x-axisIf the IV isincr./decr.,then the DVwill incr./decr.colorsAsk aQuestionaffectThe effectof the IVon the DVAnalyzetheResultseffectlinegraphy-axiscontrolconstantsourcesof errrorDoes theIV affectthe DV?dependentvariablequalitativeresultsCommunicateResultsindependentvariableTest theHypothesisForm aHypothesistop leftcornerDrawConclusionshypothesisquantitativeresultsacross thelong, topright boxx-axisIf the IV isincr./decr.,then the DVwill incr./decr.colorsAsk aQuestionaffectThe effectof the IVon the DVAnalyzetheResultseffectlinegraphy-axiscontrolconstantsourcesof errrorDoes theIV affectthe DV?dependentvariablequalitativeresultsCommunicateResultsindependentvariableTest theHypothesisForm aHypothesistop leftcornerDrawConclusionshypothesisquantitativeresultsacross thelong, topright box

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-axis
  2. If the IV is incr./decr., then the DV will incr./decr.
  3. colors
  4. Ask a Question
  5. affect
  6. The effect of the IV on the DV
  7. Analyze the Results
  8. effect
  9. line graph
  10. y-axis
  11. control
  12. constant
  13. sources of errror
  14. Does the IV affect the DV?
  15. dependent variable
  16. qualitative results
  17. Communicate Results
  18. independent variable
  19. Test the Hypothesis
  20. Form a Hypothesis
  21. top left corner
  22. Draw Conclusions
  23. hypothesis
  24. quantitative results
  25. across the long, top right box