DrawConclusionsAsk aQuestiony-axisIf the IV isincr./decr.,then the DVwill incr./decr.affectDoes theIV affectthe DV?colorsindependentvariablecontrolquantitativeresultslinegraphhypothesisCommunicateResultseffectqualitativeresultsx-axissourcesof errrordependentvariableconstantacross thelong, topright boxtop leftcornerAnalyzetheResultsThe effectof the IVon the DVTest theHypothesisForm aHypothesisDrawConclusionsAsk aQuestiony-axisIf the IV isincr./decr.,then the DVwill incr./decr.affectDoes theIV affectthe DV?colorsindependentvariablecontrolquantitativeresultslinegraphhypothesisCommunicateResultseffectqualitativeresultsx-axissourcesof errrordependentvariableconstantacross thelong, topright boxtop leftcornerAnalyzetheResultsThe effectof the IVon the DVTest theHypothesisForm aHypothesis

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw Conclusions
  2. Ask a Question
  3. y-axis
  4. If the IV is incr./decr., then the DV will incr./decr.
  5. affect
  6. Does the IV affect the DV?
  7. colors
  8. independent variable
  9. control
  10. quantitative results
  11. line graph
  12. hypothesis
  13. Communicate Results
  14. effect
  15. qualitative results
  16. x-axis
  17. sources of errror
  18. dependent variable
  19. constant
  20. across the long, top right box
  21. top left corner
  22. Analyze the Results
  23. The effect of the IV on the DV
  24. Test the Hypothesis
  25. Form a Hypothesis