Soil salinization Site Squatter settlements Sustainable development Redlining Second ring Urban sustainability Organic farming Nomadic herding Concentric zone model Suburbanization Megacity Galactic city model Commercial agriculture Fourth ring Exburbs Threshold Boomburbs Blockbusting Agriculture Desertification GMO Multiple nuclei model Zoning Rural settlements Situation Sector model Subsistence agriculture City proper Central place Township and range First ring Metes and bounds Greenbelts Urban World cities Longlots Discrimination Third ring Edge cities Food deserts Terracing Urbanization Pollution Food insecurity Aquaculture Range of goods and services Walkability Suburb Zones of abandonment Intensive farming Bid rent theory Suburban sprawl Disamenity zone Metacity Pastoral nomadism Soil salinization Site Squatter settlements Sustainable development Redlining Second ring Urban sustainability Organic farming Nomadic herding Concentric zone model Suburbanization Megacity Galactic city model Commercial agriculture Fourth ring Exburbs Threshold Boomburbs Blockbusting Agriculture Desertification GMO Multiple nuclei model Zoning Rural settlements Situation Sector model Subsistence agriculture City proper Central place Township and range First ring Metes and bounds Greenbelts Urban World cities Longlots Discrimination Third ring Edge cities Food deserts Terracing Urbanization Pollution Food insecurity Aquaculture Range of goods and services Walkability Suburb Zones of abandonment Intensive farming Bid rent theory Suburban sprawl Disamenity zone Metacity Pastoral nomadism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Soil salinization
Site
Squatter settlements
Sustainable development
Redlining
Second ring
Urban sustainability
Organic farming
Nomadic herding
Concentric zone model
Suburbanization
Megacity
Galactic city model
Commercial agriculture
Fourth ring
Exburbs
Threshold
Boomburbs
Blockbusting
Agriculture
Desertification
GMO
Multiple nuclei model
Zoning
Rural settlements
Situation
Sector model
Subsistence agriculture
City proper
Central place
Township and range
First ring
Metes and bounds
Greenbelts
Urban
World cities
Longlots
Discrimination
Third ring
Edge cities
Food deserts
Terracing
Urbanization
Pollution
Food insecurity
Aquaculture
Range of goods and services
Walkability
Suburb
Zones of abandonment
Intensive farming
Bid rent theory
Suburban sprawl
Disamenity zone
Metacity
Pastoral nomadism