Letstudentsdesign aprojectDesigneda hands onlearningactivityLet studentslead aclassroomactivityGavestudentsvoice &choiceLetstudentschoose anassessmentUsedformativeassessmenttechniquesUsed real-worldproblemsin a lessonUsedgamificationHadstudentscreate theirown learninggoalsFlippedmyclassroomUsedproject-basedlearningintegratedstudentinterestsinto lessonsHadstudentsreflect ontheir learningProvidedself-pacedlearningEncouragedstudentleaddiscussionsUsed aninquiry-basedapproachGavestudentsdifferentways to showlearningFostereda growthmindsetUsedcompetency-basedlearningAllowedstudentsto work inteamsUsed alearningcontractAllowedflexibleseatingImplementedpeerteachingUsed adigital toolfor studentcollaborationLetstudentsdesign aprojectDesigneda hands onlearningactivityLet studentslead aclassroomactivityGavestudentsvoice &choiceLetstudentschoose anassessmentUsedformativeassessmenttechniquesUsed real-worldproblemsin a lessonUsedgamificationHadstudentscreate theirown learninggoalsFlippedmyclassroomUsedproject-basedlearningintegratedstudentinterestsinto lessonsHadstudentsreflect ontheir learningProvidedself-pacedlearningEncouragedstudentleaddiscussionsUsed aninquiry-basedapproachGavestudentsdifferentways to showlearningFostereda growthmindsetUsedcompetency-basedlearningAllowedstudentsto work inteamsUsed alearningcontractAllowedflexibleseatingImplementedpeerteachingUsed adigital toolfor studentcollaboration

SCL Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Let students design a project
  2. Designed a hands on learning activity
  3. Let students lead a classroom activity
  4. Gave students voice & choice
  5. Let students choose an assessment
  6. Used formative assessment techniques
  7. Used real-world problems in a lesson
  8. Used gamification
  9. Had students create their own learning goals
  10. Flipped my classroom
  11. Used project-based learning
  12. integrated student interests into lessons
  13. Had students reflect on their learning
  14. Provided self-paced learning
  15. Encouraged student lead discussions
  16. Used an inquiry-based approach
  17. Gave students different ways to show learning
  18. Fostered a growth mindset
  19. Used competency-based learning
  20. Allowed students to work in teams
  21. Used a learning contract
  22. Allowed flexible seating
  23. Implemented peer teaching
  24. Used a digital tool for student collaboration