Artifactdescribed as"old", "reallyold" or "veryold"Subtitlesused foranyoneSwampJackasks aquestionAnythingsniffedFloodTunnelSomethingput in aZiploc bagKatyalooksboredHighTraceEvidenceAlexexplainswhat they’redoingGardenShaftCameragoes inboreholeJacksiftsBabyBlobBillysaysanythingStoneRoadSonarSirWilliamPhipsTheKnightsTemplarsMember oftheFellowshipgoesundergroundOff-setChamberBillydigsWood"discovered"Shockedhead-turnor stareArtifactdescribed as"old", "reallyold" or "veryold"Subtitlesused foranyoneSwampJackasks aquestionAnythingsniffedFloodTunnelSomethingput in aZiploc bagKatyalooksboredHighTraceEvidenceAlexexplainswhat they’redoingGardenShaftCameragoes inboreholeJacksiftsBabyBlobBillysaysanythingStoneRoadSonarSirWilliamPhipsTheKnightsTemplarsMember oftheFellowshipgoesundergroundOff-setChamberBillydigsWood"discovered"Shockedhead-turnor stare

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
G
5
N
6
O
7
I
8
N
9
O
10
G
11
I
12
B
13
N
14
B
15
I
16
I
17
N
18
O
19
G
20
G
21
B
22
O
23
I
24
G
  1. B-Artifact described as "old", "really old" or "very old"
  2. O-Subtitles used for anyone
  3. B-Swamp
  4. G-Jack asks a question
  5. N-Anything sniffed
  6. O-Flood Tunnel
  7. I-Something put in a Ziploc bag
  8. N-Katya looks bored
  9. O-High Trace Evidence
  10. G-Alex explains what they’re doing
  11. I-Garden Shaft
  12. B-Camera goes in borehole
  13. N-Jack sifts
  14. B-Baby Blob
  15. I-Billy says anything
  16. I-Stone Road
  17. N-Sonar
  18. O-Sir William Phips
  19. G-The Knights Templars
  20. G-Member of the Fellowship goes underground
  21. B-Off-set Chamber
  22. O-Billy digs
  23. I-Wood "discovered"
  24. G-Shocked head-turn or stare