Classroom Jobs Offer Breaks Classroom Routines Calm- Down Corner "I Feel" Statements Transition Warnings Home-School Collaboration Teach Problem- Solving Daily Check-In/ Check-Out System Classroom Rules Reinforce Following Directions Movement Breaks Reduce Environmental Stimulation Social Stories Nonverbal Cues Empathy Training High-Five Reinforcement Teach Self- Regulation Techniques Offering Choices Visual Schedule Personalized Token System Positive Descriptive Feedback Peer Buddy System Teaching Friendship Skills Modeling Emotion Words First- Then Visuals Positive Peer Modeling Behavior Support Plan Visual Cues for Expectations Classroom Jobs Offer Breaks Classroom Routines Calm- Down Corner "I Feel" Statements Transition Warnings Home-School Collaboration Teach Problem- Solving Daily Check-In/ Check-Out System Classroom Rules Reinforce Following Directions Movement Breaks Reduce Environmental Stimulation Social Stories Nonverbal Cues Empathy Training High-Five Reinforcement Teach Self- Regulation Techniques Offering Choices Visual Schedule Personalized Token System Positive Descriptive Feedback Peer Buddy System Teaching Friendship Skills Modeling Emotion Words First- Then Visuals Positive Peer Modeling Behavior Support Plan Visual Cues for Expectations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Classroom Jobs
Offer Breaks
Classroom Routines
Calm-Down Corner
"I Feel" Statements
Transition Warnings
Home-School Collaboration
Teach Problem- Solving
Daily Check-In/ Check-Out System
Classroom Rules
Reinforce Following Directions
Movement Breaks
Reduce Environmental Stimulation
Social Stories
Nonverbal Cues
Empathy Training
High-Five Reinforcement
Teach Self-Regulation Techniques
Offering Choices
Visual Schedule
Personalized Token System
Positive Descriptive Feedback
Peer Buddy System
Teaching Friendship Skills
Modeling Emotion Words
First-Then Visuals
Positive Peer Modeling
Behavior Support Plan
Visual Cues for Expectations