all hctowersreworkmore oldeventenemieswaveamountstays thesameharderthancurrenthardcorerewards atower forbeating itneweffectsomebosseshave theirown songsless nonvoidenemiesmapschange asthe wavesgo byhas 3+moregenericwave songsvoidreaverbecomesr15dialoguehas morethan onecharacterhas itsownhiddenwavevoidcastervoidreavercan killtowersslightlymore gemreward1.5m+hpboss2 voidreaversmorevoidifiedenemiesnewconsumableshas its ownmission skinseriesappear afterreleasemapreworksreleasesin late2025all normalgamemodefinal bossesappearall hctowersreworkmore oldeventenemieswaveamountstays thesameharderthancurrenthardcorerewards atower forbeating itneweffectsomebosseshave theirown songsless nonvoidenemiesmapschange asthe wavesgo byhas 3+moregenericwave songsvoidreaverbecomesr15dialoguehas morethan onecharacterhas itsownhiddenwavevoidcastervoidreavercan killtowersslightlymore gemreward1.5m+hpboss2 voidreaversmorevoidifiedenemiesnewconsumableshas its ownmission skinseriesappear afterreleasemapreworksreleasesin late2025all normalgamemodefinal bossesappear

tds hardcore rework - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
G
5
G
6
N
7
G
8
N
9
B
10
I
11
G
12
I
13
O
14
I
15
O
16
I
17
N
18
B
19
I
20
O
21
B
22
O
23
G
24
O
  1. B-all hc towers rework
  2. B-more old event enemies
  3. N-wave amount stays the same
  4. G-harder than current hardcore
  5. G-rewards a tower for beating it
  6. N-new effect
  7. G-some bosses have their own songs
  8. N-less non void enemies
  9. B-maps change as the waves go by
  10. I-has 3+ more generic wave songs
  11. G-void reaver becomes r15
  12. I-dialogue has more than one character
  13. O-has its own hidden wave
  14. I-void caster
  15. O-void reaver can kill towers
  16. I-slightly more gem reward
  17. N-1.5m+ hp boss
  18. B-2 void reavers
  19. I-more voidified enemies
  20. O-new consumables
  21. B-has its own mission skin series appear after release
  22. O-map reworks
  23. G-releases in late 2025
  24. O-all normal gamemode final bosses appear