Somethingput in aZiploc bagShockedhead-turnor stareFloodTunnelStoneRoadTheKnightsTemplarsBabyBlobSubtitlesused foranyoneSwampAnythingsniffedBillydigsAlexexplainswhat they’redoingGardenShaftBillysaysanythingSonarKatyalooksboredOff-setChamberMember oftheFellowshipgoesundergroundJackasks aquestionWood"discovered"SirWilliamPhipsJacksiftsCameragoes inboreholeHighTraceEvidenceArtifactdescribed as"old", "reallyold" or "veryold"Somethingput in aZiploc bagShockedhead-turnor stareFloodTunnelStoneRoadTheKnightsTemplarsBabyBlobSubtitlesused foranyoneSwampAnythingsniffedBillydigsAlexexplainswhat they’redoingGardenShaftBillysaysanythingSonarKatyalooksboredOff-setChamberMember oftheFellowshipgoesundergroundJackasks aquestionWood"discovered"SirWilliamPhipsJacksiftsCameragoes inboreholeHighTraceEvidenceArtifactdescribed as"old", "reallyold" or "veryold"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
I
5
G
6
B
7
O
8
B
9
N
10
O
11
G
12
I
13
I
14
N
15
N
16
B
17
G
18
G
19
I
20
O
21
N
22
B
23
O
24
B
  1. I-Something put in a Ziploc bag
  2. G-Shocked head-turn or stare
  3. O-Flood Tunnel
  4. I-Stone Road
  5. G-The Knights Templars
  6. B-Baby Blob
  7. O-Subtitles used for anyone
  8. B-Swamp
  9. N-Anything sniffed
  10. O-Billy digs
  11. G-Alex explains what they’re doing
  12. I-Garden Shaft
  13. I-Billy says anything
  14. N-Sonar
  15. N-Katya looks bored
  16. B-Off-set Chamber
  17. G-Member of the Fellowship goes underground
  18. G-Jack asks a question
  19. I-Wood "discovered"
  20. O-Sir William Phips
  21. N-Jack sifts
  22. B-Camera goes in borehole
  23. O-High Trace Evidence
  24. B-Artifact described as "old", "really old" or "very old"