someonetripsRolls withAdvantage"Hasanyonetried talkingto it?"WildMagicAudiencepulledinto gameFriendlyFireCombattakes +5rounds1 hitK.OFailed acheck/saveDMrolls ad100goes theopposite ofwhat theDM wantsmissespointsout theobviousreferenceto pastFBHcampaignSomeonemakes ajokeattackfirsttakes apotionSavannahhas toexplain hermonstersCast aspellPlotTwistMelleattackDiesCommercialbreakNat20SwarmofinsectsPasseda check/saveDMredirectsback togameHitsmake aDMfacepalmAskingaboutwhat diceto rollMakesa DMlaughNat1adopt amonsteras a petRolls withDisadvantagesomeonetripsRolls withAdvantage"Hasanyonetried talkingto it?"WildMagicAudiencepulledinto gameFriendlyFireCombattakes +5rounds1 hitK.OFailed acheck/saveDMrolls ad100goes theopposite ofwhat theDM wantsmissespointsout theobviousreferenceto pastFBHcampaignSomeonemakes ajokeattackfirsttakes apotionSavannahhas toexplain hermonstersCast aspellPlotTwistMelleattackDiesCommercialbreakNat20SwarmofinsectsPasseda check/saveDMredirectsback togameHitsmake aDMfacepalmAskingaboutwhat diceto rollMakesa DMlaughNat1adopt amonsteras a petRolls withDisadvantage

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone trips
  2. Rolls with Advantage
  3. "Has anyone tried talking to it?"
  4. Wild Magic
  5. Audience pulled into game
  6. Friendly Fire
  7. Combat takes +5 rounds
  8. 1 hit K.O
  9. Failed a check/ save
  10. DM rolls a d100
  11. goes the opposite of what the DM wants
  12. misses
  13. points out the obvious
  14. reference to past FBH campaign
  15. Someone makes a joke
  16. attack first
  17. takes a potion
  18. Savannah has to explain her monsters
  19. Cast a spell
  20. Plot Twist
  21. Melle attack
  22. Dies
  23. Commercial break
  24. Nat 20
  25. Swarm of insects
  26. Passed a check/ save
  27. DM redirects back to game
  28. Hits
  29. make a DM facepalm
  30. Asking about what dice to roll
  31. Makes a DM laugh
  32. Nat 1
  33. adopt a monster as a pet
  34. Rolls with Disadvantage