Regeneratea Card fromthegraveyardDraw 4cards in asingle turnCreatea tokenExilesomeoneelse'scommanderPlay acreature with2+ keywords(Flying, haste,lifelink, etc)Win a gamewith morelife than youstarted withBlock with 4creatures andhave themsurvive till theend of turnDeal 10commanderdamageBoardwipeKill someonewithcommanderdamageCyclea cardCast aspell withmana value5 or highHave 0cardsin handHave 4creaturesof thesame typeSwing with 5creaturesand havethem gounblockedDeal 20 ormoredamage in asingle turnCast a spellwith manacost greaterthan the landsyou controlBuy a podmate adrink orsnackUntap apermanentoutside ofuntap stepCounter 3total spellsin a singlegameCast 4spells inone turnBuy apod matea packControl7+landsBounceacreatureRegeneratea Card fromthegraveyardDraw 4cards in asingle turnCreatea tokenExilesomeoneelse'scommanderPlay acreature with2+ keywords(Flying, haste,lifelink, etc)Win a gamewith morelife than youstarted withBlock with 4creatures andhave themsurvive till theend of turnDeal 10commanderdamageBoardwipeKill someonewithcommanderdamageCyclea cardCast aspell withmana value5 or highHave 0cardsin handHave 4creaturesof thesame typeSwing with 5creaturesand havethem gounblockedDeal 20 ormoredamage in asingle turnCast a spellwith manacost greaterthan the landsyou controlBuy a podmate adrink orsnackUntap apermanentoutside ofuntap stepCounter 3total spellsin a singlegameCast 4spells inone turnBuy apod matea packControl7+landsBounceacreature

NJG Week 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Regenerate a Card from the graveyard
  2. Draw 4 cards in a single turn
  3. Create a token
  4. Exile someone else's commander
  5. Play a creature with 2+ keywords (Flying, haste, lifelink, etc)
  6. Win a game with more life than you started with
  7. Block with 4 creatures and have them survive till the end of turn
  8. Deal 10 commander damage
  9. Board wipe
  10. Kill someone with commander damage
  11. Cycle a card
  12. Cast a spell with mana value 5 or high
  13. Have 0 cards in hand
  14. Have 4 creatures of the same type
  15. Swing with 5 creatures and have them go unblocked
  16. Deal 20 or more damage in a single turn
  17. Cast a spell with mana cost greater than the lands you control
  18. Buy a pod mate a drink or snack
  19. Untap a permanent outside of untap step
  20. Counter 3 total spells in a single game
  21. Cast 4 spells in one turn
  22. Buy a pod mate a pack
  23. Control 7+ lands
  24. Bounce a creature