takes apotionCast aspell1 hitK.OSwarmofinsectsDMredirectsback togameadopt amonsteras a petRolls withAdvantageAudiencepulledinto gameDiesWildMagicmake aDMfacepalmDMrolls ad100Rolls withDisadvantageattackfirstsomeonetripsCommercialbreakAskingaboutwhat diceto rollPasseda check/savePlotTwistCombattakes +5rounds"Hasanyonetried talkingto it?"Someonemakes ajokeMakesa DMlaughFailed acheck/savereferenceto pastFBHcampaignSavannahhas toexplain hermonstersMelleattackgoes theopposite ofwhat theDM wantsFriendlyFireHitspointsout theobviousNat20Nat1missestakes apotionCast aspell1 hitK.OSwarmofinsectsDMredirectsback togameadopt amonsteras a petRolls withAdvantageAudiencepulledinto gameDiesWildMagicmake aDMfacepalmDMrolls ad100Rolls withDisadvantageattackfirstsomeonetripsCommercialbreakAskingaboutwhat diceto rollPasseda check/savePlotTwistCombattakes +5rounds"Hasanyonetried talkingto it?"Someonemakes ajokeMakesa DMlaughFailed acheck/savereferenceto pastFBHcampaignSavannahhas toexplain hermonstersMelleattackgoes theopposite ofwhat theDM wantsFriendlyFireHitspointsout theobviousNat20Nat1misses

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. takes a potion
  2. Cast a spell
  3. 1 hit K.O
  4. Swarm of insects
  5. DM redirects back to game
  6. adopt a monster as a pet
  7. Rolls with Advantage
  8. Audience pulled into game
  9. Dies
  10. Wild Magic
  11. make a DM facepalm
  12. DM rolls a d100
  13. Rolls with Disadvantage
  14. attack first
  15. someone trips
  16. Commercial break
  17. Asking about what dice to roll
  18. Passed a check/ save
  19. Plot Twist
  20. Combat takes +5 rounds
  21. "Has anyone tried talking to it?"
  22. Someone makes a joke
  23. Makes a DM laugh
  24. Failed a check/ save
  25. reference to past FBH campaign
  26. Savannah has to explain her monsters
  27. Melle attack
  28. goes the opposite of what the DM wants
  29. Friendly Fire
  30. Hits
  31. points out the obvious
  32. Nat 20
  33. Nat 1
  34. misses