"Who isholdingthe crate."Reference tosomethingnot in thisfranchiseEarl/JadetweakingCritSomeonetakesstructure/stressHyperionstunssomeoneWe deliverthe package(EVILSPACE)FinntherapymomentSomeone ICforgets anextremelyimportantplot pointHertaspinsNo-micimage ofdistressInvaliddicerollEveryonetalks overeachotherSeraphim'rule ofcool'ssomethingSessionexceeds3 hoursKara asksanobviousquestionHaydencallsSeraphim"Dad"Nat1MoreenemiesspawnSomeonegetsseverelyinjuredWeforgetthe rulesB doesa crimeCrashoutCashresorting toviolence atfirstopportunity"Who isholdingthe crate."Reference tosomethingnot in thisfranchiseEarl/JadetweakingCritSomeonetakesstructure/stressHyperionstunssomeoneWe deliverthe package(EVILSPACE)FinntherapymomentSomeone ICforgets anextremelyimportantplot pointHertaspinsNo-micimage ofdistressInvaliddicerollEveryonetalks overeachotherSeraphim'rule ofcool'ssomethingSessionexceeds3 hoursKara asksanobviousquestionHaydencallsSeraphim"Dad"Nat1MoreenemiesspawnSomeonegetsseverelyinjuredWeforgetthe rulesB doesa crimeCrashoutCashresorting toviolence atfirstopportunity

Plan B Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. "Who is holding the crate."
  2. Reference to something not in this franchise
  3. Earl/Jade tweaking
  4. Crit
  5. Someone takes structure /stress
  6. Hyperion stuns someone
  7. We deliver the package (EVIL SPACE)
  8. Finn therapy moment
  9. Someone IC forgets an extremely important plot point
  10. Herta spins
  11. No-mic image of distress
  12. Invalid dice roll
  13. Everyone talks over each other
  14. Seraphim 'rule of cool's something
  15. Session exceeds 3 hours
  16. Kara asks an obvious question
  17. Hayden calls Seraphim "Dad"
  18. Nat1
  19. More enemies spawn
  20. Someone gets severely injured
  21. We forget the rules
  22. B does a crime
  23. Crashout
  24. Cash resorting to violence at first opportunity