Weirdsensorycheck(sniff, lick)"I havedarkvision"ParkourLanguagemix up/misheardwordGoing0 HPPlothookgetsignoredHumantowerFurryjokeForgettingabout anabilityPartysplitsup"You can(certainly)try"FantasyracismPlayerstartssingingNat1SneakylootingGoingin withno planNPC getsditched/ignoredUsingenvironment/random toolOne-shottingenemyShowingoff withskillcheckDeceptioncheckGettingangryabout badrolls"Doesa 20+hit?"PlayinglikeanotherclassQuestionwhich DMwasn'tprepared forOverlyfascinatedfor normalitem"Are werealy thegoodguys?"Nat20'Timetravel'to changeactionExplainingsomethingtwice"MissDM"Performancecheck"Nah,I'd win"Takinghelpaction incombatWeirdsensorycheck(sniff, lick)"I havedarkvision"ParkourLanguagemix up/misheardwordGoing0 HPPlothookgetsignoredHumantowerFurryjokeForgettingabout anabilityPartysplitsup"You can(certainly)try"FantasyracismPlayerstartssingingNat1SneakylootingGoingin withno planNPC getsditched/ignoredUsingenvironment/random toolOne-shottingenemyShowingoff withskillcheckDeceptioncheckGettingangryabout badrolls"Doesa 20+hit?"PlayinglikeanotherclassQuestionwhich DMwasn'tprepared forOverlyfascinatedfor normalitem"Are werealy thegoodguys?"Nat20'Timetravel'to changeactionExplainingsomethingtwice"MissDM"Performancecheck"Nah,I'd win"Takinghelpaction incombat

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Weird sensory check (sniff, lick)
  2. "I have darkvision"
  3. Parkour
  4. Language mix up/ misheard word
  5. Going 0 HP
  6. Plothook gets ignored
  7. Human tower
  8. Furry joke
  9. Forgetting about an ability
  10. Party splits up
  11. "You can (certainly) try"
  12. Fantasy racism
  13. Player starts singing
  14. Nat 1
  15. Sneaky looting
  16. Going in with no plan
  17. NPC gets ditched/ignored
  18. Using environment/ random tool
  19. One-shotting enemy
  20. Showing off with skillcheck
  21. Deception check
  22. Getting angry about bad rolls
  23. "Does a 20+ hit?"
  24. Playing like another class
  25. Question which DM wasn't prepared for
  26. Overly fascinated for normal item
  27. "Are we realy the good guys?"
  28. Nat 20
  29. 'Timetravel' to change action
  30. Explaining something twice
  31. "Miss DM"
  32. Performance check
  33. "Nah, I'd win"
  34. Taking help action in combat