no elliots good luck (+40 hp) good team comp more than 3 chances ??? (reroll and your hp doesnt change) weakness 50 save someones life via stunning the killer gun explodes or does nothing land 5 coin flips in a row insane reroll (120+ hp) get one -shot cause of weakness win a round with no deaths fail 5 coin flips in a row milestone 4 skin (killer or survivor) good reroll (100+ hp) miss the killer death by gun bad luck (-25hp) bad reroll (under 70 hp) someone steals an item max stun shoot the killer win lms bad team comp no elliots good luck (+40 hp) good team comp more than 3 chances ??? (reroll and your hp doesnt change) weakness 50 save someones life via stunning the killer gun explodes or does nothing land 5 coin flips in a row insane reroll (120+ hp) get one -shot cause of weakness win a round with no deaths fail 5 coin flips in a row milestone 4 skin (killer or survivor) good reroll (100+ hp) miss the killer death by gun bad luck (-25hp) bad reroll (under 70 hp) someone steals an item max stun shoot the killer win lms bad team comp
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
R-no elliots
E-good luck (+40 hp)
R-good team comp
B-more than 3 chances
B-??? (reroll and your hp doesnt change)
R-weakness 50
R-save someones life via stunning the killer
E-gun explodes or does nothing
B-land 5 coin flips in a row
R-insane reroll (120+ hp)
E-get one
-shot
cause of weakness
B-win a round with no deaths
T-fail 5 coin flips in a row
E-milestone 4 skin (killer or survivor)
E-good reroll (100+ hp)
T-miss the killer
T-death by gun
T-bad luck (-25hp)
E-bad reroll (under 70 hp)
E-someone steals an item
E-max stun
E-shoot the killer
B-win lms
E-bad team comp