divideby 0Notenoughprivateroll back(¯\_(ツ)_/¯functiontoolongrecur->loop->recurpoornamingmemoryleakInappropriatecastspassiveaggressivecommentrandommath withnocommentstuffnotconstnodocumentationunsafe useofMoveTemp()comment thatsays code istemp, butmade it tonon tempno/uselessdebugnoonboardingToo manyIfs in asingleblockbad network(mult-castinto onrepinto mult-cast)toomanyAutoovercommentingredundantfunctionalitycustom/nosourcecontrolMOOONSTERclasscirculardependenciesno forwarddeclarationdivideby 0Notenoughprivateroll back(¯\_(ツ)_/¯functiontoolongrecur->loop->recurpoornamingmemoryleakInappropriatecastspassiveaggressivecommentrandommath withnocommentstuffnotconstnodocumentationunsafe useofMoveTemp()comment thatsays code istemp, butmade it tonon tempno/uselessdebugnoonboardingToo manyIfs in asingleblockbad network(mult-castinto onrepinto mult-cast)toomanyAutoovercommentingredundantfunctionalitycustom/nosourcecontrolMOOONSTERclasscirculardependenciesno forwarddeclaration

Arta New Job - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. divide by 0
  2. Not enough private
  3. roll back (¯\_(ツ)_/¯
  4. function too long
  5. recur->loop->recur
  6. poor naming
  7. memory leak
  8. Inappropriate casts
  9. passive aggressive comment
  10. random math with no comment
  11. stuff not const
  12. no documentation
  13. unsafe use of MoveTemp()
  14. comment that says code is temp, but made it to non temp
  15. no/useless debug
  16. no onboarding
  17. Too many Ifs in a single block
  18. bad network (mult-cast into onrep into mult-cast)
  19. too many Auto
  20. over commenting
  21. redundant functionality
  22. custom/no source control
  23. MOOONSTER class
  24. circular dependencies
  25. no forward declaration