MNKplayersmad~1%buffanatmanreturnsVPRplayersmada 90s CDis changedto 60s or120sNoxiousGnashreturnsa DRGjump getsshaftedDRGplayersmadNINplayersmada GCD hasits recasttimeadjustedRPRplayersmadBunshinninki costremoved100+Potency to a"finisher"(eg. Hyosho)Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)mudrareworkHiganbanais nolonger aDoTPCT stillstrongerthan mostmeleeMNK canstartcombat withfull nadisChaoticSpring dotremovedRPR isn'tgaugenegativeanymorejobidentityaxedSAMplayersmadKaitenMurderv2At leastone meleeisunchangedArcaneCircleincreasedto 5%Death'sDesignremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoIaijutsucast timeremovedVipermeditateMNKplayersmad~1%buffanatmanreturnsVPRplayersmada 90s CDis changedto 60s or120sNoxiousGnashreturnsa DRGjump getsshaftedDRGplayersmadNINplayersmada GCD hasits recasttimeadjustedRPRplayersmadBunshinninki costremoved100+Potency to a"finisher"(eg. Hyosho)Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)mudrareworkHiganbanais nolonger aDoTPCT stillstrongerthan mostmeleeMNK canstartcombat withfull nadisChaoticSpring dotremovedRPR isn'tgaugenegativeanymorejobidentityaxedSAMplayersmadKaitenMurderv2At leastone meleeisunchangedArcaneCircleincreasedto 5%Death'sDesignremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoIaijutsucast timeremovedVipermeditate

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MNK players mad
  2. ~1% buff
  3. anatman returns
  4. VPR players mad
  5. a 90s CD is changed to 60s or 120s
  6. Noxious Gnash returns
  7. a DRG jump gets shafted
  8. DRG players mad
  9. NIN players mad
  10. a GCD has its recast time adjusted
  11. RPR players mad
  12. Bunshin ninki cost removed
  13. 100+ Potency to a "finisher" (eg. Hyosho)
  14. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  15. mudra rework
  16. Higanbana is no longer a DoT
  17. PCT still stronger than most melee
  18. MNK can start combat with full nadis
  19. Chaotic Spring dot removed
  20. RPR isn't gauge negative anymore
  21. job identity axed
  22. SAM players mad
  23. Kaiten Murder v2
  24. At least one melee is unchanged
  25. Arcane Circle increased to 5%
  26. Death's Design removed
  27. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  28. Iaijutsu cast time removed
  29. Viper meditate