invisiblewalls wherethingsshould beaccessibleglowingeyesspacereferencesamewalkingsoundtallnonbinarystalkingus"It'sbehindme isn'tit?"motionblurrandomlorenuttingwhendyinghomelessnessreferenceundeadweapon?parkourSamereverband deathscreen9/11randompuzzle thatdoesn't fitwith thegamedonutshipswomanwailingsameknockingsoundglitchingthruwallssameinterfacegame isextra darkfor noreasonsoundsmixed fartoo loudMonitoringmonitorsinvisiblewalls wherethingsshould beaccessibleglowingeyesspacereferencesamewalkingsoundtallnonbinarystalkingus"It'sbehindme isn'tit?"motionblurrandomlorenuttingwhendyinghomelessnessreferenceundeadweapon?parkourSamereverband deathscreen9/11randompuzzle thatdoesn't fitwith thegamedonutshipswomanwailingsameknockingsoundglitchingthruwallssameinterfacegame isextra darkfor noreasonsoundsmixed fartoo loudMonitoringmonitors

boycott dark phobia - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
I
5
I
6
I
7
O
8
O
9
G
10
N
11
G
12
O
13
B
14
O
15
N
16
O
17
B
18
B
19
B
20
G
21
G
22
N
23
N
24
I
  1. B-invisible walls where things should be accessible
  2. G-glowing eyes
  3. I-space reference
  4. I-same walking sound
  5. I-tall nonbinary stalking us
  6. I-"It's behind me isn't it?"
  7. O-motion blur
  8. O-random lore
  9. G-nutting when dying
  10. N-homelessness reference
  11. G-undead
  12. O-weapon?
  13. B-parkour
  14. O-Same reverb and death screen
  15. N-9/11
  16. O-random puzzle that doesn't fit with the game
  17. B-donut ships
  18. B-woman wailing
  19. B-same knocking sound
  20. G-glitching thru walls
  21. G-same interface
  22. N-game is extra dark for no reason
  23. N-sounds mixed far too loud
  24. I-Monitoring monitors