Has Made a 3D Model Has Made a 3D Animation Has Shipped a Game Made a Procedural Material Likes Turtles Developed a Rigging Script Recently Learned What Tech Art Is Been to SIGGRAPH Has Made VFX Developed a Game Engine Tool Made a Water Shader Primarily Uses Blender Has Rigged a Human Is Not a Tech Artist Has Made a Post Process Shader Student pursuing Tech Art Developed a Tool for Maya Has Rigged a Quadruped First Time at GDC! Uses Unreal PCG Participated in a Game Jam Attended a GDC Tech Art Talk Made a Foliage Shader Uses Houdini Has Made a 3D Model Has Made a 3D Animation Has Shipped a Game Made a Procedural Material Likes Turtles Developed a Rigging Script Recently Learned What Tech Art Is Been to SIGGRAPH Has Made VFX Developed a Game Engine Tool Made a Water Shader Primarily Uses Blender Has Rigged a Human Is Not a Tech Artist Has Made a Post Process Shader Student pursuing Tech Art Developed a Tool for Maya Has Rigged a Quadruped First Time at GDC! Uses Unreal PCG Participated in a Game Jam Attended a GDC Tech Art Talk Made a Foliage Shader Uses Houdini
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Has Made a 3D Model
Has Made a 3D Animation
Has Shipped a Game
Made a Procedural Material
Likes Turtles
Developed a Rigging Script
Recently Learned What Tech Art Is
Been to SIGGRAPH
Has Made VFX
Developed a Game Engine Tool
Made a Water Shader
Primarily Uses Blender
Has Rigged a Human
Is Not a Tech Artist
Has Made a Post Process Shader
Student pursuing Tech Art
Developed a Tool for Maya
Has Rigged a Quadruped
First Time at GDC!
Uses Unreal PCG
Participated in a Game Jam
Attended a GDC Tech Art Talk
Made a Foliage Shader
Uses Houdini