Fixedcameraangles thathideenemiesRandomreligioussymbolsRed text onblackbackgroundLoudjumpscarefor noreasonNot anactualHorrorGameRandomchildren'slaughterWalkingon brokenglasssoundCollect[THING]ControlslistednowhereFNAF-styleJumpscareObjectsclipthroughwallsDoorsthat don'topenInvisiblewallseverywhereClippingissueswith everydoorGrainyfilter overeverythingFirst-personhands thatlook weirdMinimalistUIVeloReads tooSlowlyLighterOnlyRandomcreepywhispersUniqueStoryGameliterallyunbeatableGamecrash ashorrorelementProtagonisttalks tothemselvesMenuoptionsdon't saveAbandonedCity/VillageNo crouchoptionwhenneededBathroomwithmandatoryjumpscareInventorylimited to3 itemsProtagonistheavybreathingMade forgamejamClockstuckat 3:33Dreamsequencefake-outUnnecessarylens flareSinglerepeatedambienttrackVHSFilterUnskippableintrosequenceAsset flipmonstersUnnecessarycollectibles"Basedon trueevents"Madewith RPGMakerCharacterruns atsuperhumanspeedCrypticnotes thatexplainnothingReadableLicensePlateGratuitousbloodsplattersFlashlightwithpermanentbatteriesUnsatisfyingmonsterrevealImpossiblepuzzlewith nohintsRandomlydisappearingitemsGameends whenit getsinterestingMannequinsthat moveVeloactuallygetsjumpscaredTerrible/AIvoiceactingPlot aboutescapedasylumpatientRandomlylockeddoorsObjects thatcan't beinteractedwithUnnecessaryfilm grainUnreasonablydark roomsCorridorchaseStockYouTubesoundeffectsGenericcreepydollMainmenujumpscareMousesensitivityway toohighRandomloudstaticDefaultUnitylightingSingleDevProjectProtagonistcan't runOverusedjumpscaresUniqueartstyleFlickeringlights withno reasonEntity onlyvisible inmirrorsFootstepsway tooloudInexplicablefloatingobjectsCrowbarWeaponCRTmonitoreffectPS1VibesScuffedArtStyleFixedcameraangles thathideenemiesRandomreligioussymbolsRed text onblackbackgroundLoudjumpscarefor noreasonNot anactualHorrorGameRandomchildren'slaughterWalkingon brokenglasssoundCollect[THING]ControlslistednowhereFNAF-styleJumpscareObjectsclipthroughwallsDoorsthat don'topenInvisiblewallseverywhereClippingissueswith everydoorGrainyfilter overeverythingFirst-personhands thatlook weirdMinimalistUIVeloReads tooSlowlyLighterOnlyRandomcreepywhispersUniqueStoryGameliterallyunbeatableGamecrash ashorrorelementProtagonisttalks tothemselvesMenuoptionsdon't saveAbandonedCity/VillageNo crouchoptionwhenneededBathroomwithmandatoryjumpscareInventorylimited to3 itemsProtagonistheavybreathingMade forgamejamClockstuckat 3:33Dreamsequencefake-outUnnecessarylens flareSinglerepeatedambienttrackVHSFilterUnskippableintrosequenceAsset flipmonstersUnnecessarycollectibles"Basedon trueevents"Madewith RPGMakerCharacterruns atsuperhumanspeedCrypticnotes thatexplainnothingReadableLicensePlateGratuitousbloodsplattersFlashlightwithpermanentbatteriesUnsatisfyingmonsterrevealImpossiblepuzzlewith nohintsRandomlydisappearingitemsGameends whenit getsinterestingMannequinsthat moveVeloactuallygetsjumpscaredTerrible/AIvoiceactingPlot aboutescapedasylumpatientRandomlylockeddoorsObjects thatcan't beinteractedwithUnnecessaryfilm grainUnreasonablydark roomsCorridorchaseStockYouTubesoundeffectsGenericcreepydollMainmenujumpscareMousesensitivityway toohighRandomloudstaticDefaultUnitylightingSingleDevProjectProtagonistcan't runOverusedjumpscaresUniqueartstyleFlickeringlights withno reasonEntity onlyvisible inmirrorsFootstepsway tooloudInexplicablefloatingobjectsCrowbarWeaponCRTmonitoreffectPS1VibesScuffedArtStyle

It Spawned from Itch.io - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
  1. Fixed camera angles that hide enemies
  2. Random religious symbols
  3. Red text on black background
  4. Loud jumpscare for no reason
  5. Not an actual Horror Game
  6. Random children's laughter
  7. Walking on broken glass sound
  8. Collect [THING]
  9. Controls listed nowhere
  10. FNAF-style Jumpscare
  11. Objects clip through walls
  12. Doors that don't open
  13. Invisible walls everywhere
  14. Clipping issues with every door
  15. Grainy filter over everything
  16. First-person hands that look weird
  17. Minimalist UI
  18. Velo Reads too Slowly
  19. Lighter Only
  20. Random creepy whispers
  21. Unique Story
  22. Game literally unbeatable
  23. Game crash as horror element
  24. Protagonist talks to themselves
  25. Menu options don't save
  26. Abandoned City/Village
  27. No crouch option when needed
  28. Bathroom with mandatory jumpscare
  29. Inventory limited to 3 items
  30. Protagonist heavy breathing
  31. Made for game jam
  32. Clock stuck at 3:33
  33. Dream sequence fake-out
  34. Unnecessary lens flare
  35. Single repeated ambient track
  36. VHS Filter
  37. Unskippable intro sequence
  38. Asset flip monsters
  39. Unnecessary collectibles
  40. "Based on true events"
  41. Made with RPG Maker
  42. Character runs at superhuman speed
  43. Cryptic notes that explain nothing
  44. Readable License Plate
  45. Gratuitous blood splatters
  46. Flashlight with permanent batteries
  47. Unsatisfying monster reveal
  48. Impossible puzzle with no hints
  49. Randomly disappearing items
  50. Game ends when it gets interesting
  51. Mannequins that move
  52. Velo actually gets jumpscared
  53. Terrible/AI voice acting
  54. Plot about escaped asylum patient
  55. Randomly locked doors
  56. Objects that can't be interacted with
  57. Unnecessary film grain
  58. Unreasonably dark rooms
  59. Corridor chase
  60. Stock YouTube sound effects
  61. Generic creepy doll
  62. Main menu jumpscare
  63. Mouse sensitivity way too high
  64. Random loud static
  65. Default Unity lighting
  66. Single Dev Project
  67. Protagonist can't run
  68. Overused jumpscares
  69. Unique art style
  70. Flickering lights with no reason
  71. Entity only visible in mirrors
  72. Footsteps way too loud
  73. Inexplicable floating objects
  74. Crowbar Weapon
  75. CRT monitor effect
  76. PS1 Vibes
  77. Scuffed Art Style