE-PLAYING
  3. SMALL GROUP INSTRUCTION
  4. CURIOSITY
  5. POSITIVE CLASSROOM CLIMATE
  6. PROJECT-BASED
  7. ENGAGEMENT
  8. COLLABORATION
  9. GREAT FRAME
  10. FORMATIVE ASSESSMENTS
  11. PURPOSEFUL TALK
  12. DIFFERENTIATION
  13. STUDENT-CENTERED
  14. MUSIC
  15. CRITICAL THINKING
  16. GREAT CLOSURE
  17. INNOVATION
  18. CRITICAL WRITING
  19. WICOR
  20. TECHNOLOGY
  21. CLASSROOM MANAGEMENT
  22. CONTEXTUAL LEARNING
  23. COMMUNICATION
  24. MOVEMENT