Let students choose an assessment Used competency- based learning Gave students voice & choice Allowed flexible seating Designed a hands on learning activity Used an inquiry- based approach Used a learning contract Gave students different ways to show learning Used formative assessment techniques Fostered a growth mindset integrated student interests into lessons Implemented peer teaching Flipped my classroom Used project- based learning Allowed students to work in teams Used a digital tool for student collaboration Let students design a project Had students reflect on their learning Provided self-paced learning Used gamification Encouraged student lead discussions Let students lead a classroom activity Used real- world problems in a lesson Had students create their own learning goals Let students choose an assessment Used competency- based learning Gave students voice & choice Allowed flexible seating Designed a hands on learning activity Used an inquiry- based approach Used a learning contract Gave students different ways to show learning Used formative assessment techniques Fostered a growth mindset integrated student interests into lessons Implemented peer teaching Flipped my classroom Used project- based learning Allowed students to work in teams Used a digital tool for student collaboration Let students design a project Had students reflect on their learning Provided self-paced learning Used gamification Encouraged student lead discussions Let students lead a classroom activity Used real- world problems in a lesson Had students create their own learning goals
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Let students choose an assessment
Used competency-based learning
Gave students voice & choice
Allowed flexible seating
Designed a hands on learning activity
Used an inquiry-based approach
Used a learning contract
Gave students different ways to show learning
Used formative assessment techniques
Fostered a growth mindset
integrated student interests into lessons
Implemented peer teaching
Flipped my classroom
Used project-based learning
Allowed students to work in teams
Used a digital tool for student collaboration
Let students design a project
Had students reflect on their learning
Provided self-paced learning
Used gamification
Encouraged student lead discussions
Let students lead a classroom activity
Used real-world problems in a lesson
Had students create their own learning goals