quantitativeresultsaffectconstantsourcesof errrory-axisDrawConclusionsqualitativeresultscontrolcolorsThe effectof the IVon the DVCommunicateResultstop leftcornerhypothesisacross thelong, topright boxdependentvariableDoes theIV affectthe DV?If the IV isincr./decr.,then the DVwill incr./decr.independentvariablelinegraphAsk aQuestionTest theHypothesiseffectAnalyzetheResultsx-axisForm aHypothesisquantitativeresultsaffectconstantsourcesof errrory-axisDrawConclusionsqualitativeresultscontrolcolorsThe effectof the IVon the DVCommunicateResultstop leftcornerhypothesisacross thelong, topright boxdependentvariableDoes theIV affectthe DV?If the IV isincr./decr.,then the DVwill incr./decr.independentvariablelinegraphAsk aQuestionTest theHypothesiseffectAnalyzetheResultsx-axisForm aHypothesis

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. quantitative results
  2. affect
  3. constant
  4. sources of errror
  5. y-axis
  6. Draw Conclusions
  7. qualitative results
  8. control
  9. colors
  10. The effect of the IV on the DV
  11. Communicate Results
  12. top left corner
  13. hypothesis
  14. across the long, top right box
  15. dependent variable
  16. Does the IV affect the DV?
  17. If the IV is incr./decr., then the DV will incr./decr.
  18. independent variable
  19. line graph
  20. Ask a Question
  21. Test the Hypothesis
  22. effect
  23. Analyze the Results
  24. x-axis
  25. Form a Hypothesis