Potemkinloses 6HwallbouncePotgetsWWABMF no longerbounces theopponentwhen acting asthe starter.j.D staysthesameKBMFloopsreturnHPB hasfasterstartupc.Sbecomes+1SlideheadarmorremovedHeat Knuckleno longerscales with risc,becomes acommand grab.5HlosesHKD5Pbecomes-1HPBminimumdamagenerfed.CH 6H nearwallinstantlytriggers WSPot Busterstarts upon frame 6HFlosesHKD5K losesactive frames,keeps totalframeduration.Potgeneratesless meterfrom specificactions6K startupmomentumrevertedGarudahurtboxgetsextendedGarudatriggerswallbounce2KbuffedKBMFreceives ahurtboxretractionHFBbuffedF.D.Bgets morerecoveryPotemkinloses 6HwallbouncePotgetsWWABMF no longerbounces theopponentwhen acting asthe starter.j.D staysthesameKBMFloopsreturnHPB hasfasterstartupc.Sbecomes+1SlideheadarmorremovedHeat Knuckleno longerscales with risc,becomes acommand grab.5HlosesHKD5Pbecomes-1HPBminimumdamagenerfed.CH 6H nearwallinstantlytriggers WSPot Busterstarts upon frame 6HFlosesHKD5K losesactive frames,keeps totalframeduration.Potgeneratesless meterfrom specificactions6K startupmomentumrevertedGarudahurtboxgetsextendedGarudatriggerswallbounce2KbuffedKBMFreceives ahurtboxretractionHFBbuffedF.D.Bgets morerecovery

Pot changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
N
4
O
5
G
6
I
7
B
8
I
9
O
10
G
11
I
12
I
13
G
14
B
15
O
16
B
17
N
18
O
19
O
20
G
21
G
22
B
23
I
24
N
  1. N-Potemkin loses 6H wallbounce
  2. B-Pot gets WWA
  3. N-BMF no longer bounces the opponent when acting as the starter.
  4. O-j.D stays the same
  5. G-KBMF loops return
  6. I-HPB has faster startup
  7. B-c.S becomes +1
  8. I-Slidehead armor removed
  9. O-Heat Knuckle no longer scales with risc, becomes a command grab.
  10. G-5H loses HKD
  11. I-5P becomes -1
  12. I-HPB minimum damage nerfed.
  13. G-CH 6H near wall instantly triggers WS
  14. B-Pot Buster starts up on frame 6
  15. O-HF loses HKD
  16. B-5K loses active frames, keeps total frame duration.
  17. N-Pot generates less meter from specific actions
  18. O-6K startup momentum reverted
  19. O-Garuda hurtbox gets extended
  20. G-Garuda triggers wallbounce
  21. G-2K buffed
  22. B-KBMF receives a hurtbox retraction
  23. I-HFB buffed
  24. N-F.D.B gets more recovery