Correctly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Win agamePlay amonocoloredor colorlesscommanderAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control10+tokensKill a playerwith the mostunassumingcreature (e.g.Fblthp)Have 20+triggersin a turnPlay a deckthat could bedescribed as'hairbrained'Generate20+ manain a singleturnHave a pre-game action(e.g. leyline,gemstonecavern)Switch deckswith anopponent (berespectful ofpeoples' cards)Have 10+counters onpermanentsyou controlWin agame at30+ lifeHave60+ lifeUse a five-colorcommanderPull off a5+ cardcomboPlay anonbasic cardwith the samename morethan onceBait out acounter orremoval spellfrom thearchenemyAttack eachopponent inthe sameturnHave 3+upkeep/startof maintriggers in asingle turnPut 4+differentkinds ofcounters onpermanentsPut yourcommanderinto play fromsomewhereother than thecommand zoneGive anopponent whomulliganed abunch a freemulligan (withtable approval)Play a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarYourgraveyard isbigger thanyour libraryComplimentan opponenton their deckor skillfulplayBe the firstplayereliminatedwithoutconcedingDestroy acard worthmore than$20Make a punusing a cardin a freeinformationzoneRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Your deckdoes thething it wasdesigned todoCast a spellthat costs 5+mana lessthan itsmana valueAccidentallyhelp youropponentHold themonarchy orinitiative fora full roundSave yourstuff froma boardwipeUltimate aplaneswalkeror flip abattleHave 6+differentkeywordsamongpermanentsyou controlA gamelasts longerthan 2hoursKill someonewithcommanderdamageRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control 5+equipmentand/or aurasattached to asingle creatureReanimate10+permanentsat the sametimePlay with acommandernone of youropponents hasever playedagainstPay 10+life as acost in asingle turnDeal 10+noncombatdamage/lossof life in thesame turnBeat anopponent whohad the exactsame coloreddeck as youPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnCast aspell withX 10 ormoreTake 2+additionalcombats inthe sameturnBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Do an infinitecombo or stopan opponentfrom doing aninfinite comboGreatness atany cost (yourowninterpretation)Play a landeach ofyour firstsix turnsKill aplayerwith theirown cardDiscard 5+cards tohand size atthe end ofyour turnWin usingan alternatewinconditionAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Be the firstplayer to docombatdamage inthe gamePay yourRhystic Study(or similar)taxes 3+turns in a rowBring anopponentto exactly0 lifeSpells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsHave acomebackvictorySurvive anopponent'sattack at 1lifeCopysomething3+ timesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay a deckyou've builtin the lastmonthPlay a deckthat you'vehad for atleast 2 yearsHave 10+devotionto a singlecolorControl acreaturewith 30+powerSave anopponentfromdeathSacrifice 5+permanentsin the sameturnUse proxiesor let anopponentuse proxiesControl 4+differentlynamedartifacttokensPlay aprecon orupgradedpreconBe last inthe turnorderSpend 10+manacasting yourcommanderControl 7+creatures withthe same typebut differentnamesPlay a deckwith matchingcards (all foil,retro frame,etc..)Have nocards inhand andtopdeck alandCorrectly predictwhich card you'llcascade into, orsimilar (e.g. whatcard you'll hit offchaos warp)Win agamePlay amonocoloredor colorlesscommanderAssembleKaldra orsimilar (Tronlands, Throneof Empires,etc.)Control10+tokensKill a playerwith the mostunassumingcreature (e.g.Fblthp)Have 20+triggersin a turnPlay a deckthat could bedescribed as'hairbrained'Generate20+ manain a singleturnHave a pre-game action(e.g. leyline,gemstonecavern)Switch deckswith anopponent (berespectful ofpeoples' cards)Have 10+counters onpermanentsyou controlWin agame at30+ lifeHave60+ lifeUse a five-colorcommanderPull off a5+ cardcomboPlay anonbasic cardwith the samename morethan onceBait out acounter orremoval spellfrom thearchenemyAttack eachopponent inthe sameturnHave 3+upkeep/startof maintriggers in asingle turnPut 4+differentkinds ofcounters onpermanentsPut yourcommanderinto play fromsomewhereother than thecommand zoneGive anopponent whomulliganed abunch a freemulligan (withtable approval)Play a game in analternate mode,like planechase,archenemy, clueedition, 2HG, orsimilarYourgraveyard isbigger thanyour libraryComplimentan opponenton their deckor skillfulplayBe the firstplayereliminatedwithoutconcedingDestroy acard worthmore than$20Make a punusing a cardin a freeinformationzoneRoll themaximumpossible on adice roll (rolling todecide startingplayer counts)Your deckdoes thething it wasdesigned todoCast a spellthat costs 5+mana lessthan itsmana valueAccidentallyhelp youropponentHold themonarchy orinitiative fora full roundSave yourstuff froma boardwipeUltimate aplaneswalkeror flip abattleHave 6+differentkeywordsamongpermanentsyou controlA gamelasts longerthan 2hoursKill someonewithcommanderdamageRemove adifficult toremovepermanent (e.g.hexproof,indestructible)Control 5+equipmentand/or aurasattached to asingle creatureReanimate10+permanentsat the sametimePlay with acommandernone of youropponents hasever playedagainstPay 10+life as acost in asingle turnDeal 10+noncombatdamage/lossof life in thesame turnBeat anopponent whohad the exactsame coloreddeck as youPlay 4+ cardsfrom exileand/or the topof your libraryin a single turnCast aspell withX 10 ormoreTake 2+additionalcombats inthe sameturnBe at 0 or lesslife withoutlosing the game(e.g. PlatinumAngel)Do an infinitecombo or stopan opponentfrom doing aninfinite comboGreatness atany cost (yourowninterpretation)Play a landeach ofyour firstsix turnsKill aplayerwith theirown cardDiscard 5+cards tohand size atthe end ofyour turnWin usingan alternatewinconditionAnother playerhas turn 1 fastmana (SolRing, JeweledLotus, etc.)Be the firstplayer to docombatdamage inthe gamePay yourRhystic Study(or similar)taxes 3+turns in a rowBring anopponentto exactly0 lifeSpells ownedby everyplayer are onthe stack atthe same timeControl10+ basiclandsHave acomebackvictorySurvive anopponent'sattack at 1lifeCopysomething3+ timesUse an effect thatgives apermanent youcontrol to anopponent or letsthem draw a cardPlay a deckyou've builtin the lastmonthPlay a deckthat you'vehad for atleast 2 yearsHave 10+devotionto a singlecolorControl acreaturewith 30+powerSave anopponentfromdeathSacrifice 5+permanentsin the sameturnUse proxiesor let anopponentuse proxiesControl 4+differentlynamedartifacttokensPlay aprecon orupgradedpreconBe last inthe turnorderSpend 10+manacasting yourcommanderControl 7+creatures withthe same typebut differentnamesPlay a deckwith matchingcards (all foil,retro frame,etc..)Have nocards inhand andtopdeck aland

Game Kastle Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Correctly predict which card you'll cascade into, or similar (e.g. what card you'll hit off chaos warp)
  2. Win a game
  3. Play a monocolored or colorless commander
  4. Assemble Kaldra or similar (Tron lands, Throne of Empires, etc.)
  5. Control 10+ tokens
  6. Kill a player with the most unassuming creature (e.g. Fblthp)
  7. Have 20+ triggers in a turn
  8. Play a deck that could be described as 'hairbrained'
  9. Generate 20+ mana in a single turn
  10. Have a pre-game action (e.g. leyline, gemstone cavern)
  11. Switch decks with an opponent (be respectful of peoples' cards)
  12. Have 10+ counters on permanents you control
  13. Win a game at 30+ life
  14. Have 60+ life
  15. Use a five-color commander
  16. Pull off a 5+ card combo
  17. Play a nonbasic card with the same name more than once
  18. Bait out a counter or removal spell from the archenemy
  19. Attack each opponent in the same turn
  20. Have 3+ upkeep/start of main triggers in a single turn
  21. Put 4+ different kinds of counters on permanents
  22. Put your commander into play from somewhere other than the command zone
  23. Give an opponent who mulliganed a bunch a free mulligan (with table approval)
  24. Play a game in an alternate mode, like planechase, archenemy, clue edition, 2HG, or similar
  25. Your graveyard is bigger than your library
  26. Compliment an opponent on their deck or skillful play
  27. Be the first player eliminated without conceding
  28. Destroy a card worth more than $20
  29. Make a pun using a card in a free information zone
  30. Roll the maximum possible on a dice roll (rolling to decide starting player counts)
  31. Your deck does the thing it was designed to do
  32. Cast a spell that costs 5+ mana less than its mana value
  33. Accidentally help your opponent
  34. Hold the monarchy or initiative for a full round
  35. Save your stuff from a board wipe
  36. Ultimate a planeswalker or flip a battle
  37. Have 6+ different keywords among permanents you control
  38. A game lasts longer than 2 hours
  39. Kill someone with commander damage
  40. Remove a difficult to remove permanent (e.g. hexproof, indestructible)
  41. Control 5+ equipment and/or auras attached to a single creature
  42. Reanimate 10+ permanents at the same time
  43. Play with a commander none of your opponents has ever played against
  44. Pay 10+ life as a cost in a single turn
  45. Deal 10+ noncombat damage/loss of life in the same turn
  46. Beat an opponent who had the exact same colored deck as you
  47. Play 4+ cards from exile and/or the top of your library in a single turn
  48. Cast a spell with X 10 or more
  49. Take 2+ additional combats in the same turn
  50. Be at 0 or less life without losing the game (e.g. Platinum Angel)
  51. Do an infinite combo or stop an opponent from doing an infinite combo
  52. Greatness at any cost (your own interpretation)
  53. Play a land each of your first six turns
  54. Kill a player with their own card
  55. Discard 5+ cards to hand size at the end of your turn
  56. Win using an alternate win condition
  57. Another player has turn 1 fast mana (Sol Ring, Jeweled Lotus, etc.)
  58. Be the first player to do combat damage in the game
  59. Pay your Rhystic Study (or similar) taxes 3+ turns in a row
  60. Bring an opponent to exactly 0 life
  61. Spells owned by every player are on the stack at the same time
  62. Control 10+ basic lands
  63. Have a comeback victory
  64. Survive an opponent's attack at 1 life
  65. Copy something 3+ times
  66. Use an effect that gives a permanent you control to an opponent or lets them draw a card
  67. Play a deck you've built in the last month
  68. Play a deck that you've had for at least 2 years
  69. Have 10+ devotion to a single color
  70. Control a creature with 30+ power
  71. Save an opponent from death
  72. Sacrifice 5+ permanents in the same turn
  73. Use proxies or let an opponent use proxies
  74. Control 4+ differently named artifact tokens
  75. Play a precon or upgraded precon
  76. Be last in the turn order
  77. Spend 10+ mana casting your commander
  78. Control 7+ creatures with the same type but different names
  79. Play a deck with matching cards (all foil, retro frame, etc..)
  80. Have no cards in hand and topdeck a land