AirframeUltrareferenceNewflyingenemyARGcontinuesin gameRaindeer-like butgiant flyingwhaleWatcherin Inv'svisualnovelVoidSeaGroovymusicCrabcreatureis enemyThe flyingdesertLoscutreplaces rainRot innewregionsNo Jolly Coopfor Watcher(without modsoverwritingthat)Other utilityadditions (LikeJolly Coop andExpeditions ofDP)New spookyenemy (LikeMiros Birds)We seeanother scug(be it a secretcampaign oran NPC)I tear upat somesceneNew utilityitems (likebubble plantand etc)StartfriendlywithScavsNewIteratorReference tomain gamelands/charactersStealthAbilityUnderground(burrowing)creaturesCycles loremakes uscompletelyrethink all of thecampaignsbeforeWe goofwith thecyclessystemTimeTravelAirframeUltrareferenceNewflyingenemyARGcontinuesin gameRaindeer-like butgiant flyingwhaleWatcherin Inv'svisualnovelVoidSeaGroovymusicCrabcreatureis enemyThe flyingdesertLoscutreplaces rainRot innewregionsNo Jolly Coopfor Watcher(without modsoverwritingthat)Other utilityadditions (LikeJolly Coop andExpeditions ofDP)New spookyenemy (LikeMiros Birds)We seeanother scug(be it a secretcampaign oran NPC)I tear upat somesceneNew utilityitems (likebubble plantand etc)StartfriendlywithScavsNewIteratorReference tomain gamelands/charactersStealthAbilityUnderground(burrowing)creaturesCycles loremakes uscompletelyrethink all of thecampaignsbeforeWe goofwith thecyclessystemTimeTravel

The The The The The WATCHER - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Airframe Ultra reference
  2. New flying enemy
  3. ARG continues in game
  4. Raindeer-like but giant flying whale
  5. Watcher in Inv's visual novel
  6. Void Sea
  7. Groovy music
  8. Crab creature is enemy
  9. The flying desert Loscut replaces rain
  10. Rot in new regions
  11. No Jolly Coop for Watcher (without mods overwriting that)
  12. Other utility additions (Like Jolly Coop and Expeditions of DP)
  13. New spooky enemy (Like Miros Birds)
  14. We see another scug (be it a secret campaign or an NPC)
  15. I tear up at some scene
  16. New utility items (like bubble plant and etc)
  17. Start friendly with Scavs
  18. New Iterator
  19. Reference to main game lands/characters
  20. Stealth Ability
  21. Underground (burrowing) creatures
  22. Cycles lore makes us completely rethink all of the campaigns before
  23. We goof with the cycles system
  24. Time Travel