ClassroomJobsOfferBreaksClassroomRoutinesCalm-DownCorner"I Feel"StatementsTransitionWarningsHome-SchoolCollaborationTeachProblem-SolvingDailyCheck-In/Check-OutSystemClassroomRulesReinforceFollowingDirectionsMovementBreaksReduceEnvironmentalStimulationSocialStoriesNonverbalCuesEmpathyTrainingHigh-FiveReinforcementTeach Self-RegulationTechniquesOfferingChoicesVisualSchedulePersonalizedTokenSystemPositiveDescriptiveFeedbackPeerBuddySystemTeachingFriendshipSkillsModelingEmotionWordsFirst-ThenVisualsPositivePeerModelingBehaviorSupportPlanVisual CuesforExpectationsClassroomJobsOfferBreaksClassroomRoutinesCalm-DownCorner"I Feel"StatementsTransitionWarningsHome-SchoolCollaborationTeachProblem-SolvingDailyCheck-In/Check-OutSystemClassroomRulesReinforceFollowingDirectionsMovementBreaksReduceEnvironmentalStimulationSocialStoriesNonverbalCuesEmpathyTrainingHigh-FiveReinforcementTeach Self-RegulationTechniquesOfferingChoicesVisualSchedulePersonalizedTokenSystemPositiveDescriptiveFeedbackPeerBuddySystemTeachingFriendshipSkillsModelingEmotionWordsFirst-ThenVisualsPositivePeerModelingBehaviorSupportPlanVisual CuesforExpectations

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Classroom Jobs
  2. Offer Breaks
  3. Classroom Routines
  4. Calm-Down Corner
  5. "I Feel" Statements
  6. Transition Warnings
  7. Home-School Collaboration
  8. Teach Problem- Solving
  9. Daily Check-In/ Check-Out System
  10. Classroom Rules
  11. Reinforce Following Directions
  12. Movement Breaks
  13. Reduce Environmental Stimulation
  14. Social Stories
  15. Nonverbal Cues
  16. Empathy Training
  17. High-Five Reinforcement
  18. Teach Self-Regulation Techniques
  19. Offering Choices
  20. Visual Schedule
  21. Personalized Token System
  22. Positive Descriptive Feedback
  23. Peer Buddy System
  24. Teaching Friendship Skills
  25. Modeling Emotion Words
  26. First-Then Visuals
  27. Positive Peer Modeling
  28. Behavior Support Plan
  29. Visual Cues for Expectations