set([1,2])importmathx =10forwhilefrommathimport piprint("Hello,world!")continuebreakinput()f"Hello"lambdax: xifdeftrylen("Python"){"a":1}asexcept[1, 2,3]eliftype(42)elserange(10)return(1,2)set([1,2])importmathx =10forwhilefrommathimport piprint("Hello,world!")continuebreakinput()f"Hello"lambdax: xifdeftrylen("Python"){"a":1}asexcept[1, 2,3]eliftype(42)elserange(10)return(1,2)

CODE VS ANIMATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. set([1, 2])
  2. import math
  3. x = 10
  4. for
  5. while
  6. from math import pi
  7. print("Hello, world!")
  8. continue
  9. break
  10. input()
  11. f"Hello"
  12. lambda x: x
  13. if
  14. def
  15. try
  16. len("Python")
  17. {"a": 1}
  18. as
  19. except
  20. [1, 2, 3]
  21. elif
  22. type(42)
  23. else
  24. range(10)
  25. return
  26. (1, 2)