PCT stillstrongerthan mostmelee100+Potency to a"finisher"(eg. Hyosho)a GCD hasits recasttimeadjustedmudrareworkNoxiousGnashreturnsRPR isn'tgaugenegativeanymoreDeath'sDesignremovedanatmanreturnsArcaneCircleincreasedto 5%VipermeditateRPRplayersmadChaoticSpring dotremovedDokumori nolonger givesninki, grantsfree use ofZesho Meppoa 90s CDis changedto 60s or120sa DRGjump getsshaftedSAMplayersmad~1%buffMNK canstartcombat withfull nadisAt leastone meleeisunchangedIaijutsucast timeremovedPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)NINplayersmadVPRplayersmadMNKplayersmadDRGplayersmadjobidentityaxedBunshinninki costremovedHiganbanais nolonger aDoTKaitenMurderv2PCT stillstrongerthan mostmelee100+Potency to a"finisher"(eg. Hyosho)a GCD hasits recasttimeadjustedmudrareworkNoxiousGnashreturnsRPR isn'tgaugenegativeanymoreDeath'sDesignremovedanatmanreturnsArcaneCircleincreasedto 5%VipermeditateRPRplayersmadChaoticSpring dotremovedDokumori nolonger givesninki, grantsfree use ofZesho Meppoa 90s CDis changedto 60s or120sa DRGjump getsshaftedSAMplayersmad~1%buffMNK canstartcombat withfull nadisAt leastone meleeisunchangedIaijutsucast timeremovedPotencychanges causeAOE prio tochange (goingfrom gain on 3to gain on 2, etc)NINplayersmadVPRplayersmadMNKplayersmadDRGplayersmadjobidentityaxedBunshinninki costremovedHiganbanais nolonger aDoTKaitenMurderv2

Patch 7.2 changes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PCT still stronger than most melee
  2. 100+ Potency to a "finisher" (eg. Hyosho)
  3. a GCD has its recast time adjusted
  4. mudra rework
  5. Noxious Gnash returns
  6. RPR isn't gauge negative anymore
  7. Death's Design removed
  8. anatman returns
  9. Arcane Circle increased to 5%
  10. Viper meditate
  11. RPR players mad
  12. Chaotic Spring dot removed
  13. Dokumori no longer gives ninki, grants free use of Zesho Meppo
  14. a 90s CD is changed to 60s or 120s
  15. a DRG jump gets shafted
  16. SAM players mad
  17. ~1% buff
  18. MNK can start combat with full nadis
  19. At least one melee is unchanged
  20. Iaijutsu cast time removed
  21. Potency changes cause AOE prio to change (going from gain on 3 to gain on 2, etc)
  22. NIN players mad
  23. VPR players mad
  24. MNK players mad
  25. DRG players mad
  26. job identity axed
  27. Bunshin ninki cost removed
  28. Higanbana is no longer a DoT
  29. Kaiten Murder v2