enemy crits on attack Xephalos hurts an ally Myreque member dies PC dies Vanescula says something rude enemy crit miss/fail character deals 30+ damage on a turn character/lore reveal Danny falls asleep rule of cool spell/feature usage sunlight damage PC accomplishes nothing on a turn someone gets charmed explosion PC crit miss/fail someone jumps/falls off roof brave Sir Nimbus runs away Myreque does something awesome PC crits on attack "not sponsored"/"we're getting demonetized" "are we the baddies" Lowerniel dies someone goes thru the portal Dobson avoids combat for 3+ turns enemy crits on attack Xephalos hurts an ally Myreque member dies PC dies Vanescula says something rude enemy crit miss/fail character deals 30+ damage on a turn character/lore reveal Danny falls asleep rule of cool spell/feature usage sunlight damage PC accomplishes nothing on a turn someone gets charmed explosion PC crit miss/fail someone jumps/falls off roof brave Sir Nimbus runs away Myreque does something awesome PC crits on attack "not sponsored"/"we're getting demonetized" "are we the baddies" Lowerniel dies someone goes thru the portal Dobson avoids combat for 3+ turns
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
enemy crits on attack
Xephalos hurts an ally
Myreque member dies
PC dies
Vanescula says something rude
enemy crit miss/fail
character deals 30+ damage on a turn
character/lore reveal
Danny falls asleep
rule of cool spell/feature usage
sunlight damage
PC accomplishes nothing on a turn
someone gets charmed
explosion
PC crit miss/fail
someone jumps/falls off roof
brave Sir Nimbus runs away
Myreque does something awesome
PC crits on attack
"not sponsored"/"we're getting demonetized"
"are we the baddies"
Lowerniel dies
someone goes thru the portal
Dobson avoids combat for 3+ turns