MissmattersEntryhazardsSpeed tieor trickroomParalyzeSleeporfreeze4xeffectivemovedoesn't killSetupmovesCritdoesn'tmatter2nd gamedecideswinnerPokemom diesfrom recoil,confusion, orits ownexplosionPokemonfaints frompassivedamageTeambuildingmishapDiesimmediatlyafterterrastalisingExplosion,self destructor revivalblessing areusedOnepokemonKOs 3+monWaterabsorb orearth eaterare used.Focussash orsturdymattersEntryhazardsdon't effecta pokemonSwitch into adamagingmove andtake nodamageLeechseed ordrainingmoveSamehealingmove used3+ timesBurnLifeOrbusedMove failsto hit 3x ina row.Tera causessupereffectivemove to beresisted.FlinchPoisonConfusionBerryeatenFirst 5turnsteraResistedmovekillsUsed Teratypematches theusers type.Switch intoa supereffectivemoveOHKOForgets tonicknamea monProtect,substitue orspiky shieldusedCritMattersLegendarymon isuselessBoth monfaint insame turnMissmattersEntryhazardsSpeed tieor trickroomParalyzeSleeporfreeze4xeffectivemovedoesn't killSetupmovesCritdoesn'tmatter2nd gamedecideswinnerPokemom diesfrom recoil,confusion, orits ownexplosionPokemonfaints frompassivedamageTeambuildingmishapDiesimmediatlyafterterrastalisingExplosion,self destructor revivalblessing areusedOnepokemonKOs 3+monWaterabsorb orearth eaterare used.Focussash orsturdymattersEntryhazardsdon't effecta pokemonSwitch into adamagingmove andtake nodamageLeechseed ordrainingmoveSamehealingmove used3+ timesBurnLifeOrbusedMove failsto hit 3x ina row.Tera causessupereffectivemove to beresisted.FlinchPoisonConfusionBerryeatenFirst 5turnsteraResistedmovekillsUsed Teratypematches theusers type.Switch intoa supereffectivemoveOHKOForgets tonicknamea monProtect,substitue orspiky shieldusedCritMattersLegendarymon isuselessBoth monfaint insame turn

Then we battle - Battle stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. Miss matters
  2. Entry hazards
  3. Speed tie or trick room
  4. Paralyze
  5. Sleep or freeze
  6. 4x effective move doesn't kill
  7. Setup moves
  8. Crit doesn't matter
  9. 2nd game decides winner
  10. Pokemom dies from recoil, confusion, or its own explosion
  11. Pokemon faints from passive damage
  12. Team building mishap
  13. Dies immediatly after terrastalising
  14. Explosion, self destruct or revival blessing are used
  15. One pokemon KOs 3+ mon
  16. Water absorb or earth eater are used.
  17. Focus sash or sturdy matters
  18. Entry hazards don't effect a pokemon
  19. Switch into a damaging move and take no damage
  20. Leech seed or draining move
  21. Same healing move used 3+ times
  22. Burn
  23. Life Orb used
  24. Move fails to hit 3x in a row.
  25. Tera causes super effective move to be resisted.
  26. Flinch
  27. Poison
  28. Confusion
  29. Berry eaten
  30. First 5 turns tera
  31. Resisted move kills
  32. Used Tera type matches the users type.
  33. Switch into a super effective move
  34. OHKO
  35. Forgets to nickname a mon
  36. Protect, substitue or spiky shield used
  37. Crit Matters
  38. Legendary mon is useless
  39. Both mon faint in same turn