Crossfire arena: reached 5 rocket archvile Early death/reset Surviving a cyberdemon rocket Revenant snake: reached Pain state'd archvile Archvile jump Castle siege: Cybers win Caco pit: reached Platforming fail Survival after a strategy goes wrong Toby fox Castle siege: Barons win Okuplok beaten without saves Archie condo: Reached <35 HP recover Any fight: take no damage Failed Lineskip Entering a fight with <100 HP Pinky descent: Archvile zap Face rocket Imp canyon: Archvile Zap Accidental item grab Torture square: beaten Coin picks up the red key Crossfire arena: reached 5 rocket archvile Early death/reset Surviving a cyberdemon rocket Revenant snake: reached Pain state'd archvile Archvile jump Castle siege: Cybers win Caco pit: reached Platforming fail Survival after a strategy goes wrong Toby fox Castle siege: Barons win Okuplok beaten without saves Archie condo: Reached <35 HP recover Any fight: take no damage Failed Lineskip Entering a fight with <100 HP Pinky descent: Archvile zap Face rocket Imp canyon: Archvile Zap Accidental item grab Torture square: beaten Coin picks up the red key
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Crossfire arena: reached
5 rocket archvile
Early death/reset
Surviving a cyberdemon rocket
Revenant snake: reached
Pain state'd archvile
Archvile jump
Castle siege: Cybers win
Caco pit: reached
Platforming fail
Survival after a strategy goes wrong
Toby fox
Castle siege: Barons win
Okuplok beaten without saves
Archie condo: Reached
<35 HP
recover
Any fight: take no damage
Failed Lineskip
Entering a fight with <100 HP
Pinky descent: Archvile zap
Face rocket
Imp canyon:
Archvile Zap
Accidental item grab
Torture square: beaten
Coin picks up the red key