Protect,substitue orspiky shieldusedSwitch into adamagingmove andtake nodamageSamehealingmove used3+ times4xeffectivemovedoesn't killOHKOEntryhazardsdon't effecta pokemonFirst 5turnsteraLeechseed ordrainingmoveFlinchCritdoesn'tmatterMove failsto hit 3x ina row.PoisonResistedmovekillsParalyzeFocussash orsturdymattersLegendarymon isuselessBerryeatenOnepokemonKOs 3+monTera causessupereffectivemove to beresisted.Waterabsorb orearth eaterare used.Speed tieor trickroomBoth monfaint insame turnPokemonfaints frompassivedamageForgets tonicknamea monPokemom diesfrom recoil,confusion, orits ownexplosionUsed Teratypematches theusers type.ConfusionSwitch intoa supereffectivemoveTeambuildingmishapLifeOrbused2nd gamedecideswinnerBurnSleeporfreezeCritMattersSetupmovesMissmattersDiesimmediatlyafterterrastalisingEntryhazardsExplosion,self destructor revivalblessing areusedProtect,substitue orspiky shieldusedSwitch into adamagingmove andtake nodamageSamehealingmove used3+ times4xeffectivemovedoesn't killOHKOEntryhazardsdon't effecta pokemonFirst 5turnsteraLeechseed ordrainingmoveFlinchCritdoesn'tmatterMove failsto hit 3x ina row.PoisonResistedmovekillsParalyzeFocussash orsturdymattersLegendarymon isuselessBerryeatenOnepokemonKOs 3+monTera causessupereffectivemove to beresisted.Waterabsorb orearth eaterare used.Speed tieor trickroomBoth monfaint insame turnPokemonfaints frompassivedamageForgets tonicknamea monPokemom diesfrom recoil,confusion, orits ownexplosionUsed Teratypematches theusers type.ConfusionSwitch intoa supereffectivemoveTeambuildingmishapLifeOrbused2nd gamedecideswinnerBurnSleeporfreezeCritMattersSetupmovesMissmattersDiesimmediatlyafterterrastalisingEntryhazardsExplosion,self destructor revivalblessing areused

Then we battle - Battle stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protect, substitue or spiky shield used
  2. Switch into a damaging move and take no damage
  3. Same healing move used 3+ times
  4. 4x effective move doesn't kill
  5. OHKO
  6. Entry hazards don't effect a pokemon
  7. First 5 turns tera
  8. Leech seed or draining move
  9. Flinch
  10. Crit doesn't matter
  11. Move fails to hit 3x in a row.
  12. Poison
  13. Resisted move kills
  14. Paralyze
  15. Focus sash or sturdy matters
  16. Legendary mon is useless
  17. Berry eaten
  18. One pokemon KOs 3+ mon
  19. Tera causes super effective move to be resisted.
  20. Water absorb or earth eater are used.
  21. Speed tie or trick room
  22. Both mon faint in same turn
  23. Pokemon faints from passive damage
  24. Forgets to nickname a mon
  25. Pokemom dies from recoil, confusion, or its own explosion
  26. Used Tera type matches the users type.
  27. Confusion
  28. Switch into a super effective move
  29. Team building mishap
  30. Life Orb used
  31. 2nd game decides winner
  32. Burn
  33. Sleep or freeze
  34. Crit Matters
  35. Setup moves
  36. Miss matters
  37. Dies immediatly after terrastalising
  38. Entry hazards
  39. Explosion, self destruct or revival blessing are used