noonboardingcirculardependenciesMOOONSTERclassInappropriatecastsno/uselessdebugcustom/nosourcecontrolNotenoughprivatetoomanyAutorecur->loop->recurstuffnotconstbad network(mult-castinto onrepinto mult-cast)redundantfunctionalitypoornamingnodocumentationpassiveaggressivecommentunsafe useofMoveTemp()overcommentingno forwarddeclarationrandommath withnocommentcomment thatsays code istemp, butmade it tonon tempdivideby 0roll back(¯\_(ツ)_/¯Too manyIfs in asingleblockmemoryleakfunctiontoolongnoonboardingcirculardependenciesMOOONSTERclassInappropriatecastsno/uselessdebugcustom/nosourcecontrolNotenoughprivatetoomanyAutorecur->loop->recurstuffnotconstbad network(mult-castinto onrepinto mult-cast)redundantfunctionalitypoornamingnodocumentationpassiveaggressivecommentunsafe useofMoveTemp()overcommentingno forwarddeclarationrandommath withnocommentcomment thatsays code istemp, butmade it tonon tempdivideby 0roll back(¯\_(ツ)_/¯Too manyIfs in asingleblockmemoryleakfunctiontoolong

Arta New Job - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no onboarding
  2. circular dependencies
  3. MOOONSTER class
  4. Inappropriate casts
  5. no/useless debug
  6. custom/no source control
  7. Not enough private
  8. too many Auto
  9. recur->loop->recur
  10. stuff not const
  11. bad network (mult-cast into onrep into mult-cast)
  12. redundant functionality
  13. poor naming
  14. no documentation
  15. passive aggressive comment
  16. unsafe use of MoveTemp()
  17. over commenting
  18. no forward declaration
  19. random math with no comment
  20. comment that says code is temp, but made it to non temp
  21. divide by 0
  22. roll back (¯\_(ツ)_/¯
  23. Too many Ifs in a single block
  24. memory leak
  25. function too long