independentvariableaffectTest theHypothesislinegraphIf the IV isincr./decr.,then the DVwill incr./decr.sourcesof errrorAnalyzetheResultsdependentvariablex-axisconstantCommunicateResultsqualitativeresultsThe effectof the IVon the DVtop leftcornerAsk aQuestioncontrolDrawConclusionsDoes theIV affectthe DV?colorsquantitativeresultsForm aHypothesisacross thelong, topright boxeffecthypothesisy-axisindependentvariableaffectTest theHypothesislinegraphIf the IV isincr./decr.,then the DVwill incr./decr.sourcesof errrorAnalyzetheResultsdependentvariablex-axisconstantCommunicateResultsqualitativeresultsThe effectof the IVon the DVtop leftcornerAsk aQuestioncontrolDrawConclusionsDoes theIV affectthe DV?colorsquantitativeresultsForm aHypothesisacross thelong, topright boxeffecthypothesisy-axis

Scientific Method Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. independent variable
  2. affect
  3. Test the Hypothesis
  4. line graph
  5. If the IV is incr./decr., then the DV will incr./decr.
  6. sources of errror
  7. Analyze the Results
  8. dependent variable
  9. x-axis
  10. constant
  11. Communicate Results
  12. qualitative results
  13. The effect of the IV on the DV
  14. top left corner
  15. Ask a Question
  16. control
  17. Draw Conclusions
  18. Does the IV affect the DV?
  19. colors
  20. quantitative results
  21. Form a Hypothesis
  22. across the long, top right box
  23. effect
  24. hypothesis
  25. y-axis