breakx =10f"Hello"for{"a":1}returnimportmath[1, 2,3]frommathimport pielseifdefinput()range(10)exceptprint("Hello,world!")tryeliflambdax: xtype(42)len("Python")set([1,2])continueas(1,2)whilebreakx =10f"Hello"for{"a":1}returnimportmath[1, 2,3]frommathimport pielseifdefinput()range(10)exceptprint("Hello,world!")tryeliflambdax: xtype(42)len("Python")set([1,2])continueas(1,2)while

CODE VS ANIMATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. break
  2. x = 10
  3. f"Hello"
  4. for
  5. {"a": 1}
  6. return
  7. import math
  8. [1, 2, 3]
  9. from math import pi
  10. else
  11. if
  12. def
  13. input()
  14. range(10)
  15. except
  16. print("Hello, world!")
  17. try
  18. elif
  19. lambda x: x
  20. type(42)
  21. len("Python")
  22. set([1, 2])
  23. continue
  24. as
  25. (1, 2)
  26. while