BillydigsStoneRoadSwampSubtitlesused foranyoneJacksiftsBillysaysanythingBabyBlobSirWilliamPhipsMember oftheFellowshipgoesundergroundAlexexplainswhat they’redoingWood"discovered"TheKnightsTemplarsArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareKatyalooksboredSomethingput in aZiploc bagGardenShaftSonarJackasks aquestionCameragoes inboreholeFloodTunnelHighTraceEvidenceOff-setChamberAnythingsniffedBillydigsStoneRoadSwampSubtitlesused foranyoneJacksiftsBillysaysanythingBabyBlobSirWilliamPhipsMember oftheFellowshipgoesundergroundAlexexplainswhat they’redoingWood"discovered"TheKnightsTemplarsArtifactdescribed as"old", "reallyold" or "veryold"Shockedhead-turnor stareKatyalooksboredSomethingput in aZiploc bagGardenShaftSonarJackasks aquestionCameragoes inboreholeFloodTunnelHighTraceEvidenceOff-setChamberAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
O
5
N
6
I
7
B
8
O
9
G
10
G
11
I
12
G
13
B
14
G
15
N
16
I
17
I
18
N
19
G
20
B
21
O
22
O
23
B
24
N
  1. O-Billy digs
  2. I-Stone Road
  3. B-Swamp
  4. O-Subtitles used for anyone
  5. N-Jack sifts
  6. I-Billy says anything
  7. B-Baby Blob
  8. O-Sir William Phips
  9. G-Member of the Fellowship goes underground
  10. G-Alex explains what they’re doing
  11. I-Wood "discovered"
  12. G-The Knights Templars
  13. B-Artifact described as "old", "really old" or "very old"
  14. G-Shocked head-turn or stare
  15. N-Katya looks bored
  16. I-Something put in a Ziploc bag
  17. I-Garden Shaft
  18. N-Sonar
  19. G-Jack asks a question
  20. B-Camera goes in borehole
  21. O-Flood Tunnel
  22. O-High Trace Evidence
  23. B-Off-set Chamber
  24. N-Anything sniffed