FailedLineskipEntering afight with<100 HP<35 HPrecoverCastlesiege:CyberswinTorturesquare:beatenSurvivalafter astrategygoes wrongPlatformingfailFacerocketRevenantsnake:reachedOkuplokbeatenwithoutsavesPinkydescent:ArchvilezapAny fight:take nodamageArchiecondo:ReachedArchvilejumpCrossfirearena:reachedTobyfoxCastlesiege:BaronswinCoin picksup the redkeyAccidentalitem grabImpcanyon:ArchvileZap5rocketarchvileCacopit:reachedEarlydeath/resetPainstate'darchvileSurviving acyberdemonrocketFailedLineskipEntering afight with<100 HP<35 HPrecoverCastlesiege:CyberswinTorturesquare:beatenSurvivalafter astrategygoes wrongPlatformingfailFacerocketRevenantsnake:reachedOkuplokbeatenwithoutsavesPinkydescent:ArchvilezapAny fight:take nodamageArchiecondo:ReachedArchvilejumpCrossfirearena:reachedTobyfoxCastlesiege:BaronswinCoin picksup the redkeyAccidentalitem grabImpcanyon:ArchvileZap5rocketarchvileCacopit:reachedEarlydeath/resetPainstate'darchvileSurviving acyberdemonrocket

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Failed Lineskip
  2. Entering a fight with <100 HP
  3. <35 HP recover
  4. Castle siege: Cybers win
  5. Torture square: beaten
  6. Survival after a strategy goes wrong
  7. Platforming fail
  8. Face rocket
  9. Revenant snake: reached
  10. Okuplok beaten without saves
  11. Pinky descent: Archvile zap
  12. Any fight: take no damage
  13. Archie condo: Reached
  14. Archvile jump
  15. Crossfire arena: reached
  16. Toby fox
  17. Castle siege: Barons win
  18. Coin picks up the red key
  19. Accidental item grab
  20. Imp canyon: Archvile Zap
  21. 5 rocket archvile
  22. Caco pit: reached
  23. Early death/reset
  24. Pain state'd archvile
  25. Surviving a cyberdemon rocket