Feed Backloops/Serveand returnSelf-TalkIndicatorLanguageModelingScaffoldingOpenEndedQuestionsTeacherSensitivityDurationEngagementDimensionBehaviorManagement/GuidanceClassroomAssessmentand ScoringSystemFrequencyConnectionstoChild/RealWorldRepeatandExtendConnectionIntentionEncouragementParallelTalkLearningFormatsPlanningDomainPositiveClimateBehaviorMarker/TeachingPracticeDepthFeed Backloops/Serveand returnSelf-TalkIndicatorLanguageModelingScaffoldingOpenEndedQuestionsTeacherSensitivityDurationEngagementDimensionBehaviorManagement/GuidanceClassroomAssessmentand ScoringSystemFrequencyConnectionstoChild/RealWorldRepeatandExtendConnectionIntentionEncouragementParallelTalkLearningFormatsPlanningDomainPositiveClimateBehaviorMarker/TeachingPracticeDepth

CLASS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Feed Back loops/Serve and return
  2. Self-Talk
  3. Indicator
  4. Language Modeling
  5. Scaffolding
  6. Open Ended Questions
  7. Teacher Sensitivity
  8. Duration
  9. Engagement
  10. Dimension
  11. Behavior Management/Guidance
  12. Classroom Assessment and Scoring System
  13. Frequency
  14. Connections to Child/Real World
  15. Repeat and Extend
  16. Connection
  17. Intention
  18. Encouragement
  19. Parallel Talk
  20. Learning Formats
  21. Planning
  22. Domain
  23. Positive Climate
  24. Behavior Marker/Teaching Practice
  25. Depth