FacerocketOkuplokbeatenwithoutsavesSurvivalafter astrategygoes wrongImpcanyon:ArchvileZapEntering afight with<100 HPPainstate'darchvileCrossfirearena:reachedSurviving acyberdemonrocketAccidentalitem grabCastlesiege:Cyberswin5rocketarchvileFailedLineskipTorturesquare:beatenTobyfoxArchvilejumpArchiecondo:ReachedPinkydescent:ArchvilezapAny fight:take nodamagePlatformingfailCacopit:reached<35 HPrecoverEarlydeath/resetRevenantsnake:reachedCoin picksup the redkeyCastlesiege:BaronswinFacerocketOkuplokbeatenwithoutsavesSurvivalafter astrategygoes wrongImpcanyon:ArchvileZapEntering afight with<100 HPPainstate'darchvileCrossfirearena:reachedSurviving acyberdemonrocketAccidentalitem grabCastlesiege:Cyberswin5rocketarchvileFailedLineskipTorturesquare:beatenTobyfoxArchvilejumpArchiecondo:ReachedPinkydescent:ArchvilezapAny fight:take nodamagePlatformingfailCacopit:reached<35 HPrecoverEarlydeath/resetRevenantsnake:reachedCoin picksup the redkeyCastlesiege:Baronswin

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Face rocket
  2. Okuplok beaten without saves
  3. Survival after a strategy goes wrong
  4. Imp canyon: Archvile Zap
  5. Entering a fight with <100 HP
  6. Pain state'd archvile
  7. Crossfire arena: reached
  8. Surviving a cyberdemon rocket
  9. Accidental item grab
  10. Castle siege: Cybers win
  11. 5 rocket archvile
  12. Failed Lineskip
  13. Torture square: beaten
  14. Toby fox
  15. Archvile jump
  16. Archie condo: Reached
  17. Pinky descent: Archvile zap
  18. Any fight: take no damage
  19. Platforming fail
  20. Caco pit: reached
  21. <35 HP recover
  22. Early death/reset
  23. Revenant snake: reached
  24. Coin picks up the red key
  25. Castle siege: Barons win