EyesandBootsJackasks aquestionTopPocketFindSomethingput in aZiploc bagRick getsemotionalJackSiftsLot 5"AHA"MomentAnythingsniffedCoresamplepulled"X Marksthe Spot"InSituVault-likeStructureWood"discovered"Subtitlesused foranyoneHighTraceEvidenceBillyDigsAnythingof valuefoundOff-setChamberCON-structShockedhead-turnor stareChappellVaultXRFexplainedCGIanimation oftreasureundergroundEyesandBootsJackasks aquestionTopPocketFindSomethingput in aZiploc bagRick getsemotionalJackSiftsLot 5"AHA"MomentAnythingsniffedCoresamplepulled"X Marksthe Spot"InSituVault-likeStructureWood"discovered"Subtitlesused foranyoneHighTraceEvidenceBillyDigsAnythingof valuefoundOff-setChamberCON-structShockedhead-turnor stareChappellVaultXRFexplainedCGIanimation oftreasureunderground

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyes and Boots
  2. Jack asks a question
  3. Top Pocket Find
  4. Something put in a Ziploc bag
  5. Rick gets emotional
  6. Jack Sifts
  7. Lot 5
  8. "AHA" Moment
  9. Anything sniffed
  10. Core sample pulled
  11. "X Marks the Spot"
  12. In Situ
  13. Vault-like Structure
  14. Wood "discovered"
  15. Subtitles used for anyone
  16. High Trace Evidence
  17. Billy Digs
  18. Anything of value found
  19. Off-set Chamber
  20. CON-struct
  21. Shocked head-turn or stare
  22. Chappell Vault
  23. XRF explained
  24. CGI animation of treasure underground