bending around a corner, object, or gap decrease increase mechanical frequency rarefaction echolocation 65.3m transverse changes velocity / speed reflection wavelength interference doppler effect resonance inversely related 0.67sec constructive interference period refraction longitudinal / compression destructive interference bounces off an object directly related 5.8m 7500m/s diffraction natural frequency electromagnetic compression 14.2m/s larger amplitude simple harmonic motion 4.2 seconds amplitude smaller amplitude moving from one medium to another / boundary bending around a corner, object, or gap decrease increase mechanical frequency rarefaction echolocation 65.3m transverse changes velocity / speed reflection wavelength interference doppler effect resonance inversely related 0.67sec constructive interference period refraction longitudinal / compression destructive interference bounces off an object directly related 5.8m 7500m/s diffraction natural frequency electromagnetic compression 14.2m/s larger amplitude simple harmonic motion 4.2 seconds amplitude smaller amplitude moving from one medium to another / boundary
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
bending around a corner, object, or gap
decrease
increase
mechanical
frequency
rarefaction
echolocation
65.3m
transverse
changes velocity / speed
reflection
wavelength
interference
doppler effect
resonance
inversely related
0.67sec
constructive interference
period
refraction
longitudinal / compression
destructive interference
bounces off an object
directly related
5.8m
7500m/s
diffraction
natural frequency
electromagnetic
compression
14.2m/s
larger amplitude
simple harmonic motion
4.2 seconds
amplitude
smaller amplitude
moving from one medium to another / boundary