SettingLessonThemeMoralClimaxIntroductionCharacterProblemConclusionExpositionConflictPlotEventsResolutionStorySettingLessonThemeMoralClimaxIntroductionCharacterProblemConclusionExpositionConflictPlotEventsResolutionStory

Theme and Plot - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Lesson
  3. Theme
  4. Moral
  5. Climax
  6. Introduction
  7. Character
  8. Problem
  9. Conclusion
  10. Exposition
  11. Conflict
  12. Plot
  13. Events
  14. Resolution
  15. Story