MAN- TO- MAN THROW WIN GYM SCREEN BASKETBALL RUN FAKE PLAY STAND CENTER LOSE FREE THROW INSIDE (COURT) OUT UNIFORM COLORS GO LAY UP CONTROL PRESS DRIBBLE PIVOT CLEAR OUT (COURT) FULL (COURT) FAST BREAK GAME PLAYS WARM UP GUARD REFEREE SWITCH DRIVE BREAK / HALFTIME PASS BASKET / RIM Free! SUBSTITUTE STRETCH POINT ONE- ON- ONE SHOOT HALF (COURT) UNIFORM LINE (COURT) OFFENSE SET CUT LINE UP RULE HELP OUT FOUL FORWARD READY TRAP BANKSHOT PAINT DRILL / PRACTICE ASSIST POST WINS TEAM SLIDE OUT OF BOUNDS ZONE SCRIMMAGE QUARTER TURNOVER SCORE MISS CATCH 3- POINT MOVE BLOCK OUT BLOCK EXERCISE JUMP DEFENSE STEAL STOP COACH POSITION GUARDING BOUNCE NUMBER CORNER BENCH CLOCK / TIME POINT GUARD REBOUND PLAYER MAN- TO- MAN THROW WIN GYM SCREEN BASKETBALL RUN FAKE PLAY STAND CENTER LOSE FREE THROW INSIDE (COURT) OUT UNIFORM COLORS GO LAY UP CONTROL PRESS DRIBBLE PIVOT CLEAR OUT (COURT) FULL (COURT) FAST BREAK GAME PLAYS WARM UP GUARD REFEREE SWITCH DRIVE BREAK / HALFTIME PASS BASKET / RIM Free! SUBSTITUTE STRETCH POINT ONE- ON- ONE SHOOT HALF (COURT) UNIFORM LINE (COURT) OFFENSE SET CUT LINE UP RULE HELP OUT FOUL FORWARD READY TRAP BANKSHOT PAINT DRILL / PRACTICE ASSIST POST WINS TEAM SLIDE OUT OF BOUNDS ZONE SCRIMMAGE QUARTER TURNOVER SCORE MISS CATCH 3- POINT MOVE BLOCK OUT BLOCK EXERCISE JUMP DEFENSE STEAL STOP COACH POSITION GUARDING BOUNCE NUMBER CORNER BENCH CLOCK / TIME POINT GUARD REBOUND PLAYER
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MAN-TO-MAN
THROW
WIN
GYM
SCREEN
BASKETBALL
RUN
FAKE
PLAY
STAND
CENTER
LOSE
FREE THROW
INSIDE (COURT)
OUT
UNIFORM COLORS
GO
LAY UP
CONTROL
PRESS
DRIBBLE
PIVOT
CLEAR OUT (COURT)
FULL (COURT)
FAST BREAK
GAME
PLAYS
WARM UP
GUARD
REFEREE
SWITCH
DRIVE
BREAK / HALFTIME
PASS
BASKET / RIM
Free!
SUBSTITUTE
STRETCH
POINT
ONE-ON-ONE
SHOOT
HALF (COURT)
UNIFORM
LINE (COURT)
OFFENSE
SET
CUT
LINE UP
RULE
HELP OUT
FOUL
FORWARD
READY
TRAP
BANKSHOT
PAINT
DRILL / PRACTICE
ASSIST
POST
WINS
TEAM
SLIDE
OUT OF BOUNDS
ZONE
SCRIMMAGE
QUARTER
TURNOVER
SCORE
MISS
CATCH
3-POINT
MOVE
BLOCK OUT
BLOCK
EXERCISE
JUMP
DEFENSE
STEAL
STOP
COACH
POSITION
GUARDING
BOUNCE
NUMBER
CORNER
BENCH
CLOCK / TIME
POINT GUARD
REBOUND
PLAYER