noonboardingmemoryleakno forwarddeclarationMOOONSTERclassovercommentingstuffnotconstpoornamingInappropriatecastsno/uselessdebugfunctiontoolongToo manyIfs in asingleblockredundantfunctionalitypassiveaggressivecommentrecur->loop->recurnodocumentationunsafe useofMoveTemp()randommath withnocommentcustom/nosourcecontrolcomment thatsays code istemp, butmade it tonon temptoomanyAutobad network(mult-castinto onrepinto mult-cast)divideby 0roll back(¯\_(ツ)_/¯Notenoughprivatecirculardependenciesnoonboardingmemoryleakno forwarddeclarationMOOONSTERclassovercommentingstuffnotconstpoornamingInappropriatecastsno/uselessdebugfunctiontoolongToo manyIfs in asingleblockredundantfunctionalitypassiveaggressivecommentrecur->loop->recurnodocumentationunsafe useofMoveTemp()randommath withnocommentcustom/nosourcecontrolcomment thatsays code istemp, butmade it tonon temptoomanyAutobad network(mult-castinto onrepinto mult-cast)divideby 0roll back(¯\_(ツ)_/¯Notenoughprivatecirculardependencies

Arta New Job - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. no onboarding
  2. memory leak
  3. no forward declaration
  4. MOOONSTER class
  5. over commenting
  6. stuff not const
  7. poor naming
  8. Inappropriate casts
  9. no/useless debug
  10. function too long
  11. Too many Ifs in a single block
  12. redundant functionality
  13. passive aggressive comment
  14. recur->loop->recur
  15. no documentation
  16. unsafe use of MoveTemp()
  17. random math with no comment
  18. custom/no source control
  19. comment that says code is temp, but made it to non temp
  20. too many Auto
  21. bad network (mult-cast into onrep into mult-cast)
  22. divide by 0
  23. roll back (¯\_(ツ)_/¯
  24. Not enough private
  25. circular dependencies