PCT stillstrongerthan mostmeleeBunshinninki costremovedSAMplayersmadjobidentityaxedMNKplayersmadAt leastone meleeisunchangedNINplayersmadPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)a DRGjump getsshafted~1%buffa 90s CDis changedto 60s or120sa GCD hasits recasttimeadjustedVPRplayersmadIaijutsucast timeremoved100+Potency to a"finisher"(eg. Hyosho)RPRplayersmadHiganbanais nolonger aDoTanatmanreturnsNoxiousGnashreturnsDokumori nolonger givesninki, grantsfree use ofZesho MeppoRPR isn'tgaugenegativeanymoreDRGplayersmadChaoticSpring dotremovedDeath'sDesignremovedArcaneCircleincreasedto 5%mudrareworkVipermeditateMNK canstartcombat withfull nadisKaitenMurderv2PCT stillstrongerthan mostmeleeBunshinninki costremovedSAMplayersmadjobidentityaxedMNKplayersmadAt leastone meleeisunchangedNINplayersmadPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)a DRGjump getsshafted~1%buffa 90s CDis changedto 60s or120sa GCD hasits recasttimeadjustedVPRplayersmadIaijutsucast timeremoved100+Potency to a"finisher"(eg. Hyosho)RPRplayersmadHiganbanais nolonger aDoTanatmanreturnsNoxiousGnashreturnsDokumori nolonger givesninki, grantsfree use ofZesho MeppoRPR isn'tgaugenegativeanymoreDRGplayersmadChaoticSpring dotremovedDeath'sDesignremovedArcaneCircleincreasedto 5%mudrareworkVipermeditateMNK canstartcombat withfull nadisKaitenMurderv2

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PCT still stronger than most melee
  2. Bunshin ninki cost removed
  3. SAM players mad
  4. job identity axed
  5. MNK players mad
  6. At least one melee is unchanged
  7. NIN players mad
  8. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  9. a DRG jump gets shafted
  10. ~1% buff
  11. a 90s CD is changed to 60s or 120s
  12. a GCD has its recast time adjusted
  13. VPR players mad
  14. Iaijutsu cast time removed
  15. 100+ Potency to a "finisher" (eg. Hyosho)
  16. RPR players mad
  17. Higanbana is no longer a DoT
  18. anatman returns
  19. Noxious Gnash returns
  20. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  21. RPR isn't gauge negative anymore
  22. DRG players mad
  23. Chaotic Spring dot removed
  24. Death's Design removed
  25. Arcane Circle increased to 5%
  26. mudra rework
  27. Viper meditate
  28. MNK can start combat with full nadis
  29. Kaiten Murder v2