InSituTopPocketFindSomethingput in aZiploc bagJackSifts"X Marksthe Spot"HighTraceEvidenceSubtitlesused foranyoneAnythingsniffedVault-likeStructureXRFexplainedChappellVaultLot 5Shockedhead-turnor stareEyesandBootsBillyDigsCON-structJackasks aquestionOff-setChamberAnythingof valuefoundWood"discovered"CGIanimation oftreasureundergroundRick getsemotionalCoresamplepulled"AHA"MomentInSituTopPocketFindSomethingput in aZiploc bagJackSifts"X Marksthe Spot"HighTraceEvidenceSubtitlesused foranyoneAnythingsniffedVault-likeStructureXRFexplainedChappellVaultLot 5Shockedhead-turnor stareEyesandBootsBillyDigsCON-structJackasks aquestionOff-setChamberAnythingof valuefoundWood"discovered"CGIanimation oftreasureundergroundRick getsemotionalCoresamplepulled"AHA"Moment

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Situ
  2. Top Pocket Find
  3. Something put in a Ziploc bag
  4. Jack Sifts
  5. "X Marks the Spot"
  6. High Trace Evidence
  7. Subtitles used for anyone
  8. Anything sniffed
  9. Vault-like Structure
  10. XRF explained
  11. Chappell Vault
  12. Lot 5
  13. Shocked head-turn or stare
  14. Eyes and Boots
  15. Billy Digs
  16. CON-struct
  17. Jack asks a question
  18. Off-set Chamber
  19. Anything of value found
  20. Wood "discovered"
  21. CGI animation of treasure underground
  22. Rick gets emotional
  23. Core sample pulled
  24. "AHA" Moment