WildMagicgoes theopposite ofwhat theDM wantsFriendlyFireMelleattackSomeonemakes ajokemissesAudiencepulledinto gameCombattakes +5roundsmake aDMfacepalmattackfirstNat20Cast aspellRolls withAdvantagepointsout theobviousNat1Makesa DMlaughsomeonetripsRolls withDisadvantagePasseda check/saveDMrolls ad100CommercialbreakSavannahhas toexplain hermonsters1 hitK.Oreferenceto pastFBHcampaigntakes apotionAskingaboutwhat diceto rollDiesDMredirectsback togameFailed acheck/savePlotTwist"Hasanyonetried talkingto it?"adopt amonsteras a petSwarmofinsectsHitsWildMagicgoes theopposite ofwhat theDM wantsFriendlyFireMelleattackSomeonemakes ajokemissesAudiencepulledinto gameCombattakes +5roundsmake aDMfacepalmattackfirstNat20Cast aspellRolls withAdvantagepointsout theobviousNat1Makesa DMlaughsomeonetripsRolls withDisadvantagePasseda check/saveDMrolls ad100CommercialbreakSavannahhas toexplain hermonsters1 hitK.Oreferenceto pastFBHcampaigntakes apotionAskingaboutwhat diceto rollDiesDMredirectsback togameFailed acheck/savePlotTwist"Hasanyonetried talkingto it?"adopt amonsteras a petSwarmofinsectsHits

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wild Magic
  2. goes the opposite of what the DM wants
  3. Friendly Fire
  4. Melle attack
  5. Someone makes a joke
  6. misses
  7. Audience pulled into game
  8. Combat takes +5 rounds
  9. make a DM facepalm
  10. attack first
  11. Nat 20
  12. Cast a spell
  13. Rolls with Advantage
  14. points out the obvious
  15. Nat 1
  16. Makes a DM laugh
  17. someone trips
  18. Rolls with Disadvantage
  19. Passed a check/ save
  20. DM rolls a d100
  21. Commercial break
  22. Savannah has to explain her monsters
  23. 1 hit K.O
  24. reference to past FBH campaign
  25. takes a potion
  26. Asking about what dice to roll
  27. Dies
  28. DM redirects back to game
  29. Failed a check/ save
  30. Plot Twist
  31. "Has anyone tried talking to it?"
  32. adopt a monster as a pet
  33. Swarm of insects
  34. Hits