Sector model Metes and bounds Concentric zone model Greenbelts Urban sustainability Desertification Subsistence agriculture Disamenity zone Edge cities City proper Longlots Megacity Situation Food insecurity Threshold Soil salinization Walkability Squatter settlements Site Redlining Boomburbs Nomadic herding Zones of abandonment Fourth ring Exburbs Urbanization Multiple nuclei model Intensive farming Suburb First ring Central place Urban Township and range Blockbusting Aquaculture Rural settlements Agriculture World cities Pastoral nomadism Commercial agriculture GMO Organic farming Food deserts Suburbanization Pollution Zoning Second ring Discrimination Range of goods and services Sustainable development Third ring Metropolitan area Metacity Suburban sprawl Bid rent theory Galactic city model Sector model Metes and bounds Concentric zone model Greenbelts Urban sustainability Desertification Subsistence agriculture Disamenity zone Edge cities City proper Longlots Megacity Situation Food insecurity Threshold Soil salinization Walkability Squatter settlements Site Redlining Boomburbs Nomadic herding Zones of abandonment Fourth ring Exburbs Urbanization Multiple nuclei model Intensive farming Suburb First ring Central place Urban Township and range Blockbusting Aquaculture Rural settlements Agriculture World cities Pastoral nomadism Commercial agriculture GMO Organic farming Food deserts Suburbanization Pollution Zoning Second ring Discrimination Range of goods and services Sustainable development Third ring Metropolitan area Metacity Suburban sprawl Bid rent theory Galactic city model
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sector model
Metes and bounds
Concentric zone model
Greenbelts
Urban sustainability
Desertification
Subsistence agriculture
Disamenity zone
Edge cities
City proper
Longlots
Megacity
Situation
Food insecurity
Threshold
Soil salinization
Walkability
Squatter settlements
Site
Redlining
Boomburbs
Nomadic herding
Zones of abandonment
Fourth ring
Exburbs
Urbanization
Multiple nuclei model
Intensive farming
Suburb
First ring
Central place
Urban
Township and range
Blockbusting
Aquaculture
Rural settlements
Agriculture
World cities
Pastoral nomadism
Commercial agriculture
GMO
Organic farming
Food deserts
Suburbanization
Pollution
Zoning
Second ring
Discrimination
Range of goods and services
Sustainable development
Third ring
Metropolitan area
Metacity
Suburban sprawl
Bid rent theory
Galactic city model