attackfirstmissesDMrolls ad100HitsPasseda check/savetakes apotionPlotTwistDiespointsout theobviousgoes theopposite ofwhat theDM wantsAskingaboutwhat diceto rollMelleattack1 hitK.Omake aDMfacepalmSwarmofinsectsCast aspellAudiencepulledinto gameFriendlyFireSavannahhas toexplain hermonstersadopt amonsteras a pet"Hasanyonetried talkingto it?"DMredirectsback togameRolls withAdvantageRolls withDisadvantageFailed acheck/savesomeonetripsCombattakes +5roundsSomeonemakes ajokeCommercialbreakNat20Makesa DMlaughWildMagicNat1referenceto pastFBHcampaignattackfirstmissesDMrolls ad100HitsPasseda check/savetakes apotionPlotTwistDiespointsout theobviousgoes theopposite ofwhat theDM wantsAskingaboutwhat diceto rollMelleattack1 hitK.Omake aDMfacepalmSwarmofinsectsCast aspellAudiencepulledinto gameFriendlyFireSavannahhas toexplain hermonstersadopt amonsteras a pet"Hasanyonetried talkingto it?"DMredirectsback togameRolls withAdvantageRolls withDisadvantageFailed acheck/savesomeonetripsCombattakes +5roundsSomeonemakes ajokeCommercialbreakNat20Makesa DMlaughWildMagicNat1referenceto pastFBHcampaign

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. attack first
  2. misses
  3. DM rolls a d100
  4. Hits
  5. Passed a check/ save
  6. takes a potion
  7. Plot Twist
  8. Dies
  9. points out the obvious
  10. goes the opposite of what the DM wants
  11. Asking about what dice to roll
  12. Melle attack
  13. 1 hit K.O
  14. make a DM facepalm
  15. Swarm of insects
  16. Cast a spell
  17. Audience pulled into game
  18. Friendly Fire
  19. Savannah has to explain her monsters
  20. adopt a monster as a pet
  21. "Has anyone tried talking to it?"
  22. DM redirects back to game
  23. Rolls with Advantage
  24. Rolls with Disadvantage
  25. Failed a check/ save
  26. someone trips
  27. Combat takes +5 rounds
  28. Someone makes a joke
  29. Commercial break
  30. Nat 20
  31. Makes a DM laugh
  32. Wild Magic
  33. Nat 1
  34. reference to past FBH campaign