roll back(¯\_(ツ)_/¯functiontoolongbad network(mult-castinto onrepinto mult-cast)memoryleakunsafe useofMoveTemp()Notenoughprivatecomment thatsays code istemp, butmade it tonon tempno forwarddeclarationno/uselessdebugtoomanyAutoMOOONSTERclassnoonboardingpassiveaggressivecommentredundantfunctionalitycirculardependenciesToo manyIfs in asingleblockInappropriatecastsrecur->loop->recurovercommentingpoornamingdivideby 0randommath withnocommentcustom/nosourcecontrolstuffnotconstnodocumentationroll back(¯\_(ツ)_/¯functiontoolongbad network(mult-castinto onrepinto mult-cast)memoryleakunsafe useofMoveTemp()Notenoughprivatecomment thatsays code istemp, butmade it tonon tempno forwarddeclarationno/uselessdebugtoomanyAutoMOOONSTERclassnoonboardingpassiveaggressivecommentredundantfunctionalitycirculardependenciesToo manyIfs in asingleblockInappropriatecastsrecur->loop->recurovercommentingpoornamingdivideby 0randommath withnocommentcustom/nosourcecontrolstuffnotconstnodocumentation

Arta New Job - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. roll back (¯\_(ツ)_/¯
  2. function too long
  3. bad network (mult-cast into onrep into mult-cast)
  4. memory leak
  5. unsafe use of MoveTemp()
  6. Not enough private
  7. comment that says code is temp, but made it to non temp
  8. no forward declaration
  9. no/useless debug
  10. too many Auto
  11. MOOONSTER class
  12. no onboarding
  13. passive aggressive comment
  14. redundant functionality
  15. circular dependencies
  16. Too many Ifs in a single block
  17. Inappropriate casts
  18. recur->loop->recur
  19. over commenting
  20. poor naming
  21. divide by 0
  22. random math with no comment
  23. custom/no source control
  24. stuff not const
  25. no documentation