GRN Element change Type neutrality/advantage BLU Immune to paralysis, etc. Heals often Disruption mid battle Disruption on start of battle Active gauge: Solar Kamehameha BLU AoE green AoE ultimate Counters enemy blast Revive/Endurance Comeback Counters enemy strike Counters enemy counters Anti cover (like UI or Broly) Multiple ultimates Autowins ki super dokabaki RED Ultimate gimmick (like VB's tap) RED Anti Saiyan/Hybrids Completely new mechanic GRN Immune to ki/card destruction GRN Element change Type neutrality/advantage BLU Immune to paralysis, etc. Heals often Disruption mid battle Disruption on start of battle Active gauge: Solar Kamehameha BLU AoE green AoE ultimate Counters enemy blast Revive/Endurance Comeback Counters enemy strike Counters enemy counters Anti cover (like UI or Broly) Multiple ultimates Autowins ki super dokabaki RED Ultimate gimmick (like VB's tap) RED Anti Saiyan/Hybrids Completely new mechanic GRN Immune to ki/card destruction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
GRN
Element change
Type neutrality/advantage
BLU
Immune to paralysis, etc.
Heals often
Disruption mid battle
Disruption on start of battle
Active gauge: Solar Kamehameha
BLU
AoE green
AoE ultimate
Counters enemy blast
Revive/Endurance
Comeback
Counters enemy strike
Counters enemy counters
Anti cover (like UI or Broly)
Multiple ultimates
Autowins ki super dokabaki
RED
Ultimate gimmick (like VB's tap)
RED
Anti Saiyan/Hybrids
Completely new mechanic
GRN
Immune to ki/card destruction