AlliterationShiftin timePersonificationOxymoronDialoguePatheticFallacyCyclicalnarrativeSemanticfieldZoomorphismListingHyperboleChangein focusOnomatopoeiaSimileIdiomRepetitionAlliterationShiftin timePersonificationOxymoronDialoguePatheticFallacyCyclicalnarrativeSemanticfieldZoomorphismListingHyperboleChangein focusOnomatopoeiaSimileIdiomRepetition

Language & Structure Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Shift in time
  3. Personification
  4. Oxymoron
  5. Dialogue
  6. Pathetic Fallacy
  7. Cyclical narrative
  8. Semantic field
  9. Zoomorphism
  10. Listing
  11. Hyperbole
  12. Change in focus
  13. Onomatopoeia
  14. Simile
  15. Idiom
  16. Repetition