Roll themaximumpossible on adice roll (rolling todecide startingplayer counts)Remove adifficult toremovepermanent (e.g.hexproof,indestructible)Have a pre-game action(e.g. leyline,gemstonecavern)Discard 5+cards tohand size atthe end ofyour turnDestroy acard worthmore than$20Be the firstplayer to docombatdamage inthe gamePlay a deckthat you'vehad for atleast 2 yearsPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarSpells ownedby everyplayer are onthe stack atthe same timeSurvive anopponent'sattack at 1lifeAccidentallyhelp youropponentControl10+ basiclandsBait out acounter orremoval spellfrom thearchenemyBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Play with acommandernone of youropponents hasever playedagainstSwitch deckswith anopponent (berespectful ofpeoples' cards)Have 6+differentkeywordsamongpermanentsyou controlA gamelasts longerthan 2hoursYour deckdoes thething it wasdesigned todoPlay amonocoloredor colorlesscommanderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnGreatness atany cost (yourowninterpretation)Bring anopponentto exactly0 lifeControl10+tokensUse proxiesor let anopponentuse proxiesHave nocards inhand andtopdeck alandDo an infinitecombo or stopan opponentfrom doing aninfinite comboUltimate aplaneswalkeror flip abattleControl 5+equipmentand/or aurasattached to asingle creatureAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Generate20+ manain a singleturnBe the firstplayereliminatedwithoutconcedingAttack eachopponent inthe sameturnComplimentan opponenton their deckor skillfulplayKill someonewithcommanderdamageHave 20+triggersin a turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Win usingan alternatewinconditionSave anopponentfromdeathBeat anopponent whohad the exactsame coloreddeck as youDeal 10+noncombatdamage/lossof life in thesame turnHold themonarchy orinitiative fora full roundHave 3+upkeep/startof maintriggers in asingle turnCast aspell withX 10 ormoreControl acreaturewith 30+powerPay 10+life as acost in asingle turnSave yourstuff froma boardwipeUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay a deckyou've builtin the lastmonthWin agameTake 2+additionalcombats inthe sameturnPlay a deckwith matchingcards (all foil,retro frame,etc..)Kill aplayerwith theirown cardMake a punusing a cardin a freeinformationzoneCast a spellthat costs 5+mana lessthan itsmana valueCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play a landeach ofyour firstsix turnsPlay a deckthat could bedescribed as'hairbrained'Sacrifice 5+permanentsin the sameturnControl 4+differentlynamedartifacttokensReanimate10+permanentsat the sametimeSpend 10+manacasting yourcommanderPut 4+differentkinds ofcounters onpermanentsCopysomething3+ timesWin agame at30+ lifePay yourRhystic Study(or similar)taxes 3+turns in a rowPull off a5+ cardcomboYourgraveyard isbigger thanyour libraryPlay anonbasic cardwith the samename morethan oncePlay aprecon orupgradedpreconHave60+ lifeUse a five-colorcommanderGive anopponent whomulliganed abunch a freemulligan (withtable approval)Control 7+creatures withthe same typebut differentnamesBe last inthe turnorderHave acomebackvictoryHave 10+devotionto a singlecolorHave 10+counters onpermanentsyou controlPut yourcommanderinto play fromsomewhereother than thecommand zoneRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Remove adifficult toremovepermanent (e.g.hexproof,indestructible)Have a pre-game action(e.g. leyline,gemstonecavern)Discard 5+cards tohand size atthe end ofyour turnDestroy acard worthmore than$20Be the firstplayer to docombatdamage inthe gamePlay a deckthat you'vehad for atleast 2 yearsPlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarSpells ownedby everyplayer are onthe stack atthe same timeSurvive anopponent'sattack at 1lifeAccidentallyhelp youropponentControl10+ basiclandsBait out acounter orremoval spellfrom thearchenemyBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Play with acommandernone of youropponents hasever playedagainstSwitch deckswith anopponent (berespectful ofpeoples' cards)Have 6+differentkeywordsamongpermanentsyou controlA gamelasts longerthan 2hoursYour deckdoes thething it wasdesigned todoPlay amonocoloredor colorlesscommanderPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnGreatness atany cost (yourowninterpretation)Bring anopponentto exactly0 lifeControl10+tokensUse proxiesor let anopponentuse proxiesHave nocards inhand andtopdeck alandDo an infinitecombo or stopan opponentfrom doing aninfinite comboUltimate aplaneswalkeror flip abattleControl 5+equipmentand/or aurasattached to asingle creatureAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Generate20+ manain a singleturnBe the firstplayereliminatedwithoutconcedingAttack eachopponent inthe sameturnComplimentan opponenton their deckor skillfulplayKill someonewithcommanderdamageHave 20+triggersin a turnAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Kill a playerwith the mostunassumingcreature (e.g.Fblthp)Win usingan alternatewinconditionSave anopponentfromdeathBeat anopponent whohad the exactsame coloreddeck as youDeal 10+noncombatdamage/lossof life in thesame turnHold themonarchy orinitiative fora full roundHave 3+upkeep/startof maintriggers in asingle turnCast aspell withX 10 ormoreControl acreaturewith 30+powerPay 10+life as acost in asingle turnSave yourstuff froma boardwipeUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay a deckyou've builtin the lastmonthWin agameTake 2+additionalcombats inthe sameturnPlay a deckwith matchingcards (all foil,retro frame,etc..)Kill aplayerwith theirown cardMake a punusing a cardin a freeinformationzoneCast a spellthat costs 5+mana lessthan itsmana valueCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Play a landeach ofyour firstsix turnsPlay a deckthat could bedescribed as'hairbrained'Sacrifice 5+permanentsin the sameturnControl 4+differentlynamedartifacttokensReanimate10+permanentsat the sametimeSpend 10+manacasting yourcommanderPut 4+differentkinds ofcounters onpermanentsCopysomething3+ timesWin agame at30+ lifePay yourRhystic Study(or similar)taxes 3+turns in a rowPull off a5+ cardcomboYourgraveyard isbigger thanyour libraryPlay anonbasic cardwith the samename morethan oncePlay aprecon orupgradedpreconHave60+ lifeUse a five-colorcommanderGive anopponent whomulliganed abunch a freemulligan (withtable approval)Control 7+creatures withthe same typebut differentnamesBe last inthe turnorderHave acomebackvictoryHave 10+devotionto a singlecolorHave 10+counters onpermanentsyou controlPut yourcommanderinto play fromsomewhereother than thecommand zone

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  2. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  3. Have a pre-game action (e.g. leyline, gemstone cavern)
  4. Discard 5+ cards to hand size at the end of your turn
  5. Destroy a card worth more than $20
  6. Be the first player to do combat damage in the game
  7. Play a deck that you've had for at least 2 years
  8. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  9. Spells owned by every player are on the stack at the same time
  10. Survive an opponent's attack at 1 life
  11. Accidentally help your opponent
  12. Control 10+ basic lands
  13. Bait out a counter or removal spell from the archenemy
  14. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  15. Play with a commander none of your opponents has ever played against
  16. Switch decks with an opponent (be respectful of peoples' cards)
  17. Have 6+ different keywords among permanents you control
  18. A game lasts longer than 2 hours
  19. Your deck does the thing it was designed to do
  20. Play a monocolored or colorless commander
  21. Play 4+ cards from exile and/or the top of your library in a single turn
  22. Greatness at any cost (your own interpretation)
  23. Bring an opponent to exactly 0 life
  24. Control 10+ tokens
  25. Use proxies or let an opponent use proxies
  26. Have no cards in hand and topdeck a land
  27. Do an infinite combo or stop an opponent from doing an infinite combo
  28. Ultimate a planeswalker or flip a battle
  29. Control 5+ equipment and/or auras attached to a single creature
  30. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  31. Generate 20+ mana in a single turn
  32. Be the first player eliminated without conceding
  33. Attack each opponent in the same turn
  34. Compliment an opponent on their deck or skillful play
  35. Kill someone with commander damage
  36. Have 20+ triggers in a turn
  37. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  38. Kill a player with the most unassuming creature (e.g. Fblthp)
  39. Win using an alternate win condition
  40. Save an opponent from death
  41. Beat an opponent who had the exact same colored deck as you
  42. Deal 10+ noncombat damage/loss of life in the same turn
  43. Hold the monarchy or initiative for a full round
  44. Have 3+ upkeep/start of main triggers in a single turn
  45. Cast a spell with X 10 or more
  46. Control a creature with 30+ power
  47. Pay 10+ life as a cost in a single turn
  48. Save your stuff from a board wipe
  49. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  50. Play a deck you've built in the last month
  51. Win a game
  52. Take 2+ additional combats in the same turn
  53. Play a deck with matching cards (all foil, retro frame, etc..)
  54. Kill a player with their own card
  55. Make a pun using a card in a free information zone
  56. Cast a spell that costs 5+ mana less than its mana value
  57. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  58. Play a land each of your first six turns
  59. Play a deck that could be described as 'hairbrained'
  60. Sacrifice 5+ permanents in the same turn
  61. Control 4+ differently named artifact tokens
  62. Reanimate 10+ permanents at the same time
  63. Spend 10+ mana casting your commander
  64. Put 4+ different kinds of counters on permanents
  65. Copy something 3+ times
  66. Win a game at 30+ life
  67. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  68. Pull off a 5+ card combo
  69. Your graveyard is bigger than your library
  70. Play a nonbasic card with the same name more than once
  71. Play a precon or upgraded precon
  72. Have 60+ life
  73. Use a five-color commander
  74. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  75. Control 7+ creatures with the same type but different names
  76. Be last in the turn order
  77. Have a comeback victory
  78. Have 10+ devotion to a single color
  79. Have 10+ counters on permanents you control
  80. Put your commander into play from somewhere other than the command zone