asking orrequestingforsomethingthe number oftimes abehavioroccurs within aperiod of timeanassessmentto determinewhat a child ismotivated by.breakingdown acomplex skillinto smaller,simpler stepsgraduallyremovingprompt levelsneeded orfading out theintrusivenessa teachingstrategy thatappliessimplified andstructuredstepsthe plan ofaction to beused to changebehavior. Orbuild up a skill.a cue orreminder thathelps someoneto engage in aspecificbehaviortracking andrecordinginformation toassess theinterventioneffectivenessa prompt thatincreases theprobability ofa response.a treatmentplan designedto change ormodify a targetbehaviora processused to identifythe purpose orfunction of abehaviowhen theindividuallabelssomethingscience-basedtherapy thathelps peoplelearn new skillsand improvebehaviorsan event orstimulus thatoccursimmediatelyafter a behavioanything thatstrengthens orincreases thelikelihood of abehavior tooccur again.providing adesirable stimulusafter a behavior toincrease thelikelihood of thatbehavior toreoccurany action orresponse thatcan beobserved andmeasuredconsequencethat aims toreducebehavior.initial datacollectionwhich servesas a basis forcomparisona method usedto increase thefrequency of atarget behaviora procedureused when alearnerengages in anincorrectresponsethe number oftimes abehavioroccurs within aperiod of timea behaviorthat isidentified toincrease ordecreaseasking orrequestingforsomethingthe number oftimes abehavioroccurs within aperiod of timeanassessmentto determinewhat a child ismotivated by.breakingdown acomplex skillinto smaller,simpler stepsgraduallyremovingprompt levelsneeded orfading out theintrusivenessa teachingstrategy thatappliessimplified andstructuredstepsthe plan ofaction to beused to changebehavior. Orbuild up a skill.a cue orreminder thathelps someoneto engage in aspecificbehaviortracking andrecordinginformation toassess theinterventioneffectivenessa prompt thatincreases theprobability ofa response.a treatmentplan designedto change ormodify a targetbehaviora processused to identifythe purpose orfunction of abehaviowhen theindividuallabelssomethingscience-basedtherapy thathelps peoplelearn new skillsand improvebehaviorsan event orstimulus thatoccursimmediatelyafter a behavioanything thatstrengthens orincreases thelikelihood of abehavior tooccur again.providing adesirable stimulusafter a behavior toincrease thelikelihood of thatbehavior toreoccurany action orresponse thatcan beobserved andmeasuredconsequencethat aims toreducebehavior.initial datacollectionwhich servesas a basis forcomparisona method usedto increase thefrequency of atarget behaviora procedureused when alearnerengages in anincorrectresponsethe number oftimes abehavioroccurs within aperiod of timea behaviorthat isidentified toincrease ordecrease

ABA TERMINOLOGY BINGO!!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. asking or requesting for something
  2. the number of times a behavior occurs within a period of time
  3. an assessment to determine what a child is motivated by.
  4. breaking down a complex skill into smaller, simpler steps
  5. gradually removing prompt levels needed or fading out the intrusiveness
  6. a teaching strategy that applies simplified and structured steps
  7. the plan of action to be used to change behavior. Or build up a skill.
  8. a cue or reminder that helps someone to engage in a specific behavior
  9. tracking and recording information to assess the intervention effectiveness
  10. a prompt that increases the probability of a response.
  11. a treatment plan designed to change or modify a target behavior
  12. a process used to identify the purpose or function of a behavio
  13. when the individual labels something
  14. science-based therapy that helps people learn new skills and improve behaviors
  15. an event or stimulus that occurs immediately after a behavio
  16. anything that strengthens or increases the likelihood of a behavior to occur again.
  17. providing a desirable stimulus after a behavior to increase the likelihood of that behavior to reoccur
  18. any action or response that can be observed and measured
  19. consequence that aims to reduce behavior.
  20. initial data collection which serves as a basis for comparison
  21. a method used to increase the frequency of a target behavior
  22. a procedure used when a learner engages in an incorrect response
  23. the number of times a behavior occurs within a period of time
  24. a behavior that is identified to increase or decrease