We deliverthe package(EVILSPACE)Cashresorting toviolence atfirstopportunitySessionexceeds3 hoursFinntherapymoment"Who isholdingthe crate."HertaspinsHaydencallsSeraphim"Dad"Reference tosomethingnot in thisfranchiseEarl/JadetweakingB doesa crimeWeforgetthe rulesCrashoutSomeone ICforgets anextremelyimportantplot pointEveryonetalks overeachotherCritNo-micimage ofdistressHyperionstunssomeoneSomeonegetsseverelyinjuredSeraphim'rule ofcool'ssomethingKara asksanobviousquestionNat1MoreenemiesspawnSomeonetakesstructure/stressInvaliddicerollWe deliverthe package(EVILSPACE)Cashresorting toviolence atfirstopportunitySessionexceeds3 hoursFinntherapymoment"Who isholdingthe crate."HertaspinsHaydencallsSeraphim"Dad"Reference tosomethingnot in thisfranchiseEarl/JadetweakingB doesa crimeWeforgetthe rulesCrashoutSomeone ICforgets anextremelyimportantplot pointEveryonetalks overeachotherCritNo-micimage ofdistressHyperionstunssomeoneSomeonegetsseverelyinjuredSeraphim'rule ofcool'ssomethingKara asksanobviousquestionNat1MoreenemiesspawnSomeonetakesstructure/stressInvaliddiceroll

Plan B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We deliver the package (EVIL SPACE)
  2. Cash resorting to violence at first opportunity
  3. Session exceeds 3 hours
  4. Finn therapy moment
  5. "Who is holding the crate."
  6. Herta spins
  7. Hayden calls Seraphim "Dad"
  8. Reference to something not in this franchise
  9. Earl/Jade tweaking
  10. B does a crime
  11. We forget the rules
  12. Crashout
  13. Someone IC forgets an extremely important plot point
  14. Everyone talks over each other
  15. Crit
  16. No-mic image of distress
  17. Hyperion stuns someone
  18. Someone gets severely injured
  19. Seraphim 'rule of cool's something
  20. Kara asks an obvious question
  21. Nat1
  22. More enemies spawn
  23. Someone takes structure /stress
  24. Invalid dice roll