Member oftheFellowshipgoesundergroundGardenShaftAlexexplainswhat they’redoingCameragoes inboreholeArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberKatyalooksboredSomethingput in aZiploc bagSubtitlesused foranyoneShockedhead-turnor stareJacksiftsFloodTunnelSirWilliamPhipsStoneRoadWood"discovered"AnythingsniffedBillysaysanythingSonarBabyBlobTheKnightsTemplarsJackasks aquestionHighTraceEvidenceSwampBillydigsMember oftheFellowshipgoesundergroundGardenShaftAlexexplainswhat they’redoingCameragoes inboreholeArtifactdescribed as"old", "reallyold" or "veryold"Off-setChamberKatyalooksboredSomethingput in aZiploc bagSubtitlesused foranyoneShockedhead-turnor stareJacksiftsFloodTunnelSirWilliamPhipsStoneRoadWood"discovered"AnythingsniffedBillysaysanythingSonarBabyBlobTheKnightsTemplarsJackasks aquestionHighTraceEvidenceSwampBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
G
4
B
5
B
6
B
7
N
8
I
9
O
10
G
11
N
12
O
13
O
14
I
15
I
16
N
17
I
18
N
19
B
20
G
21
G
22
O
23
B
24
O
  1. G-Member of the Fellowship goes underground
  2. I-Garden Shaft
  3. G-Alex explains what they’re doing
  4. B-Camera goes in borehole
  5. B-Artifact described as "old", "really old" or "very old"
  6. B-Off-set Chamber
  7. N-Katya looks bored
  8. I-Something put in a Ziploc bag
  9. O-Subtitles used for anyone
  10. G-Shocked head-turn or stare
  11. N-Jack sifts
  12. O-Flood Tunnel
  13. O-Sir William Phips
  14. I-Stone Road
  15. I-Wood "discovered"
  16. N-Anything sniffed
  17. I-Billy says anything
  18. N-Sonar
  19. B-Baby Blob
  20. G-The Knights Templars
  21. G-Jack asks a question
  22. O-High Trace Evidence
  23. B-Swamp
  24. O-Billy digs