Control10+tokensPlay a landeach ofyour firstsix turnsHave acomebackvictoryControl acreaturewith 30+powerHave nocards inhand andtopdeck alandMake a punusing a cardin a freeinformationzoneUltimate aplaneswalkeror flip abattleHave a pre-game action(e.g. leyline,gemstonecavern)Cast a spellthat costs 5+mana lessthan itsmana valueHave 10+devotionto a singlecolorPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBe the firstplayer to docombatdamage inthe gameAccidentallyhelp youropponentRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Attack eachopponent inthe sameturnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Win agamePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarControl10+ basiclandsBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Use an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardUse a five-colorcommanderSpend 10+manacasting yourcommanderGive anopponent whomulliganed abunch a freemulligan (withtable approval)Play a deckthat you'vehad for atleast 2 yearsSave yourstuff froma boardwipeControl 7+creatures withthe same typebut differentnamesSpells ownedby everyplayer are onthe stack atthe same timeSacrifice 5+permanentsin the sameturnControl 5+equipmentand/or aurasattached to asingle creatureTake 2+additionalcombats inthe sameturnDo an infinitecombo or stopan opponentfrom doing aninfinite comboWin usingan alternatewinconditionKill aplayerwith theirown cardA gamelasts longerthan 2hoursAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Greatness atany cost (yourowninterpretation)Play aprecon orupgradedpreconControl 4+differentlynamedartifacttokensDeal 10+noncombatdamage/lossof life in thesame turnYour deckdoes thething it wasdesigned todoSave anopponentfromdeathCopysomething3+ timesUse proxiesor let anopponentuse proxiesDestroy acard worthmore than$20Win agame at30+ lifeBeat anopponent whohad the exactsame coloreddeck as youPlay a deckthat could bedescribed as'hairbrained'Be last inthe turnorderAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 20+triggersin a turnPut yourcommanderinto play fromsomewhereother than thecommand zonePay 10+life as acost in asingle turnKill a playerwith the mostunassumingcreature (e.g.Fblthp)Put 4+differentkinds ofcounters onpermanentsYourgraveyard isbigger thanyour libraryPay yourRhystic Study(or similar)taxes 3+turns in a rowDiscard 5+cards tohand size atthe end ofyour turnHave 10+counters onpermanentsyou controlPlay a deckwith matchingcards (all foil,retro frame,etc..)Be the firstplayereliminatedwithoutconcedingHave 3+upkeep/startof maintriggers in asingle turnBring anopponentto exactly0 lifeComplimentan opponenton their deckor skillfulplayReanimate10+permanentsat the sametimeSwitch deckswith anopponent (berespectful ofpeoples' cards)Cast aspell withX 10 ormoreHold themonarchy orinitiative fora full roundPlay anonbasic cardwith the samename morethan onceKill someonewithcommanderdamageRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Pull off a5+ cardcomboGenerate20+ manain a singleturnPlay a deckyou've builtin the lastmonthBait out acounter orremoval spellfrom thearchenemySurvive anopponent'sattack at 1lifeHave 6+differentkeywordsamongpermanentsyou controlHave60+ lifePlay with acommandernone of youropponents hasever playedagainstPlay amonocoloredor colorlesscommanderControl10+tokensPlay a landeach ofyour firstsix turnsHave acomebackvictoryControl acreaturewith 30+powerHave nocards inhand andtopdeck alandMake a punusing a cardin a freeinformationzoneUltimate aplaneswalkeror flip abattleHave a pre-game action(e.g. leyline,gemstonecavern)Cast a spellthat costs 5+mana lessthan itsmana valueHave 10+devotionto a singlecolorPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnBe the firstplayer to docombatdamage inthe gameAccidentallyhelp youropponentRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Attack eachopponent inthe sameturnCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Win agamePlay a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarControl10+ basiclandsBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Use an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardUse a five-colorcommanderSpend 10+manacasting yourcommanderGive anopponent whomulliganed abunch a freemulligan (withtable approval)Play a deckthat you'vehad for atleast 2 yearsSave yourstuff froma boardwipeControl 7+creatures withthe same typebut differentnamesSpells ownedby everyplayer are onthe stack atthe same timeSacrifice 5+permanentsin the sameturnControl 5+equipmentand/or aurasattached to asingle creatureTake 2+additionalcombats inthe sameturnDo an infinitecombo or stopan opponentfrom doing aninfinite comboWin usingan alternatewinconditionKill aplayerwith theirown cardA gamelasts longerthan 2hoursAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Greatness atany cost (yourowninterpretation)Play aprecon orupgradedpreconControl 4+differentlynamedartifacttokensDeal 10+noncombatdamage/lossof life in thesame turnYour deckdoes thething it wasdesigned todoSave anopponentfromdeathCopysomething3+ timesUse proxiesor let anopponentuse proxiesDestroy acard worthmore than$20Win agame at30+ lifeBeat anopponent whohad the exactsame coloreddeck as youPlay a deckthat could bedescribed as'hairbrained'Be last inthe turnorderAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Have 20+triggersin a turnPut yourcommanderinto play fromsomewhereother than thecommand zonePay 10+life as acost in asingle turnKill a playerwith the mostunassumingcreature (e.g.Fblthp)Put 4+differentkinds ofcounters onpermanentsYourgraveyard isbigger thanyour libraryPay yourRhystic Study(or similar)taxes 3+turns in a rowDiscard 5+cards tohand size atthe end ofyour turnHave 10+counters onpermanentsyou controlPlay a deckwith matchingcards (all foil,retro frame,etc..)Be the firstplayereliminatedwithoutconcedingHave 3+upkeep/startof maintriggers in asingle turnBring anopponentto exactly0 lifeComplimentan opponenton their deckor skillfulplayReanimate10+permanentsat the sametimeSwitch deckswith anopponent (berespectful ofpeoples' cards)Cast aspell withX 10 ormoreHold themonarchy orinitiative fora full roundPlay anonbasic cardwith the samename morethan onceKill someonewithcommanderdamageRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Pull off a5+ cardcomboGenerate20+ manain a singleturnPlay a deckyou've builtin the lastmonthBait out acounter orremoval spellfrom thearchenemySurvive anopponent'sattack at 1lifeHave 6+differentkeywordsamongpermanentsyou controlHave60+ lifePlay with acommandernone of youropponents hasever playedagainstPlay amonocoloredor colorlesscommander

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 10+ tokens
  2. Play a land each of your first six turns
  3. Have a comeback victory
  4. Control a creature with 30+ power
  5. Have no cards in hand and topdeck a land
  6. Make a pun using a card in a free information zone
  7. Ultimate a planeswalker or flip a battle
  8. Have a pre-game action (e.g. leyline, gemstone cavern)
  9. Cast a spell that costs 5+ mana less than its mana value
  10. Have 10+ devotion to a single color
  11. Play 4+ cards from exile and/or the top of your library in a single turn
  12. Be the first player to do combat damage in the game
  13. Accidentally help your opponent
  14. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  15. Attack each opponent in the same turn
  16. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  17. Win a game
  18. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  19. Control 10+ basic lands
  20. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  21. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  22. Use a five-color commander
  23. Spend 10+ mana casting your commander
  24. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  25. Play a deck that you've had for at least 2 years
  26. Save your stuff from a board wipe
  27. Control 7+ creatures with the same type but different names
  28. Spells owned by every player are on the stack at the same time
  29. Sacrifice 5+ permanents in the same turn
  30. Control 5+ equipment and/or auras attached to a single creature
  31. Take 2+ additional combats in the same turn
  32. Do an infinite combo or stop an opponent from doing an infinite combo
  33. Win using an alternate win condition
  34. Kill a player with their own card
  35. A game lasts longer than 2 hours
  36. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  37. Greatness at any cost (your own interpretation)
  38. Play a precon or upgraded precon
  39. Control 4+ differently named artifact tokens
  40. Deal 10+ noncombat damage/loss of life in the same turn
  41. Your deck does the thing it was designed to do
  42. Save an opponent from death
  43. Copy something 3+ times
  44. Use proxies or let an opponent use proxies
  45. Destroy a card worth more than $20
  46. Win a game at 30+ life
  47. Beat an opponent who had the exact same colored deck as you
  48. Play a deck that could be described as 'hairbrained'
  49. Be last in the turn order
  50. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  51. Have 20+ triggers in a turn
  52. Put your commander into play from somewhere other than the command zone
  53. Pay 10+ life as a cost in a single turn
  54. Kill a player with the most unassuming creature (e.g. Fblthp)
  55. Put 4+ different kinds of counters on permanents
  56. Your graveyard is bigger than your library
  57. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  58. Discard 5+ cards to hand size at the end of your turn
  59. Have 10+ counters on permanents you control
  60. Play a deck with matching cards (all foil, retro frame, etc..)
  61. Be the first player eliminated without conceding
  62. Have 3+ upkeep/start of main triggers in a single turn
  63. Bring an opponent to exactly 0 life
  64. Compliment an opponent on their deck or skillful play
  65. Reanimate 10+ permanents at the same time
  66. Switch decks with an opponent (be respectful of peoples' cards)
  67. Cast a spell with X 10 or more
  68. Hold the monarchy or initiative for a full round
  69. Play a nonbasic card with the same name more than once
  70. Kill someone with commander damage
  71. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  72. Pull off a 5+ card combo
  73. Generate 20+ mana in a single turn
  74. Play a deck you've built in the last month
  75. Bait out a counter or removal spell from the archenemy
  76. Survive an opponent's attack at 1 life
  77. Have 6+ different keywords among permanents you control
  78. Have 60+ life
  79. Play with a commander none of your opponents has ever played against
  80. Play a monocolored or colorless commander