High-Five Reinforcement Classroom Rules Reinforce Following Directions First- Then Visuals "I Feel" Statements Teach Self- Regulation Techniques Positive Peer Modeling Offering Choices Social Stories Teaching Friendship Skills Positive Descriptive Feedback Nonverbal Cues Daily Check-In/ Check-Out System Visual Cues for Expectations Transition Warnings Empathy Training Behavior Support Plan Movement Breaks Home-School Collaboration Modeling Emotion Words Teach Problem- Solving Classroom Routines Peer Buddy System Reduce Environmental Stimulation Visual Schedule Calm- Down Corner Classroom Jobs Offer Breaks Personalized Token System High-Five Reinforcement Classroom Rules Reinforce Following Directions First- Then Visuals "I Feel" Statements Teach Self- Regulation Techniques Positive Peer Modeling Offering Choices Social Stories Teaching Friendship Skills Positive Descriptive Feedback Nonverbal Cues Daily Check-In/ Check-Out System Visual Cues for Expectations Transition Warnings Empathy Training Behavior Support Plan Movement Breaks Home-School Collaboration Modeling Emotion Words Teach Problem- Solving Classroom Routines Peer Buddy System Reduce Environmental Stimulation Visual Schedule Calm- Down Corner Classroom Jobs Offer Breaks Personalized Token System
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
High-Five Reinforcement
Classroom Rules
Reinforce Following Directions
First-Then Visuals
"I Feel" Statements
Teach Self-Regulation Techniques
Positive Peer Modeling
Offering Choices
Social Stories
Teaching Friendship Skills
Positive Descriptive Feedback
Nonverbal Cues
Daily Check-In/ Check-Out System
Visual Cues for Expectations
Transition Warnings
Empathy Training
Behavior Support Plan
Movement Breaks
Home-School Collaboration
Modeling Emotion Words
Teach Problem- Solving
Classroom Routines
Peer Buddy System
Reduce Environmental Stimulation
Visual Schedule
Calm-Down Corner
Classroom Jobs
Offer Breaks
Personalized Token System