Coin picksup the redkeyCastlesiege:CyberswinSurviving acyberdemonrocketPinkydescent:ArchvilezapArchiecondo:ReachedCastlesiege:BaronswinPainstate'darchvileSurvivalafter astrategygoes wrongArchvilejumpAccidentalitem grab5rocketarchvileFacerocketTorturesquare:beatenEntering afight with<100 HPEarlydeath/resetImpcanyon:ArchvileZapFailedLineskipTobyfoxRevenantsnake:reached<35 HPrecoverPlatformingfailCrossfirearena:reachedAny fight:take nodamageOkuplokbeatenwithoutsavesCacopit:reachedCoin picksup the redkeyCastlesiege:CyberswinSurviving acyberdemonrocketPinkydescent:ArchvilezapArchiecondo:ReachedCastlesiege:BaronswinPainstate'darchvileSurvivalafter astrategygoes wrongArchvilejumpAccidentalitem grab5rocketarchvileFacerocketTorturesquare:beatenEntering afight with<100 HPEarlydeath/resetImpcanyon:ArchvileZapFailedLineskipTobyfoxRevenantsnake:reached<35 HPrecoverPlatformingfailCrossfirearena:reachedAny fight:take nodamageOkuplokbeatenwithoutsavesCacopit:reached

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Coin picks up the red key
  2. Castle siege: Cybers win
  3. Surviving a cyberdemon rocket
  4. Pinky descent: Archvile zap
  5. Archie condo: Reached
  6. Castle siege: Barons win
  7. Pain state'd archvile
  8. Survival after a strategy goes wrong
  9. Archvile jump
  10. Accidental item grab
  11. 5 rocket archvile
  12. Face rocket
  13. Torture square: beaten
  14. Entering a fight with <100 HP
  15. Early death/reset
  16. Imp canyon: Archvile Zap
  17. Failed Lineskip
  18. Toby fox
  19. Revenant snake: reached
  20. <35 HP recover
  21. Platforming fail
  22. Crossfire arena: reached
  23. Any fight: take no damage
  24. Okuplok beaten without saves
  25. Caco pit: reached