x-axisdependentvariableAsk aQuestionThe effectof the IVon the DVcontrolIf the IV isincr./decr.,then the DVwill incr./decr.linegraphAnalyzetheResultsTest theHypothesisy-axisCommunicateResultsForm aHypothesisacross thelong, topright boxqualitativeresultsindependentvariableaffectDoes theIV affectthe DV?top leftcornercolorsconstantsourcesof errrorDrawConclusionshypothesiseffectquantitativeresultsx-axisdependentvariableAsk aQuestionThe effectof the IVon the DVcontrolIf the IV isincr./decr.,then the DVwill incr./decr.linegraphAnalyzetheResultsTest theHypothesisy-axisCommunicateResultsForm aHypothesisacross thelong, topright boxqualitativeresultsindependentvariableaffectDoes theIV affectthe DV?top leftcornercolorsconstantsourcesof errrorDrawConclusionshypothesiseffectquantitativeresults

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-axis
  2. dependent variable
  3. Ask a Question
  4. The effect of the IV on the DV
  5. control
  6. If the IV is incr./decr., then the DV will incr./decr.
  7. line graph
  8. Analyze the Results
  9. Test the Hypothesis
  10. y-axis
  11. Communicate Results
  12. Form a Hypothesis
  13. across the long, top right box
  14. qualitative results
  15. independent variable
  16. affect
  17. Does the IV affect the DV?
  18. top left corner
  19. colors
  20. constant
  21. sources of errror
  22. Draw Conclusions
  23. hypothesis
  24. effect
  25. quantitative results