ArcaneCircleincreasedto 5%Higanbanais nolonger aDoTa DRGjump getsshaftedNINplayersmadDRGplayersmadVipermeditateMNKplayersmadDokumori nolonger givesninki, grantsfree use ofZesho MeppoVPRplayersmadAt leastone meleeisunchangedmudrareworkjobidentityaxedChaoticSpring dotremovedRPR isn'tgaugenegativeanymoreSAMplayersmadRPRplayersmadIaijutsucast timeremovedPCT stillstrongerthan mostmeleePotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)a GCD hasits recasttimeadjustedDeath'sDesignremoveda 90s CDis changedto 60s or120sKaitenMurderv2anatmanreturnsBunshinninki costremovedMNK canstartcombat withfull nadis100+Potency to a"finisher"(eg. Hyosho)NoxiousGnashreturns~1%buffArcaneCircleincreasedto 5%Higanbanais nolonger aDoTa DRGjump getsshaftedNINplayersmadDRGplayersmadVipermeditateMNKplayersmadDokumori nolonger givesninki, grantsfree use ofZesho MeppoVPRplayersmadAt leastone meleeisunchangedmudrareworkjobidentityaxedChaoticSpring dotremovedRPR isn'tgaugenegativeanymoreSAMplayersmadRPRplayersmadIaijutsucast timeremovedPCT stillstrongerthan mostmeleePotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)a GCD hasits recasttimeadjustedDeath'sDesignremoveda 90s CDis changedto 60s or120sKaitenMurderv2anatmanreturnsBunshinninki costremovedMNK canstartcombat withfull nadis100+Potency to a"finisher"(eg. Hyosho)NoxiousGnashreturns~1%buff

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Arcane Circle increased to 5%
  2. Higanbana is no longer a DoT
  3. a DRG jump gets shafted
  4. NIN players mad
  5. DRG players mad
  6. Viper meditate
  7. MNK players mad
  8. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  9. VPR players mad
  10. At least one melee is unchanged
  11. mudra rework
  12. job identity axed
  13. Chaotic Spring dot removed
  14. RPR isn't gauge negative anymore
  15. SAM players mad
  16. RPR players mad
  17. Iaijutsu cast time removed
  18. PCT still stronger than most melee
  19. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  20. a GCD has its recast time adjusted
  21. Death's Design removed
  22. a 90s CD is changed to 60s or 120s
  23. Kaiten Murder v2
  24. anatman returns
  25. Bunshin ninki cost removed
  26. MNK can start combat with full nadis
  27. 100+ Potency to a "finisher" (eg. Hyosho)
  28. Noxious Gnash returns
  29. ~1% buff