Shockedhead-turnor stareAlexexplainswhat they’redoingSomethingput in aZiploc bagStoneRoadBillysaysanythingCameragoes inboreholeArtifactdescribed as"old", "reallyold" or "veryold"FloodTunnelOff-setChamberKatyalooksboredWood"discovered"BillydigsMember oftheFellowshipgoesundergroundSubtitlesused foranyoneSirWilliamPhipsSonarGardenShaftJackasks aquestionJacksiftsSwampBabyBlobHighTraceEvidenceTheKnightsTemplarsAnythingsniffedShockedhead-turnor stareAlexexplainswhat they’redoingSomethingput in aZiploc bagStoneRoadBillysaysanythingCameragoes inboreholeArtifactdescribed as"old", "reallyold" or "veryold"FloodTunnelOff-setChamberKatyalooksboredWood"discovered"BillydigsMember oftheFellowshipgoesundergroundSubtitlesused foranyoneSirWilliamPhipsSonarGardenShaftJackasks aquestionJacksiftsSwampBabyBlobHighTraceEvidenceTheKnightsTemplarsAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
I
4
I
5
I
6
B
7
B
8
O
9
B
10
N
11
I
12
O
13
G
14
O
15
O
16
N
17
I
18
G
19
N
20
B
21
B
22
O
23
G
24
N
  1. G-Shocked head-turn or stare
  2. G-Alex explains what they’re doing
  3. I-Something put in a Ziploc bag
  4. I-Stone Road
  5. I-Billy says anything
  6. B-Camera goes in borehole
  7. B-Artifact described as "old", "really old" or "very old"
  8. O-Flood Tunnel
  9. B-Off-set Chamber
  10. N-Katya looks bored
  11. I-Wood "discovered"
  12. O-Billy digs
  13. G-Member of the Fellowship goes underground
  14. O-Subtitles used for anyone
  15. O-Sir William Phips
  16. N-Sonar
  17. I-Garden Shaft
  18. G-Jack asks a question
  19. N-Jack sifts
  20. B-Swamp
  21. B-Baby Blob
  22. O-High Trace Evidence
  23. G-The Knights Templars
  24. N-Anything sniffed