Decal Depth of Field Panning Normals Emissive Terrain Blending Volumetric Fog Fuzzy Shading Anisotropy Reflections Flipbook Outline Bloom Distortion or Refraction Panning Texture Noise Erosion Height Fog Screenspace Vignette Screenspace UVs Panning Color Soft Blending Ambient Occlusion Flow map Fresnel Color Depth Fog Iridescence Fresnel Alpha Sine Animation God Ray Vertex Deformation Stencil Effects Decal Depth of Field Panning Normals Emissive Terrain Blending Volumetric Fog Fuzzy Shading Anisotropy Reflections Flipbook Outline Bloom Distortion or Refraction Panning Texture Noise Erosion Height Fog Screenspace Vignette Screenspace UVs Panning Color Soft Blending Ambient Occlusion Flow map Fresnel Color Depth Fog Iridescence Fresnel Alpha Sine Animation God Ray Vertex Deformation Stencil Effects
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Decal
Depth of Field
Panning Normals
Emissive
Terrain Blending
Volumetric Fog
Fuzzy Shading
Anisotropy
Reflections
Flipbook
Outline
Bloom
Distortion or Refraction
Panning Texture Noise
Erosion
Height Fog
Screenspace Vignette
Screenspace UVs
Panning Color
Soft Blending
Ambient Occlusion
Flow map
Fresnel Color
Depth Fog
Iridescence
Fresnel Alpha
Sine Animation
God Ray
Vertex Deformation
Stencil Effects