win lms gun explodes or does nothing insane reroll (120+ hp) bad reroll (under 70 hp) good reroll (100+ hp) death by gun good luck (+40 hp) get one -shot cause of weakness ??? (reroll and your hp doesnt change) bad team comp more than 3 chances weakness 50 save someones life via stunning the killer good team comp win a round with no deaths shoot the killer land 5 coin flips in a row no elliots milestone 4 skin (killer or survivor) miss the killer someone steals an item max stun bad luck (-25hp) fail 5 coin flips in a row win lms gun explodes or does nothing insane reroll (120+ hp) bad reroll (under 70 hp) good reroll (100+ hp) death by gun good luck (+40 hp) get one -shot cause of weakness ??? (reroll and your hp doesnt change) bad team comp more than 3 chances weakness 50 save someones life via stunning the killer good team comp win a round with no deaths shoot the killer land 5 coin flips in a row no elliots milestone 4 skin (killer or survivor) miss the killer someone steals an item max stun bad luck (-25hp) fail 5 coin flips in a row
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-win lms
E-gun explodes or does nothing
R-insane reroll (120+ hp)
E-bad reroll (under 70 hp)
E-good reroll (100+ hp)
T-death by gun
E-good luck (+40 hp)
E-get one
-shot
cause of weakness
B-??? (reroll and your hp doesnt change)
E-bad team comp
B-more than 3 chances
R-weakness 50
R-save someones life via stunning the killer
R-good team comp
B-win a round with no deaths
E-shoot the killer
B-land 5 coin flips in a row
R-no elliots
E-milestone 4 skin (killer or survivor)
T-miss the killer
E-someone steals an item
E-max stun
T-bad luck (-25hp)
T-fail 5 coin flips in a row