DRGplayersmadIaijutsucast timeremovedPCT stillstrongerthan mostmeleeVPRplayersmadVipermeditatea 90s CDis changedto 60s or120sNINplayersmadRPR isn'tgaugenegativeanymoreBunshinninki costremovedKaitenMurderv2MNK canstartcombat withfull nadisa GCD hasits recasttimeadjustedHiganbanais nolonger aDoTmudrarework100+Potency to a"finisher"(eg. Hyosho)SAMplayersmadMNKplayersmadanatmanreturnsDeath'sDesignremovedRPRplayersmadAt leastone meleeisunchangedNoxiousGnashreturnsa DRGjump getsshaftedDokumori nolonger givesninki, grantsfree use ofZesho Meppo~1%buffPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)jobidentityaxedArcaneCircleincreasedto 5%ChaoticSpring dotremovedDRGplayersmadIaijutsucast timeremovedPCT stillstrongerthan mostmeleeVPRplayersmadVipermeditatea 90s CDis changedto 60s or120sNINplayersmadRPR isn'tgaugenegativeanymoreBunshinninki costremovedKaitenMurderv2MNK canstartcombat withfull nadisa GCD hasits recasttimeadjustedHiganbanais nolonger aDoTmudrarework100+Potency to a"finisher"(eg. Hyosho)SAMplayersmadMNKplayersmadanatmanreturnsDeath'sDesignremovedRPRplayersmadAt leastone meleeisunchangedNoxiousGnashreturnsa DRGjump getsshaftedDokumori nolonger givesninki, grantsfree use ofZesho Meppo~1%buffPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)jobidentityaxedArcaneCircleincreasedto 5%ChaoticSpring dotremoved

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. DRG players mad
  2. Iaijutsu cast time removed
  3. PCT still stronger than most melee
  4. VPR players mad
  5. Viper meditate
  6. a 90s CD is changed to 60s or 120s
  7. NIN players mad
  8. RPR isn't gauge negative anymore
  9. Bunshin ninki cost removed
  10. Kaiten Murder v2
  11. MNK can start combat with full nadis
  12. a GCD has its recast time adjusted
  13. Higanbana is no longer a DoT
  14. mudra rework
  15. 100+ Potency to a "finisher" (eg. Hyosho)
  16. SAM players mad
  17. MNK players mad
  18. anatman returns
  19. Death's Design removed
  20. RPR players mad
  21. At least one melee is unchanged
  22. Noxious Gnash returns
  23. a DRG jump gets shafted
  24. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  25. ~1% buff
  26. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  27. job identity axed
  28. Arcane Circle increased to 5%
  29. Chaotic Spring dot removed