KBMFloopsreturnHPB hasfasterstartupHFBbuffedHFlosesHKD2Kbuffed5Pbecomes-1Pot Busterstarts upon frame 6SlideheadarmorremovedF.D.Bgets morerecoveryBMF no longerbounces theopponentwhen acting asthe starter.c.Sbecomes+1Potemkinloses 6Hwallbounce5HlosesHKDj.D staysthesame6K startupmomentumrevertedPotgetsWWACH 6H nearwallinstantlytriggers WSHeat Knuckleno longerscales with risc,becomes acommand grab.GarudatriggerswallbounceHPBminimumdamagenerfed.5K losesactive frames,keeps totalframeduration.Potgeneratesless meterfrom specificactionsGarudahurtboxgetsextendedKBMFreceives ahurtboxretractionKBMFloopsreturnHPB hasfasterstartupHFBbuffedHFlosesHKD2Kbuffed5Pbecomes-1Pot Busterstarts upon frame 6SlideheadarmorremovedF.D.Bgets morerecoveryBMF no longerbounces theopponentwhen acting asthe starter.c.Sbecomes+1Potemkinloses 6Hwallbounce5HlosesHKDj.D staysthesame6K startupmomentumrevertedPotgetsWWACH 6H nearwallinstantlytriggers WSHeat Knuckleno longerscales with risc,becomes acommand grab.GarudatriggerswallbounceHPBminimumdamagenerfed.5K losesactive frames,keeps totalframeduration.Potgeneratesless meterfrom specificactionsGarudahurtboxgetsextendedKBMFreceives ahurtboxretraction

Pot changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
I
4
O
5
G
6
I
7
B
8
I
9
N
10
N
11
B
12
N
13
G
14
O
15
O
16
B
17
G
18
O
19
G
20
I
21
B
22
N
23
O
24
B
  1. G-KBMF loops return
  2. I-HPB has faster startup
  3. I-HFB buffed
  4. O-HF loses HKD
  5. G-2K buffed
  6. I-5P becomes -1
  7. B-Pot Buster starts up on frame 6
  8. I-Slidehead armor removed
  9. N-F.D.B gets more recovery
  10. N-BMF no longer bounces the opponent when acting as the starter.
  11. B-c.S becomes +1
  12. N-Potemkin loses 6H wallbounce
  13. G-5H loses HKD
  14. O-j.D stays the same
  15. O-6K startup momentum reverted
  16. B-Pot gets WWA
  17. G-CH 6H near wall instantly triggers WS
  18. O-Heat Knuckle no longer scales with risc, becomes a command grab.
  19. G-Garuda triggers wallbounce
  20. I-HPB minimum damage nerfed.
  21. B-5K loses active frames, keeps total frame duration.
  22. N-Pot generates less meter from specific actions
  23. O-Garuda hurtbox gets extended
  24. B-KBMF receives a hurtbox retraction