Situation Subsistence agriculture Discrimination Intensive farming Metacity Food deserts Walkability Central place Third ring Concentric zone model Exburbs First ring Food insecurity Greenbelts Galactic city model Rural settlements Suburban sprawl Township and range Soil salinization Desertification Metes and bounds World cities Disamenity zone Bid rent theory Boomburbs Zoning Site Fourth ring Urban sustainability Range of goods and services Pollution GMO Edge cities Aquaculture Suburbanization Nomadic herding Blockbusting Longlots City proper Terracing Redlining Sector model Suburb Squatter settlements Agriculture Urbanization Commercial agriculture Megacity Zones of abandonment Urban Second ring Sustainable development Organic farming Threshold Pastoral nomadism Multiple nuclei model Situation Subsistence agriculture Discrimination Intensive farming Metacity Food deserts Walkability Central place Third ring Concentric zone model Exburbs First ring Food insecurity Greenbelts Galactic city model Rural settlements Suburban sprawl Township and range Soil salinization Desertification Metes and bounds World cities Disamenity zone Bid rent theory Boomburbs Zoning Site Fourth ring Urban sustainability Range of goods and services Pollution GMO Edge cities Aquaculture Suburbanization Nomadic herding Blockbusting Longlots City proper Terracing Redlining Sector model Suburb Squatter settlements Agriculture Urbanization Commercial agriculture Megacity Zones of abandonment Urban Second ring Sustainable development Organic farming Threshold Pastoral nomadism Multiple nuclei model
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Situation
Subsistence agriculture
Discrimination
Intensive farming
Metacity
Food deserts
Walkability
Central place
Third ring
Concentric zone model
Exburbs
First ring
Food insecurity
Greenbelts
Galactic city model
Rural settlements
Suburban sprawl
Township and range
Soil salinization
Desertification
Metes and bounds
World cities
Disamenity zone
Bid rent theory
Boomburbs
Zoning
Site
Fourth ring
Urban sustainability
Range of goods and services
Pollution
GMO
Edge cities
Aquaculture
Suburbanization
Nomadic herding
Blockbusting
Longlots
City proper
Terracing
Redlining
Sector model
Suburb
Squatter settlements
Agriculture
Urbanization
Commercial agriculture
Megacity
Zones of abandonment
Urban
Second ring
Sustainable development
Organic farming
Threshold
Pastoral nomadism
Multiple nuclei model