independentvariablecolorsForm aHypothesistop leftcornerDrawConclusionsAnalyzetheResultsy-axissourcesof errrordependentvariableAsk aQuestionDoes theIV affectthe DV?effectcontrolTest theHypothesisaffectIf the IV isincr./decr.,then the DVwill incr./decr.CommunicateResultsacross thelong, topright boxquantitativeresultsconstantThe effectof the IVon the DVhypothesisx-axislinegraphqualitativeresultsindependentvariablecolorsForm aHypothesistop leftcornerDrawConclusionsAnalyzetheResultsy-axissourcesof errrordependentvariableAsk aQuestionDoes theIV affectthe DV?effectcontrolTest theHypothesisaffectIf the IV isincr./decr.,then the DVwill incr./decr.CommunicateResultsacross thelong, topright boxquantitativeresultsconstantThe effectof the IVon the DVhypothesisx-axislinegraphqualitativeresults

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. independent variable
  2. colors
  3. Form a Hypothesis
  4. top left corner
  5. Draw Conclusions
  6. Analyze the Results
  7. y-axis
  8. sources of errror
  9. dependent variable
  10. Ask a Question
  11. Does the IV affect the DV?
  12. effect
  13. control
  14. Test the Hypothesis
  15. affect
  16. If the IV is incr./decr., then the DV will incr./decr.
  17. Communicate Results
  18. across the long, top right box
  19. quantitative results
  20. constant
  21. The effect of the IV on the DV
  22. hypothesis
  23. x-axis
  24. line graph
  25. qualitative results