SyntaxCommentIDEIncrementPointerSwitchStatementRecursionNamespaceWhileLoopLogicErrorContinueStatementStringLocalVariableConstantcoutSemicolonLoopInheritanceHeaderFileVectorReturnOperatorArrayLibraryScopeGlobalVariableAssignmentIfStatementFunctionModuloDecrementFloatParameterAlgorithmRuntimeErrorClassReferenceCompilerForLoopMainFunctioncinBreakStatementIncludeObjectDebuggingIntegerVariableMethodBooleanASCIISyntaxCommentIDEIncrementPointerSwitchStatementRecursionNamespaceWhileLoopLogicErrorContinueStatementStringLocalVariableConstantcoutSemicolonLoopInheritanceHeaderFileVectorReturnOperatorArrayLibraryScopeGlobalVariableAssignmentIfStatementFunctionModuloDecrementFloatParameterAlgorithmRuntimeErrorClassReferenceCompilerForLoopMainFunctioncinBreakStatementIncludeObjectDebuggingIntegerVariableMethodBooleanASCII

PROGRAMMING - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Syntax
  2. Comment
  3. IDE
  4. Increment
  5. Pointer
  6. Switch Statement
  7. Recursion
  8. Namespace
  9. While Loop
  10. Logic Error
  11. Continue Statement
  12. String
  13. Local Variable
  14. Constant
  15. cout
  16. Semicolon
  17. Loop
  18. Inheritance
  19. Header File
  20. Vector
  21. Return
  22. Operator
  23. Array
  24. Library
  25. Scope
  26. Global Variable
  27. Assignment
  28. If Statement
  29. Function
  30. Modulo
  31. Decrement
  32. Float
  33. Parameter
  34. Algorithm
  35. Runtime Error
  36. Class
  37. Reference
  38. Compiler
  39. For Loop
  40. Main Function
  41. cin
  42. Break Statement
  43. Include
  44. Object
  45. Debugging
  46. Integer
  47. Variable
  48. Method
  49. Boolean
  50. ASCII