f"Hello"returnelseset([1,2])defrange(10)frommathimport pitrylen("Python")exceptlambdax: xas{"a":1}continueimportmathinput()(1,2)ifx =10eliftype(42)[1, 2,3]print("Hello,world!")whilebreakforf"Hello"returnelseset([1,2])defrange(10)frommathimport pitrylen("Python")exceptlambdax: xas{"a":1}continueimportmathinput()(1,2)ifx =10eliftype(42)[1, 2,3]print("Hello,world!")whilebreakfor

CODE VS ANIMATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. f"Hello"
  2. return
  3. else
  4. set([1, 2])
  5. def
  6. range(10)
  7. from math import pi
  8. try
  9. len("Python")
  10. except
  11. lambda x: x
  12. as
  13. {"a": 1}
  14. continue
  15. import math
  16. input()
  17. (1, 2)
  18. if
  19. x = 10
  20. elif
  21. type(42)
  22. [1, 2, 3]
  23. print("Hello, world!")
  24. while
  25. break
  26. for