VipermeditateAt leastone meleeisunchangedjobidentityaxed100+Potency to a"finisher"(eg. Hyosho)SAMplayersmadRPRplayersmadRPR isn'tgaugenegativeanymoreNINplayersmadNoxiousGnashreturnsChaoticSpring dotremovedVPRplayersmad~1%buffPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)KaitenMurderv2Higanbanais nolonger aDoTa GCD hasits recasttimeadjustedIaijutsucast timeremovedPCT stillstrongerthan mostmeleeDRGplayersmadDeath'sDesignremovedMNK canstartcombat withfull nadisa 90s CDis changedto 60s or120sBunshinninki costremovedMNKplayersmadDokumori nolonger givesninki, grantsfree use ofZesho MeppoArcaneCircleincreasedto 5%anatmanreturnsa DRGjump getsshaftedmudrareworkVipermeditateAt leastone meleeisunchangedjobidentityaxed100+Potency to a"finisher"(eg. Hyosho)SAMplayersmadRPRplayersmadRPR isn'tgaugenegativeanymoreNINplayersmadNoxiousGnashreturnsChaoticSpring dotremovedVPRplayersmad~1%buffPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)KaitenMurderv2Higanbanais nolonger aDoTa GCD hasits recasttimeadjustedIaijutsucast timeremovedPCT stillstrongerthan mostmeleeDRGplayersmadDeath'sDesignremovedMNK canstartcombat withfull nadisa 90s CDis changedto 60s or120sBunshinninki costremovedMNKplayersmadDokumori nolonger givesninki, grantsfree use ofZesho MeppoArcaneCircleincreasedto 5%anatmanreturnsa DRGjump getsshaftedmudrarework

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Viper meditate
  2. At least one melee is unchanged
  3. job identity axed
  4. 100+ Potency to a "finisher" (eg. Hyosho)
  5. SAM players mad
  6. RPR players mad
  7. RPR isn't gauge negative anymore
  8. NIN players mad
  9. Noxious Gnash returns
  10. Chaotic Spring dot removed
  11. VPR players mad
  12. ~1% buff
  13. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  14. Kaiten Murder v2
  15. Higanbana is no longer a DoT
  16. a GCD has its recast time adjusted
  17. Iaijutsu cast time removed
  18. PCT still stronger than most melee
  19. DRG players mad
  20. Death's Design removed
  21. MNK can start combat with full nadis
  22. a 90s CD is changed to 60s or 120s
  23. Bunshin ninki cost removed
  24. MNK players mad
  25. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  26. Arcane Circle increased to 5%
  27. anatman returns
  28. a DRG jump gets shafted
  29. mudra rework