Someonemakes ajokeFailed acheck/savereferenceto pastFBHcampaignattackfirstCast aspellDiesmake aDMfacepalm"Hasanyonetried talkingto it?"Nat1goes theopposite ofwhat theDM wantstakes apotionMakesa DMlaughSavannahhas toexplain hermonstersCombattakes +5roundsHitsRolls withDisadvantageNat20SwarmofinsectsDMrolls ad100MelleattackPasseda check/savesomeonetripsAskingaboutwhat diceto roll1 hitK.ODMredirectsback togamepointsout theobviousadopt amonsteras a petFriendlyFiremissesCommercialbreakPlotTwistWildMagicAudiencepulledinto gameRolls withAdvantageSomeonemakes ajokeFailed acheck/savereferenceto pastFBHcampaignattackfirstCast aspellDiesmake aDMfacepalm"Hasanyonetried talkingto it?"Nat1goes theopposite ofwhat theDM wantstakes apotionMakesa DMlaughSavannahhas toexplain hermonstersCombattakes +5roundsHitsRolls withDisadvantageNat20SwarmofinsectsDMrolls ad100MelleattackPasseda check/savesomeonetripsAskingaboutwhat diceto roll1 hitK.ODMredirectsback togamepointsout theobviousadopt amonsteras a petFriendlyFiremissesCommercialbreakPlotTwistWildMagicAudiencepulledinto gameRolls withAdvantage

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone makes a joke
  2. Failed a check/ save
  3. reference to past FBH campaign
  4. attack first
  5. Cast a spell
  6. Dies
  7. make a DM facepalm
  8. "Has anyone tried talking to it?"
  9. Nat 1
  10. goes the opposite of what the DM wants
  11. takes a potion
  12. Makes a DM laugh
  13. Savannah has to explain her monsters
  14. Combat takes +5 rounds
  15. Hits
  16. Rolls with Disadvantage
  17. Nat 20
  18. Swarm of insects
  19. DM rolls a d100
  20. Melle attack
  21. Passed a check/ save
  22. someone trips
  23. Asking about what dice to roll
  24. 1 hit K.O
  25. DM redirects back to game
  26. points out the obvious
  27. adopt a monster as a pet
  28. Friendly Fire
  29. misses
  30. Commercial break
  31. Plot Twist
  32. Wild Magic
  33. Audience pulled into game
  34. Rolls with Advantage