5rocketarchvileFailedLineskipArchiecondo:ReachedImpcanyon:ArchvileZapCacopit:reachedCastlesiege:BaronswinCastlesiege:CyberswinCoin picksup the redkeyTobyfoxPlatformingfailEarlydeath/resetAny fight:take nodamagePainstate'darchvileArchvilejumpCrossfirearena:reachedEntering afight with<100 HPOkuplokbeatenwithoutsavesSurviving acyberdemonrocketFacerocketPinkydescent:ArchvilezapAccidentalitem grabRevenantsnake:reachedSurvivalafter astrategygoes wrong<35 HPrecoverTorturesquare:beaten5rocketarchvileFailedLineskipArchiecondo:ReachedImpcanyon:ArchvileZapCacopit:reachedCastlesiege:BaronswinCastlesiege:CyberswinCoin picksup the redkeyTobyfoxPlatformingfailEarlydeath/resetAny fight:take nodamagePainstate'darchvileArchvilejumpCrossfirearena:reachedEntering afight with<100 HPOkuplokbeatenwithoutsavesSurviving acyberdemonrocketFacerocketPinkydescent:ArchvilezapAccidentalitem grabRevenantsnake:reachedSurvivalafter astrategygoes wrong<35 HPrecoverTorturesquare:beaten

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 rocket archvile
  2. Failed Lineskip
  3. Archie condo: Reached
  4. Imp canyon: Archvile Zap
  5. Caco pit: reached
  6. Castle siege: Barons win
  7. Castle siege: Cybers win
  8. Coin picks up the red key
  9. Toby fox
  10. Platforming fail
  11. Early death/reset
  12. Any fight: take no damage
  13. Pain state'd archvile
  14. Archvile jump
  15. Crossfire arena: reached
  16. Entering a fight with <100 HP
  17. Okuplok beaten without saves
  18. Surviving a cyberdemon rocket
  19. Face rocket
  20. Pinky descent: Archvile zap
  21. Accidental item grab
  22. Revenant snake: reached
  23. Survival after a strategy goes wrong
  24. <35 HP recover
  25. Torture square: beaten