Member oftheFellowshipgoesundergroundSirWilliamPhipsCameragoes inboreholeFloodTunnelWood"discovered"BillysaysanythingBabyBlobBillydigsJackasks aquestionAlexexplainswhat they’redoingJacksiftsTheKnightsTemplarsSwampSubtitlesused foranyoneStoneRoadKatyalooksboredGardenShaftHighTraceEvidenceOff-setChamberAnythingsniffedShockedhead-turnor stareSonarArtifactdescribed as"old", "reallyold" or "veryold"Somethingput in aZiploc bagMember oftheFellowshipgoesundergroundSirWilliamPhipsCameragoes inboreholeFloodTunnelWood"discovered"BillysaysanythingBabyBlobBillydigsJackasks aquestionAlexexplainswhat they’redoingJacksiftsTheKnightsTemplarsSwampSubtitlesused foranyoneStoneRoadKatyalooksboredGardenShaftHighTraceEvidenceOff-setChamberAnythingsniffedShockedhead-turnor stareSonarArtifactdescribed as"old", "reallyold" or "veryold"Somethingput in aZiploc bag

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
O
5
I
6
I
7
B
8
O
9
G
10
G
11
N
12
G
13
B
14
O
15
I
16
N
17
I
18
O
19
B
20
N
21
G
22
N
23
B
24
I
  1. G-Member of the Fellowship goes underground
  2. O-Sir William Phips
  3. B-Camera goes in borehole
  4. O-Flood Tunnel
  5. I-Wood "discovered"
  6. I-Billy says anything
  7. B-Baby Blob
  8. O-Billy digs
  9. G-Jack asks a question
  10. G-Alex explains what they’re doing
  11. N-Jack sifts
  12. G-The Knights Templars
  13. B-Swamp
  14. O-Subtitles used for anyone
  15. I-Stone Road
  16. N-Katya looks bored
  17. I-Garden Shaft
  18. O-High Trace Evidence
  19. B-Off-set Chamber
  20. N-Anything sniffed
  21. G-Shocked head-turn or stare
  22. N-Sonar
  23. B-Artifact described as "old", "really old" or "very old"
  24. I-Something put in a Ziploc bag