(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Legendary mon is useless
4x effective move doesn't kill
Miss matters
Resisted move kills
Forgets to nickname a mon
Water absorb or earth eater are used.
Focus sash or sturdy matters
Used Tera type matches the users type.
Move fails to hit 3x in a row.
Same healing move used 3+ times
2nd game decides winner
Team building mishap
Switch into a super effective move
Entry hazards
Sleep or freeze
Paralyze
Entry hazards don't effect a pokemon
Protect, substitue or spiky shield used
Poison
Crit Matters
Flinch
Speed tie or trick room
Confusion
First 5 turns tera
Switch into a damaging move and take no damage
Explosion, self destruct or revival blessing are used
Dies immediatly after terrastalising
Pokemon faints from passive damage
Both mon faint in same turn
Leech seed or draining move
Life Orb used
Setup moves
Crit doesn't matter
Tera causes super effective move to be resisted.
Berry eaten
Pokemom dies from recoil, confusion, or its own explosion