Switch intoa supereffectivemoveEntryhazardsdon't effecta pokemonExplosion,self destructor revivalblessing areusedForgets tonicknamea monParalyzePokemonfaints frompassivedamageOnepokemonKOs 3+monMissmatters2nd gamedecideswinnerSleeporfreezeBoth monfaint insame turnProtect,substitue orspiky shieldusedConfusionOHKOBurnEntryhazards4xeffectivemovedoesn't killSetupmovesPokemom diesfrom recoil,confusion, orits ownexplosionLifeOrbusedCritdoesn'tmatterDiesimmediatlyafterterrastalisingTera causessupereffectivemove to beresisted.Legendarymon isuselessBerryeatenUsed Teratypematches theusers type.PoisonFocussash orsturdymattersFlinchCritMattersLeechseed ordrainingmoveSpeed tieor trickroomWaterabsorb orearth eaterare used.Switch into adamagingmove andtake nodamageFirst 5turnsteraMove failsto hit 3x ina row.TeambuildingmishapSamehealingmove used3+ timesResistedmovekillsSwitch intoa supereffectivemoveEntryhazardsdon't effecta pokemonExplosion,self destructor revivalblessing areusedForgets tonicknamea monParalyzePokemonfaints frompassivedamageOnepokemonKOs 3+monMissmatters2nd gamedecideswinnerSleeporfreezeBoth monfaint insame turnProtect,substitue orspiky shieldusedConfusionOHKOBurnEntryhazards4xeffectivemovedoesn't killSetupmovesPokemom diesfrom recoil,confusion, orits ownexplosionLifeOrbusedCritdoesn'tmatterDiesimmediatlyafterterrastalisingTera causessupereffectivemove to beresisted.Legendarymon isuselessBerryeatenUsed Teratypematches theusers type.PoisonFocussash orsturdymattersFlinchCritMattersLeechseed ordrainingmoveSpeed tieor trickroomWaterabsorb orearth eaterare used.Switch into adamagingmove andtake nodamageFirst 5turnsteraMove failsto hit 3x ina row.TeambuildingmishapSamehealingmove used3+ timesResistedmovekills

Then we battle - Battle stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Switch into a super effective move
  2. Entry hazards don't effect a pokemon
  3. Explosion, self destruct or revival blessing are used
  4. Forgets to nickname a mon
  5. Paralyze
  6. Pokemon faints from passive damage
  7. One pokemon KOs 3+ mon
  8. Miss matters
  9. 2nd game decides winner
  10. Sleep or freeze
  11. Both mon faint in same turn
  12. Protect, substitue or spiky shield used
  13. Confusion
  14. OHKO
  15. Burn
  16. Entry hazards
  17. 4x effective move doesn't kill
  18. Setup moves
  19. Pokemom dies from recoil, confusion, or its own explosion
  20. Life Orb used
  21. Crit doesn't matter
  22. Dies immediatly after terrastalising
  23. Tera causes super effective move to be resisted.
  24. Legendary mon is useless
  25. Berry eaten
  26. Used Tera type matches the users type.
  27. Poison
  28. Focus sash or sturdy matters
  29. Flinch
  30. Crit Matters
  31. Leech seed or draining move
  32. Speed tie or trick room
  33. Water absorb or earth eater are used.
  34. Switch into a damaging move and take no damage
  35. First 5 turns tera
  36. Move fails to hit 3x in a row.
  37. Team building mishap
  38. Same healing move used 3+ times
  39. Resisted move kills