Jackasks aquestionCON-structAnythingof valuefound"X Marksthe Spot"ChappellVaultAnythingsniffedHighTraceEvidenceOff-setChamberVault-likeStructureShockedhead-turnor stareXRFexplainedInSituEyesandBoots"AHA"MomentRick getsemotionalWood"discovered"Subtitlesused foranyoneBillyDigsCoresamplepulledLot 5JackSiftsSomethingput in aZiploc bagCGIanimation oftreasureundergroundTopPocketFindJackasks aquestionCON-structAnythingof valuefound"X Marksthe Spot"ChappellVaultAnythingsniffedHighTraceEvidenceOff-setChamberVault-likeStructureShockedhead-turnor stareXRFexplainedInSituEyesandBoots"AHA"MomentRick getsemotionalWood"discovered"Subtitlesused foranyoneBillyDigsCoresamplepulledLot 5JackSiftsSomethingput in aZiploc bagCGIanimation oftreasureundergroundTopPocketFind

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack asks a question
  2. CON-struct
  3. Anything of value found
  4. "X Marks the Spot"
  5. Chappell Vault
  6. Anything sniffed
  7. High Trace Evidence
  8. Off-set Chamber
  9. Vault-like Structure
  10. Shocked head-turn or stare
  11. XRF explained
  12. In Situ
  13. Eyes and Boots
  14. "AHA" Moment
  15. Rick gets emotional
  16. Wood "discovered"
  17. Subtitles used for anyone
  18. Billy Digs
  19. Core sample pulled
  20. Lot 5
  21. Jack Sifts
  22. Something put in a Ziploc bag
  23. CGI animation of treasure underground
  24. Top Pocket Find