BillysaysanythingOff-setChamberJacksiftsGardenShaftWood"discovered"HighTraceEvidenceAlexexplainswhat they’redoingSubtitlesused foranyoneFloodTunnelShockedhead-turnor stareMember oftheFellowshipgoesundergroundSirWilliamPhipsBabyBlobKatyalooksboredStoneRoadCameragoes inboreholeJackasks aquestionAnythingsniffedTheKnightsTemplarsSwampSonarArtifactdescribed as"old", "reallyold" or "veryold"Somethingput in aZiploc bagBillydigsBillysaysanythingOff-setChamberJacksiftsGardenShaftWood"discovered"HighTraceEvidenceAlexexplainswhat they’redoingSubtitlesused foranyoneFloodTunnelShockedhead-turnor stareMember oftheFellowshipgoesundergroundSirWilliamPhipsBabyBlobKatyalooksboredStoneRoadCameragoes inboreholeJackasks aquestionAnythingsniffedTheKnightsTemplarsSwampSonarArtifactdescribed as"old", "reallyold" or "veryold"Somethingput in aZiploc bagBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
N
4
I
5
I
6
O
7
G
8
O
9
O
10
G
11
G
12
O
13
B
14
N
15
I
16
B
17
G
18
N
19
G
20
B
21
N
22
B
23
I
24
O
  1. I-Billy says anything
  2. B-Off-set Chamber
  3. N-Jack sifts
  4. I-Garden Shaft
  5. I-Wood "discovered"
  6. O-High Trace Evidence
  7. G-Alex explains what they’re doing
  8. O-Subtitles used for anyone
  9. O-Flood Tunnel
  10. G-Shocked head-turn or stare
  11. G-Member of the Fellowship goes underground
  12. O-Sir William Phips
  13. B-Baby Blob
  14. N-Katya looks bored
  15. I-Stone Road
  16. B-Camera goes in borehole
  17. G-Jack asks a question
  18. N-Anything sniffed
  19. G-The Knights Templars
  20. B-Swamp
  21. N-Sonar
  22. B-Artifact described as "old", "really old" or "very old"
  23. I-Something put in a Ziploc bag
  24. O-Billy digs