CoresamplepulledTopPocketFindRick getsemotionalHighTraceEvidence"AHA"MomentAnythingof valuefoundWood"discovered"ChappellVaultSubtitlesused foranyoneBillyDigsCON-structLot 5EyesandBootsCGIanimation oftreasureundergroundJackasks aquestionXRFexplainedOff-setChamberJackSiftsInSituShockedhead-turnor stareVault-likeStructure"X Marksthe Spot"Somethingput in aZiploc bagAnythingsniffedCoresamplepulledTopPocketFindRick getsemotionalHighTraceEvidence"AHA"MomentAnythingof valuefoundWood"discovered"ChappellVaultSubtitlesused foranyoneBillyDigsCON-structLot 5EyesandBootsCGIanimation oftreasureundergroundJackasks aquestionXRFexplainedOff-setChamberJackSiftsInSituShockedhead-turnor stareVault-likeStructure"X Marksthe Spot"Somethingput in aZiploc bagAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Core sample pulled
  2. Top Pocket Find
  3. Rick gets emotional
  4. High Trace Evidence
  5. "AHA" Moment
  6. Anything of value found
  7. Wood "discovered"
  8. Chappell Vault
  9. Subtitles used for anyone
  10. Billy Digs
  11. CON-struct
  12. Lot 5
  13. Eyes and Boots
  14. CGI animation of treasure underground
  15. Jack asks a question
  16. XRF explained
  17. Off-set Chamber
  18. Jack Sifts
  19. In Situ
  20. Shocked head-turn or stare
  21. Vault-like Structure
  22. "X Marks the Spot"
  23. Something put in a Ziploc bag
  24. Anything sniffed