Sleep or freeze Burn Pokemom dies from recoil, confusion, or its own explosion Setup moves Entry hazards Explosion, self destruct or revival blessing are used First 5 turns tera Crit doesn't matter Same healing move used 3+ times Berry eaten Poison Life Orb used Both mon faint in same turn Legendary mon is useless Crit Matters 2nd game decides winner Move fails to hit 3x in a row. Used Tera type matches the users type. Pokemon faints from passive damage Protect, substitue or spiky shield used Tera causes super effective move to be resisted. Switch into a damaging move and take no damage Flinch Confusion Water absorb or earth eater are used. OHKO Speed tie or trick room Resisted move kills Leech seed or draining move Entry hazards don't effect a pokemon One pokemon KOs 3+ mon Team building mishap Forgets to nickname a mon Switch into a super effective move Focus sash or sturdy matters Dies immediatly after terrastalising Paralyze 4x effective move doesn't kill Miss matters Sleep or freeze Burn Pokemom dies from recoil, confusion, or its own explosion Setup moves Entry hazards Explosion, self destruct or revival blessing are used First 5 turns tera Crit doesn't matter Same healing move used 3+ times Berry eaten Poison Life Orb used Both mon faint in same turn Legendary mon is useless Crit Matters 2nd game decides winner Move fails to hit 3x in a row. Used Tera type matches the users type. Pokemon faints from passive damage Protect, substitue or spiky shield used Tera causes super effective move to be resisted. Switch into a damaging move and take no damage Flinch Confusion Water absorb or earth eater are used. OHKO Speed tie or trick room Resisted move kills Leech seed or draining move Entry hazards don't effect a pokemon One pokemon KOs 3+ mon Team building mishap Forgets to nickname a mon Switch into a super effective move Focus sash or sturdy matters Dies immediatly after terrastalising Paralyze 4x effective move doesn't kill Miss matters
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sleep or freeze
Burn
Pokemom dies from recoil, confusion, or its own explosion
Setup moves
Entry hazards
Explosion, self destruct or revival blessing are used
First 5 turns tera
Crit doesn't matter
Same healing move used 3+ times
Berry eaten
Poison
Life Orb used
Both mon faint in same turn
Legendary mon is useless
Crit Matters
2nd game decides winner
Move fails to hit 3x in a row.
Used Tera type matches the users type.
Pokemon faints from passive damage
Protect, substitue or spiky shield used
Tera causes super effective move to be resisted.
Switch into a damaging move and take no damage
Flinch
Confusion
Water absorb or earth eater are used.
OHKO
Speed tie or trick room
Resisted move kills
Leech seed or draining move
Entry hazards don't effect a pokemon
One pokemon KOs 3+ mon
Team building mishap
Forgets to nickname a mon
Switch into a super effective move
Focus sash or sturdy matters
Dies immediatly after terrastalising
Paralyze
4x effective move doesn't kill
Miss matters