Entering a fight with <100 HP Face rocket Castle siege: Cybers win Survival after a strategy goes wrong Revenant snake: reached Imp canyon: Archvile Zap Torture square: beaten Coin picks up the red key Pain state'd archvile Any fight: take no damage Failed Lineskip Pinky descent: Archvile zap 5 rocket archvile Caco pit: reached Archie condo: Reached <35 HP recover Crossfire arena: reached Surviving a cyberdemon rocket Accidental item grab Platforming fail Castle siege: Barons win Archvile jump Okuplok beaten without saves Toby fox Early death/reset Entering a fight with <100 HP Face rocket Castle siege: Cybers win Survival after a strategy goes wrong Revenant snake: reached Imp canyon: Archvile Zap Torture square: beaten Coin picks up the red key Pain state'd archvile Any fight: take no damage Failed Lineskip Pinky descent: Archvile zap 5 rocket archvile Caco pit: reached Archie condo: Reached <35 HP recover Crossfire arena: reached Surviving a cyberdemon rocket Accidental item grab Platforming fail Castle siege: Barons win Archvile jump Okuplok beaten without saves Toby fox Early death/reset
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Entering a fight with <100 HP
Face rocket
Castle siege: Cybers win
Survival after a strategy goes wrong
Revenant snake: reached
Imp canyon:
Archvile Zap
Torture square: beaten
Coin picks up the red key
Pain state'd archvile
Any fight: take no damage
Failed Lineskip
Pinky descent: Archvile zap
5 rocket archvile
Caco pit: reached
Archie condo: Reached
<35 HP
recover
Crossfire arena: reached
Surviving a cyberdemon rocket
Accidental item grab
Platforming fail
Castle siege: Barons win
Archvile jump
Okuplok beaten without saves
Toby fox
Early death/reset