B doesa crimeCritWe deliverthe package(EVILSPACE)Earl/JadetweakingFinntherapymomentWeforgetthe rulesNat1"Who isholdingthe crate."MoreenemiesspawnKara asksanobviousquestionSessionexceeds3 hoursEveryonetalks overeachotherSeraphim'rule ofcool'ssomethingCashresorting toviolence atfirstopportunityReference tosomethingnot in thisfranchiseSomeonegetsseverelyinjuredInvaliddicerollHyperionstunssomeoneNo-micimage ofdistressHaydencallsSeraphim"Dad"Someonetakesstructure/stressHertaspinsCrashoutSomeone ICforgets anextremelyimportantplot pointB doesa crimeCritWe deliverthe package(EVILSPACE)Earl/JadetweakingFinntherapymomentWeforgetthe rulesNat1"Who isholdingthe crate."MoreenemiesspawnKara asksanobviousquestionSessionexceeds3 hoursEveryonetalks overeachotherSeraphim'rule ofcool'ssomethingCashresorting toviolence atfirstopportunityReference tosomethingnot in thisfranchiseSomeonegetsseverelyinjuredInvaliddicerollHyperionstunssomeoneNo-micimage ofdistressHaydencallsSeraphim"Dad"Someonetakesstructure/stressHertaspinsCrashoutSomeone ICforgets anextremelyimportantplot point

Plan B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. B does a crime
  2. Crit
  3. We deliver the package (EVIL SPACE)
  4. Earl/Jade tweaking
  5. Finn therapy moment
  6. We forget the rules
  7. Nat1
  8. "Who is holding the crate."
  9. More enemies spawn
  10. Kara asks an obvious question
  11. Session exceeds 3 hours
  12. Everyone talks over each other
  13. Seraphim 'rule of cool's something
  14. Cash resorting to violence at first opportunity
  15. Reference to something not in this franchise
  16. Someone gets severely injured
  17. Invalid dice roll
  18. Hyperion stuns someone
  19. No-mic image of distress
  20. Hayden calls Seraphim "Dad"
  21. Someone takes structure /stress
  22. Herta spins
  23. Crashout
  24. Someone IC forgets an extremely important plot point