TalkingtoomuchFamiliarwith theroadmapBusinessis opento ideasIgnoreproblemsClarity incommunicationin ADOOvercommittingorunderestimatingChallengingworkenvironmentDifficulty incoordinationNeed torethinkfew waysof workingTickets haveenoughdetail tocommitTestingleft to theend of thesprintNotspeakingupTicketsleft onboard toolongKnowingDefinitionof DoneEffectiveestimationSprintgoalshould bein placeLearningculture isrespectedForgettingTools/DocumentsStretchinggoals tothe sprintCompromise ofquality due toimposeddeadlines,scope andresourcesProblemSolving inDailyScrumPlanningeveryiterationNotpayingattentionBusinessexpectationsare clearTalkingtoomuchFamiliarwith theroadmapBusinessis opento ideasIgnoreproblemsClarity incommunicationin ADOOvercommittingorunderestimatingChallengingworkenvironmentDifficulty incoordinationNeed torethinkfew waysof workingTickets haveenoughdetail tocommitTestingleft to theend of thesprintNotspeakingupTicketsleft onboard toolongKnowingDefinitionof DoneEffectiveestimationSprintgoalshould bein placeLearningculture isrespectedForgettingTools/DocumentsStretchinggoals tothe sprintCompromise ofquality due toimposeddeadlines,scope andresourcesProblemSolving inDailyScrumPlanningeveryiterationNotpayingattentionBusinessexpectationsare clear

Retrospective Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Talking too much
  2. Familiar with the roadmap
  3. Business is open to ideas
  4. Ignore problems
  5. Clarity in communication in ADO
  6. Overcommitting or underestimating
  7. Challenging work environment
  8. Difficulty in coordination
  9. Need to rethink few ways of working
  10. Tickets have enough detail to commit
  11. Testing left to the end of the sprint
  12. Not speaking up
  13. Tickets left on board too long
  14. Knowing Definition of Done
  15. Effective estimation
  16. Sprint goal should be in place
  17. Learning culture is respected
  18. Forgetting Tools/ Documents
  19. Stretching goals to the sprint
  20. Compromise of quality due to imposed deadlines, scope and resources
  21. Problem Solving in Daily Scrum
  22. Planning every iteration
  23. Not paying attention
  24. Business expectations are clear