ScaffoldingBehaviorMarker/TeachingPracticeDimensionIntentionFeed Backloops/Serveand returnRepeatandExtendClassroomAssessmentand ScoringSystemLanguageModelingBehaviorManagement/GuidancePlanningPositiveClimateDurationSelf-TalkDomainIndicatorConnectionOpenEndedQuestionsConnectionstoChild/RealWorldDepthLearningFormatsEngagementFrequencyEncouragementTeacherSensitivityParallelTalkScaffoldingBehaviorMarker/TeachingPracticeDimensionIntentionFeed Backloops/Serveand returnRepeatandExtendClassroomAssessmentand ScoringSystemLanguageModelingBehaviorManagement/GuidancePlanningPositiveClimateDurationSelf-TalkDomainIndicatorConnectionOpenEndedQuestionsConnectionstoChild/RealWorldDepthLearningFormatsEngagementFrequencyEncouragementTeacherSensitivityParallelTalk

CLASS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Scaffolding
  2. Behavior Marker/Teaching Practice
  3. Dimension
  4. Intention
  5. Feed Back loops/Serve and return
  6. Repeat and Extend
  7. Classroom Assessment and Scoring System
  8. Language Modeling
  9. Behavior Management/Guidance
  10. Planning
  11. Positive Climate
  12. Duration
  13. Self-Talk
  14. Domain
  15. Indicator
  16. Connection
  17. Open Ended Questions
  18. Connections to Child/Real World
  19. Depth
  20. Learning Formats
  21. Engagement
  22. Frequency
  23. Encouragement
  24. Teacher Sensitivity
  25. Parallel Talk