"4 b4 [rehearsal #]" play w/o conductor Cut-off sooner than 2 measures "2 b4 [rehearsal #]" Starting from the same place >6x History Lesson "Do you have a part there?" Someone comes in late Tunes your section "tempo" "presice" whistles "Louder/ More sound" hums "3 b4 [rehearsal #]" "rushing"/"wait" "queues" sings "Tone" acknowledges flute/oboe "1st note and hold" Plays recording "Toby" dissatisfied with warm up stops in the same place >4x "4 b4 [rehearsal #]" play w/o conductor Cut-off sooner than 2 measures "2 b4 [rehearsal #]" Starting from the same place >6x History Lesson "Do you have a part there?" Someone comes in late Tunes your section "tempo" "presice" whistles "Louder/ More sound" hums "3 b4 [rehearsal #]" "rushing"/"wait" "queues" sings "Tone" acknowledges flute/oboe "1st note and hold" Plays recording "Toby" dissatisfied with warm up stops in the same place >4x
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"4 b4 [rehearsal #]"
play w/o conductor
Cut-off sooner than 2 measures
"2 b4 [rehearsal #]"
Starting from the same place >6x
History Lesson
"Do you have a part there?"
Someone comes in late
Tunes your section
"tempo"
"presice"
whistles
"Louder/ More sound"
hums
"3 b4 [rehearsal #]"
"rushing"/"wait"
"queues"
sings
"Tone"
acknowledges flute/oboe
"1st note and hold"
Plays recording
"Toby"
dissatisfied with warm up
stops in the same place >4x