x =10set([1,2])type(42)exceptelifwhilef"Hello"lambdax: xlen("Python")[1, 2,3]range(10)frommathimport picontinuetry(1,2)print("Hello,world!")breakreturnifinput(){"a":1}elseasdefforimportmathx =10set([1,2])type(42)exceptelifwhilef"Hello"lambdax: xlen("Python")[1, 2,3]range(10)frommathimport picontinuetry(1,2)print("Hello,world!")breakreturnifinput(){"a":1}elseasdefforimportmath

CODE VS ANIMATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x = 10
  2. set([1, 2])
  3. type(42)
  4. except
  5. elif
  6. while
  7. f"Hello"
  8. lambda x: x
  9. len("Python")
  10. [1, 2, 3]
  11. range(10)
  12. from math import pi
  13. continue
  14. try
  15. (1, 2)
  16. print("Hello, world!")
  17. break
  18. return
  19. if
  20. input()
  21. {"a": 1}
  22. else
  23. as
  24. def
  25. for
  26. import math