Tango Move 4: Process comment on non- verbals zoom in Tango Move 3: Enactment Zoom out Tango Move 5: integrate Validation Use metaphors and images View of Self Tango Move 2: Deepen parts language Tango Move 1: present process Reflection soft voice Repetition use client's words Attachment language Use of Self Felt sense in body View of Other Mirror gestures conjecture slow pace Shift from content to process Interrupt Reframe Tango Move 4: Process comment on non- verbals zoom in Tango Move 3: Enactment Zoom out Tango Move 5: integrate Validation Use metaphors and images View of Self Tango Move 2: Deepen parts language Tango Move 1: present process Reflection soft voice Repetition use client's words Attachment language Use of Self Felt sense in body View of Other Mirror gestures conjecture slow pace Shift from content to process Interrupt Reframe
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tango Move 4: Process
comment on non-verbals
zoom in
Tango Move 3: Enactment
Zoom out
Tango Move 5: integrate
Validation
Use metaphors and images
View of Self
Tango Move 2: Deepen
parts language
Tango Move 1: present process
Reflection
soft voice
Repetition
use client's words
Attachment language
Use of Self
Felt sense in body
View of Other
Mirror gestures
conjecture
slow pace
Shift from content to process
Interrupt
Reframe