Crossfirearena:reached5rocketarchvileEarlydeath/resetSurviving acyberdemonrocketRevenantsnake:reachedPainstate'darchvileArchvilejumpCastlesiege:CyberswinCacopit:reachedPlatformingfailSurvivalafter astrategygoes wrongTobyfoxCastlesiege:BaronswinOkuplokbeatenwithoutsavesArchiecondo:Reached<35 HPrecoverAny fight:take nodamageFailedLineskipEntering afight with<100 HPPinkydescent:ArchvilezapFacerocketImpcanyon:ArchvileZapAccidentalitem grabTorturesquare:beatenCoin picksup the redkeyCrossfirearena:reached5rocketarchvileEarlydeath/resetSurviving acyberdemonrocketRevenantsnake:reachedPainstate'darchvileArchvilejumpCastlesiege:CyberswinCacopit:reachedPlatformingfailSurvivalafter astrategygoes wrongTobyfoxCastlesiege:BaronswinOkuplokbeatenwithoutsavesArchiecondo:Reached<35 HPrecoverAny fight:take nodamageFailedLineskipEntering afight with<100 HPPinkydescent:ArchvilezapFacerocketImpcanyon:ArchvileZapAccidentalitem grabTorturesquare:beatenCoin picksup the redkey

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crossfire arena: reached
  2. 5 rocket archvile
  3. Early death/reset
  4. Surviving a cyberdemon rocket
  5. Revenant snake: reached
  6. Pain state'd archvile
  7. Archvile jump
  8. Castle siege: Cybers win
  9. Caco pit: reached
  10. Platforming fail
  11. Survival after a strategy goes wrong
  12. Toby fox
  13. Castle siege: Barons win
  14. Okuplok beaten without saves
  15. Archie condo: Reached
  16. <35 HP recover
  17. Any fight: take no damage
  18. Failed Lineskip
  19. Entering a fight with <100 HP
  20. Pinky descent: Archvile zap
  21. Face rocket
  22. Imp canyon: Archvile Zap
  23. Accidental item grab
  24. Torture square: beaten
  25. Coin picks up the red key