Iaijutsucast timeremoveda DRGjump getsshaftedRPR isn'tgaugenegativeanymoreSAMplayersmada 90s CDis changedto 60s or120sChaoticSpring dotremovedKaitenMurderv2Bunshinninki costremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoVPRplayersmadVipermeditatemudrareworkDeath'sDesignremovedArcaneCircleincreasedto 5%Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)RPRplayersmada GCD hasits recasttimeadjustedHiganbanais nolonger aDoT~1%buffPCT stillstrongerthan mostmeleeNINplayersmad100+Potency to a"finisher"(eg. Hyosho)At leastone meleeisunchangedanatmanreturnsNoxiousGnashreturnsMNKplayersmadMNK canstartcombat withfull nadisDRGplayersmadjobidentityaxedIaijutsucast timeremoveda DRGjump getsshaftedRPR isn'tgaugenegativeanymoreSAMplayersmada 90s CDis changedto 60s or120sChaoticSpring dotremovedKaitenMurderv2Bunshinninki costremovedDokumori nolonger givesninki, grantsfree use ofZesho MeppoVPRplayersmadVipermeditatemudrareworkDeath'sDesignremovedArcaneCircleincreasedto 5%Potencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)RPRplayersmada GCD hasits recasttimeadjustedHiganbanais nolonger aDoT~1%buffPCT stillstrongerthan mostmeleeNINplayersmad100+Potency to a"finisher"(eg. Hyosho)At leastone meleeisunchangedanatmanreturnsNoxiousGnashreturnsMNKplayersmadMNK canstartcombat withfull nadisDRGplayersmadjobidentityaxed

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Iaijutsu cast time removed
  2. a DRG jump gets shafted
  3. RPR isn't gauge negative anymore
  4. SAM players mad
  5. a 90s CD is changed to 60s or 120s
  6. Chaotic Spring dot removed
  7. Kaiten Murder v2
  8. Bunshin ninki cost removed
  9. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  10. VPR players mad
  11. Viper meditate
  12. mudra rework
  13. Death's Design removed
  14. Arcane Circle increased to 5%
  15. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  16. RPR players mad
  17. a GCD has its recast time adjusted
  18. Higanbana is no longer a DoT
  19. ~1% buff
  20. PCT still stronger than most melee
  21. NIN players mad
  22. 100+ Potency to a "finisher" (eg. Hyosho)
  23. At least one melee is unchanged
  24. anatman returns
  25. Noxious Gnash returns
  26. MNK players mad
  27. MNK can start combat with full nadis
  28. DRG players mad
  29. job identity axed