StartfriendlywithScavsNew spookyenemy (LikeMiros Birds)The flyingdesertLoscutreplaces rainWatcherin Inv'svisualnovelI tear upat somesceneCrabcreatureis enemyAirframeUltrareferenceNo Jolly Coopfor Watcher(without modsoverwritingthat)VoidSeaARGcontinuesin gameWe seeanother scug(be it a secretcampaign oran NPC)TimeTravelUnderground(burrowing)creaturesCycles loremakes uscompletelyrethink all of thecampaignsbeforeRaindeer-like butgiant flyingwhaleNew utilityitems (likebubble plantand etc)Rot innewregionsNewIteratorWe goofwith thecyclessystemStealthAbilityOther utilityadditions (LikeJolly Coop andExpeditions ofDP)Reference tomain gamelands/charactersNewflyingenemyGroovymusicStartfriendlywithScavsNew spookyenemy (LikeMiros Birds)The flyingdesertLoscutreplaces rainWatcherin Inv'svisualnovelI tear upat somesceneCrabcreatureis enemyAirframeUltrareferenceNo Jolly Coopfor Watcher(without modsoverwritingthat)VoidSeaARGcontinuesin gameWe seeanother scug(be it a secretcampaign oran NPC)TimeTravelUnderground(burrowing)creaturesCycles loremakes uscompletelyrethink all of thecampaignsbeforeRaindeer-like butgiant flyingwhaleNew utilityitems (likebubble plantand etc)Rot innewregionsNewIteratorWe goofwith thecyclessystemStealthAbilityOther utilityadditions (LikeJolly Coop andExpeditions ofDP)Reference tomain gamelands/charactersNewflyingenemyGroovymusic

The The The The The WATCHER - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Start friendly with Scavs
  2. New spooky enemy (Like Miros Birds)
  3. The flying desert Loscut replaces rain
  4. Watcher in Inv's visual novel
  5. I tear up at some scene
  6. Crab creature is enemy
  7. Airframe Ultra reference
  8. No Jolly Coop for Watcher (without mods overwriting that)
  9. Void Sea
  10. ARG continues in game
  11. We see another scug (be it a secret campaign or an NPC)
  12. Time Travel
  13. Underground (burrowing) creatures
  14. Cycles lore makes us completely rethink all of the campaigns before
  15. Raindeer-like but giant flying whale
  16. New utility items (like bubble plant and etc)
  17. Rot in new regions
  18. New Iterator
  19. We goof with the cycles system
  20. Stealth Ability
  21. Other utility additions (Like Jolly Coop and Expeditions of DP)
  22. Reference to main game lands/characters
  23. New flying enemy
  24. Groovy music