Longlots First ring Organic farming Aquaculture Zones of abandonment Greenbelts Disamenity zone Walkability Suburb Metes and bounds Megacity Boomburbs Food deserts Urbanization Third ring Threshold Suburban sprawl Food insecurity Commercial agriculture Fourth ring Desertification GMO Squatter settlements Multiple nuclei model Concentric zone model Rural settlements Terracing Subsistence agriculture Suburbanization Nomadic herding Blockbusting Galactic city model Agriculture Urban Zoning Site Situation Township and range Urban sustainability Discrimination Central place Exburbs Pastoral nomadism Pollution World cities Soil salinization Edge cities Sector model Bid rent theory Intensive farming Sustainable development Second ring Metacity City proper Range of goods and services Redlining Longlots First ring Organic farming Aquaculture Zones of abandonment Greenbelts Disamenity zone Walkability Suburb Metes and bounds Megacity Boomburbs Food deserts Urbanization Third ring Threshold Suburban sprawl Food insecurity Commercial agriculture Fourth ring Desertification GMO Squatter settlements Multiple nuclei model Concentric zone model Rural settlements Terracing Subsistence agriculture Suburbanization Nomadic herding Blockbusting Galactic city model Agriculture Urban Zoning Site Situation Township and range Urban sustainability Discrimination Central place Exburbs Pastoral nomadism Pollution World cities Soil salinization Edge cities Sector model Bid rent theory Intensive farming Sustainable development Second ring Metacity City proper Range of goods and services Redlining
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Longlots
First ring
Organic farming
Aquaculture
Zones of abandonment
Greenbelts
Disamenity zone
Walkability
Suburb
Metes and bounds
Megacity
Boomburbs
Food deserts
Urbanization
Third ring
Threshold
Suburban sprawl
Food insecurity
Commercial agriculture
Fourth ring
Desertification
GMO
Squatter settlements
Multiple nuclei model
Concentric zone model
Rural settlements
Terracing
Subsistence agriculture
Suburbanization
Nomadic herding
Blockbusting
Galactic city model
Agriculture
Urban
Zoning
Site
Situation
Township and range
Urban sustainability
Discrimination
Central place
Exburbs
Pastoral nomadism
Pollution
World cities
Soil salinization
Edge cities
Sector model
Bid rent theory
Intensive farming
Sustainable development
Second ring
Metacity
City proper
Range of goods and services
Redlining