FrequencyIndicatorDimensionDepthRepeatandExtendBehaviorMarker/TeachingPracticeDurationLanguageModelingSelf-TalkIntentionPositiveClimateTeacherSensitivityEngagementEncouragementBehaviorManagement/GuidanceOpenEndedQuestionsScaffoldingConnectionstoChild/RealWorldConnectionParallelTalkLearningFormatsClassroomAssessmentand ScoringSystemFeed Backloops/Serveand returnPlanningDomainFrequencyIndicatorDimensionDepthRepeatandExtendBehaviorMarker/TeachingPracticeDurationLanguageModelingSelf-TalkIntentionPositiveClimateTeacherSensitivityEngagementEncouragementBehaviorManagement/GuidanceOpenEndedQuestionsScaffoldingConnectionstoChild/RealWorldConnectionParallelTalkLearningFormatsClassroomAssessmentand ScoringSystemFeed Backloops/Serveand returnPlanningDomain

CLASS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frequency
  2. Indicator
  3. Dimension
  4. Depth
  5. Repeat and Extend
  6. Behavior Marker/Teaching Practice
  7. Duration
  8. Language Modeling
  9. Self-Talk
  10. Intention
  11. Positive Climate
  12. Teacher Sensitivity
  13. Engagement
  14. Encouragement
  15. Behavior Management/Guidance
  16. Open Ended Questions
  17. Scaffolding
  18. Connections to Child/Real World
  19. Connection
  20. Parallel Talk
  21. Learning Formats
  22. Classroom Assessment and Scoring System
  23. Feed Back loops/Serve and return
  24. Planning
  25. Domain