TobyfoxCrossfirearena:reachedRevenantsnake:reachedPlatformingfailEarlydeath/resetImpcanyon:ArchvileZapCastlesiege:Cyberswin<35 HPrecoverTorturesquare:beatenPinkydescent:ArchvilezapCoin picksup the redkeyOkuplokbeatenwithoutsavesSurviving acyberdemonrocketArchiecondo:ReachedEntering afight with<100 HPAccidentalitem grabFacerocketPainstate'darchvileAny fight:take nodamageFailedLineskipCacopit:reachedCastlesiege:BaronswinSurvivalafter astrategygoes wrongArchvilejump5rocketarchvileTobyfoxCrossfirearena:reachedRevenantsnake:reachedPlatformingfailEarlydeath/resetImpcanyon:ArchvileZapCastlesiege:Cyberswin<35 HPrecoverTorturesquare:beatenPinkydescent:ArchvilezapCoin picksup the redkeyOkuplokbeatenwithoutsavesSurviving acyberdemonrocketArchiecondo:ReachedEntering afight with<100 HPAccidentalitem grabFacerocketPainstate'darchvileAny fight:take nodamageFailedLineskipCacopit:reachedCastlesiege:BaronswinSurvivalafter astrategygoes wrongArchvilejump5rocketarchvile

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Toby fox
  2. Crossfire arena: reached
  3. Revenant snake: reached
  4. Platforming fail
  5. Early death/reset
  6. Imp canyon: Archvile Zap
  7. Castle siege: Cybers win
  8. <35 HP recover
  9. Torture square: beaten
  10. Pinky descent: Archvile zap
  11. Coin picks up the red key
  12. Okuplok beaten without saves
  13. Surviving a cyberdemon rocket
  14. Archie condo: Reached
  15. Entering a fight with <100 HP
  16. Accidental item grab
  17. Face rocket
  18. Pain state'd archvile
  19. Any fight: take no damage
  20. Failed Lineskip
  21. Caco pit: reached
  22. Castle siege: Barons win
  23. Survival after a strategy goes wrong
  24. Archvile jump
  25. 5 rocket archvile