DRGplayersmadMNK canstartcombat withfull nadis~1%buffmudrareworkArcaneCircleincreasedto 5%Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)KaitenMurderv2RPRplayersmadAt leastone meleeisunchangedPCT stillstrongerthan mostmeleeNoxiousGnashreturnsa GCD hasits recasttimeadjustedVPRplayersmadHiganbanais nolonger aDoTSAMplayersmadChaoticSpring dotremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoNINplayersmadBunshinninki costremovedDeath'sDesignremovedjobidentityaxedanatmanreturnsa 90s CDis changedto 60s or120sVipermeditatea DRGjump getsshaftedMNKplayersmad100+Potency to a"finisher"(eg. Hyosho)Iaijutsucast timeremovedRPR isn'tgaugenegativeanymoreDRGplayersmadMNK canstartcombat withfull nadis~1%buffmudrareworkArcaneCircleincreasedto 5%Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)KaitenMurderv2RPRplayersmadAt leastone meleeisunchangedPCT stillstrongerthan mostmeleeNoxiousGnashreturnsa GCD hasits recasttimeadjustedVPRplayersmadHiganbanais nolonger aDoTSAMplayersmadChaoticSpring dotremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoNINplayersmadBunshinninki costremovedDeath'sDesignremovedjobidentityaxedanatmanreturnsa 90s CDis changedto 60s or120sVipermeditatea DRGjump getsshaftedMNKplayersmad100+Potency to a"finisher"(eg. Hyosho)Iaijutsucast timeremovedRPR isn'tgaugenegativeanymore

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DRG players mad
  2. MNK can start combat with full nadis
  3. ~1% buff
  4. mudra rework
  5. Arcane Circle increased to 5%
  6. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  7. Kaiten Murder v2
  8. RPR players mad
  9. At least one melee is unchanged
  10. PCT still stronger than most melee
  11. Noxious Gnash returns
  12. a GCD has its recast time adjusted
  13. VPR players mad
  14. Higanbana is no longer a DoT
  15. SAM players mad
  16. Chaotic Spring dot removed
  17. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  18. NIN players mad
  19. Bunshin ninki cost removed
  20. Death's Design removed
  21. job identity axed
  22. anatman returns
  23. a 90s CD is changed to 60s or 120s
  24. Viper meditate
  25. a DRG jump gets shafted
  26. MNK players mad
  27. 100+ Potency to a "finisher" (eg. Hyosho)
  28. Iaijutsu cast time removed
  29. RPR isn't gauge negative anymore