Archiecondo:ReachedCastlesiege:BaronswinCastlesiege:CyberswinFailedLineskipFacerocketImpcanyon:ArchvileZapEarlydeath/resetPlatformingfail<35 HPrecoverPainstate'darchvileRevenantsnake:reachedEntering afight with<100 HPArchvilejumpTobyfoxCrossfirearena:reachedSurvivalafter astrategygoes wrongCacopit:reached5rocketarchvileAccidentalitem grabAny fight:take nodamagePinkydescent:ArchvilezapOkuplokbeatenwithoutsavesCoin picksup the redkeySurviving acyberdemonrocketTorturesquare:beatenArchiecondo:ReachedCastlesiege:BaronswinCastlesiege:CyberswinFailedLineskipFacerocketImpcanyon:ArchvileZapEarlydeath/resetPlatformingfail<35 HPrecoverPainstate'darchvileRevenantsnake:reachedEntering afight with<100 HPArchvilejumpTobyfoxCrossfirearena:reachedSurvivalafter astrategygoes wrongCacopit:reached5rocketarchvileAccidentalitem grabAny fight:take nodamagePinkydescent:ArchvilezapOkuplokbeatenwithoutsavesCoin picksup the redkeySurviving acyberdemonrocketTorturesquare:beaten

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Archie condo: Reached
  2. Castle siege: Barons win
  3. Castle siege: Cybers win
  4. Failed Lineskip
  5. Face rocket
  6. Imp canyon: Archvile Zap
  7. Early death/reset
  8. Platforming fail
  9. <35 HP recover
  10. Pain state'd archvile
  11. Revenant snake: reached
  12. Entering a fight with <100 HP
  13. Archvile jump
  14. Toby fox
  15. Crossfire arena: reached
  16. Survival after a strategy goes wrong
  17. Caco pit: reached
  18. 5 rocket archvile
  19. Accidental item grab
  20. Any fight: take no damage
  21. Pinky descent: Archvile zap
  22. Okuplok beaten without saves
  23. Coin picks up the red key
  24. Surviving a cyberdemon rocket
  25. Torture square: beaten