Castlesiege:CyberswinTorturesquare:beatenFailedLineskip<35 HPrecoverOkuplokbeatenwithoutsaves5rocketarchvileAny fight:take nodamageCoin picksup the redkeyImpcanyon:ArchvileZapCrossfirearena:reachedPinkydescent:ArchvilezapPlatformingfailPainstate'darchvileSurvivalafter astrategygoes wrongEarlydeath/resetFacerocketCacopit:reachedAccidentalitem grabTobyfoxArchiecondo:ReachedArchvilejumpCastlesiege:BaronswinSurviving acyberdemonrocketRevenantsnake:reachedEntering afight with<100 HPCastlesiege:CyberswinTorturesquare:beatenFailedLineskip<35 HPrecoverOkuplokbeatenwithoutsaves5rocketarchvileAny fight:take nodamageCoin picksup the redkeyImpcanyon:ArchvileZapCrossfirearena:reachedPinkydescent:ArchvilezapPlatformingfailPainstate'darchvileSurvivalafter astrategygoes wrongEarlydeath/resetFacerocketCacopit:reachedAccidentalitem grabTobyfoxArchiecondo:ReachedArchvilejumpCastlesiege:BaronswinSurviving acyberdemonrocketRevenantsnake:reachedEntering afight with<100 HP

Okuplok Bingo V2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Castle siege: Cybers win
  2. Torture square: beaten
  3. Failed Lineskip
  4. <35 HP recover
  5. Okuplok beaten without saves
  6. 5 rocket archvile
  7. Any fight: take no damage
  8. Coin picks up the red key
  9. Imp canyon: Archvile Zap
  10. Crossfire arena: reached
  11. Pinky descent: Archvile zap
  12. Platforming fail
  13. Pain state'd archvile
  14. Survival after a strategy goes wrong
  15. Early death/reset
  16. Face rocket
  17. Caco pit: reached
  18. Accidental item grab
  19. Toby fox
  20. Archie condo: Reached
  21. Archvile jump
  22. Castle siege: Barons win
  23. Surviving a cyberdemon rocket
  24. Revenant snake: reached
  25. Entering a fight with <100 HP