DMrolls ad100Rolls withDisadvantageFriendlyFiretakes apotionMakesa DMlaughAskingaboutwhat diceto rollDMredirectsback togamereferenceto pastFBHcampaignadopt amonsteras a petSomeonemakes ajokeSavannahhas toexplain hermonstersRolls withAdvantageCommercialbreaksomeonetrips1 hitK.ODiesCast aspellmake aDMfacepalmFailed acheck/save"Hasanyonetried talkingto it?"HitsNat1Combattakes +5roundsgoes theopposite ofwhat theDM wantsSwarmofinsectsmissesNat20Passeda check/saveWildMagicattackfirstPlotTwistAudiencepulledinto gameMelleattackpointsout theobviousDMrolls ad100Rolls withDisadvantageFriendlyFiretakes apotionMakesa DMlaughAskingaboutwhat diceto rollDMredirectsback togamereferenceto pastFBHcampaignadopt amonsteras a petSomeonemakes ajokeSavannahhas toexplain hermonstersRolls withAdvantageCommercialbreaksomeonetrips1 hitK.ODiesCast aspellmake aDMfacepalmFailed acheck/save"Hasanyonetried talkingto it?"HitsNat1Combattakes +5roundsgoes theopposite ofwhat theDM wantsSwarmofinsectsmissesNat20Passeda check/saveWildMagicattackfirstPlotTwistAudiencepulledinto gameMelleattackpointsout theobvious

DnD Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM rolls a d100
  2. Rolls with Disadvantage
  3. Friendly Fire
  4. takes a potion
  5. Makes a DM laugh
  6. Asking about what dice to roll
  7. DM redirects back to game
  8. reference to past FBH campaign
  9. adopt a monster as a pet
  10. Someone makes a joke
  11. Savannah has to explain her monsters
  12. Rolls with Advantage
  13. Commercial break
  14. someone trips
  15. 1 hit K.O
  16. Dies
  17. Cast a spell
  18. make a DM facepalm
  19. Failed a check/ save
  20. "Has anyone tried talking to it?"
  21. Hits
  22. Nat 1
  23. Combat takes +5 rounds
  24. goes the opposite of what the DM wants
  25. Swarm of insects
  26. misses
  27. Nat 20
  28. Passed a check/ save
  29. Wild Magic
  30. attack first
  31. Plot Twist
  32. Audience pulled into game
  33. Melle attack
  34. points out the obvious