Form aHypothesiseffectaffectconstantDoes theIV affectthe DV?qualitativeresultsdependentvariableCommunicateResultscolorsindependentvariableTest theHypothesisAsk aQuestionsourcesof errrorquantitativeresultsx-axishypothesistop leftcornerlinegraphIf the IV isincr./decr.,then the DVwill incr./decr.across thelong, topright boxThe effectof the IVon the DVAnalyzetheResultsy-axisDrawConclusionscontrolForm aHypothesiseffectaffectconstantDoes theIV affectthe DV?qualitativeresultsdependentvariableCommunicateResultscolorsindependentvariableTest theHypothesisAsk aQuestionsourcesof errrorquantitativeresultsx-axishypothesistop leftcornerlinegraphIf the IV isincr./decr.,then the DVwill incr./decr.across thelong, topright boxThe effectof the IVon the DVAnalyzetheResultsy-axisDrawConclusionscontrol

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Form a Hypothesis
  2. effect
  3. affect
  4. constant
  5. Does the IV affect the DV?
  6. qualitative results
  7. dependent variable
  8. Communicate Results
  9. colors
  10. independent variable
  11. Test the Hypothesis
  12. Ask a Question
  13. sources of errror
  14. quantitative results
  15. x-axis
  16. hypothesis
  17. top left corner
  18. line graph
  19. If the IV is incr./decr., then the DV will incr./decr.
  20. across the long, top right box
  21. The effect of the IV on the DV
  22. Analyze the Results
  23. y-axis
  24. Draw Conclusions
  25. control