(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Entry hazards
Explosion, self destruct or revival blessing are used
Both mon faint in same turn
Switch into a damaging move and take no damage
Speed tie or trick room
Switch into a super effective move
Entry hazards don't effect a pokemon
Forgets to nickname a mon
4x effective move doesn't kill
Water absorb or earth eater are used.
Flinch
Sleep or freeze
Tera causes super effective move to be resisted.
OHKO
Focus sash or sturdy matters
Crit doesn't matter
2nd game decides winner
Dies immediatly after terrastalising
Setup moves
Team building mishap
Same healing move used 3+ times
Leech seed or draining move
Crit Matters
Life Orb used
Resisted move kills
Legendary mon is useless
Move fails to hit 3x in a row.
Used Tera type matches the users type.
Pokemon faints from passive damage
Burn
Berry eaten
Paralyze
One pokemon KOs 3+ mon
Protect, substitue or spiky shield used
Confusion
Pokemom dies from recoil, confusion, or its own explosion