redundantfunctionalityMOOONSTERclasspassiveaggressivecommentNotenoughprivateovercommentingcirculardependenciesmemoryleakInappropriatecastsno/uselessdebugcustom/nosourcecontrolpoornamingToo manyIfs in asingleblockcomment thatsays code istemp, butmade it tonon temptoomanyAutobad network(mult-castinto onrepinto mult-cast)recur->loop->recurdivideby 0randommath withnocommentstuffnotconstfunctiontoolongroll back(¯\_(ツ)_/¯no forwarddeclarationnodocumentationunsafe useofMoveTemp()noonboardingredundantfunctionalityMOOONSTERclasspassiveaggressivecommentNotenoughprivateovercommentingcirculardependenciesmemoryleakInappropriatecastsno/uselessdebugcustom/nosourcecontrolpoornamingToo manyIfs in asingleblockcomment thatsays code istemp, butmade it tonon temptoomanyAutobad network(mult-castinto onrepinto mult-cast)recur->loop->recurdivideby 0randommath withnocommentstuffnotconstfunctiontoolongroll back(¯\_(ツ)_/¯no forwarddeclarationnodocumentationunsafe useofMoveTemp()noonboarding

Arta New Job - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. redundant functionality
  2. MOOONSTER class
  3. passive aggressive comment
  4. Not enough private
  5. over commenting
  6. circular dependencies
  7. memory leak
  8. Inappropriate casts
  9. no/useless debug
  10. custom/no source control
  11. poor naming
  12. Too many Ifs in a single block
  13. comment that says code is temp, but made it to non temp
  14. too many Auto
  15. bad network (mult-cast into onrep into mult-cast)
  16. recur->loop->recur
  17. divide by 0
  18. random math with no comment
  19. stuff not const
  20. function too long
  21. roll back (¯\_(ツ)_/¯
  22. no forward declaration
  23. no documentation
  24. unsafe use of MoveTemp()
  25. no onboarding