BehaviorMarker/TeachingPracticeLearningFormatsScaffoldingRepeatandExtendDurationIndicatorFeed Backloops/Serveand returnDomainBehaviorManagement/GuidanceIntentionDimensionPositiveClimateConnectionstoChild/RealWorldFrequencyClassroomAssessmentand ScoringSystemConnectionSelf-TalkEncouragementPlanningDepthTeacherSensitivityOpenEndedQuestionsLanguageModelingEngagementParallelTalkBehaviorMarker/TeachingPracticeLearningFormatsScaffoldingRepeatandExtendDurationIndicatorFeed Backloops/Serveand returnDomainBehaviorManagement/GuidanceIntentionDimensionPositiveClimateConnectionstoChild/RealWorldFrequencyClassroomAssessmentand ScoringSystemConnectionSelf-TalkEncouragementPlanningDepthTeacherSensitivityOpenEndedQuestionsLanguageModelingEngagementParallelTalk

CLASS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Behavior Marker/Teaching Practice
  2. Learning Formats
  3. Scaffolding
  4. Repeat and Extend
  5. Duration
  6. Indicator
  7. Feed Back loops/Serve and return
  8. Domain
  9. Behavior Management/Guidance
  10. Intention
  11. Dimension
  12. Positive Climate
  13. Connections to Child/Real World
  14. Frequency
  15. Classroom Assessment and Scoring System
  16. Connection
  17. Self-Talk
  18. Encouragement
  19. Planning
  20. Depth
  21. Teacher Sensitivity
  22. Open Ended Questions
  23. Language Modeling
  24. Engagement
  25. Parallel Talk