8Checkpoint3 StoryMoonReachLakeKindgom4 Multi-Moons24Moonsin Total3BroodalsCaptainToad inCascade2 NutMoon inWoodedKingdom9 MoonsinWooded8 Moonsin CapKingdom7 MoonsinCascadeKingom8 Moonsin SandKingdom6 UniqueCaptures4 SubAreaMoons4Checkpointin Sand500Coins onScreen1 OutfitDoorMoonWorldPeacein Sand2 LifeUpHeart20WoodedKingomRegionalReachWoodedKingdom5Hats15 CapKingdomRegional2 8-bitSub-AreaMoons8Checkpoint3 StoryMoonReachLakeKindgom4 Multi-Moons24Moonsin Total3BroodalsCaptainToad inCascade2 NutMoon inWoodedKingdom9 MoonsinWooded8 Moonsin CapKingdom7 MoonsinCascadeKingom8 Moonsin SandKingdom6 UniqueCaptures4 SubAreaMoons4Checkpointin Sand500Coins onScreen1 OutfitDoorMoonWorldPeacein Sand2 LifeUpHeart20WoodedKingomRegionalReachWoodedKingdom5Hats15 CapKingdomRegional2 8-bitSub-AreaMoons

Super Mario Odyssey A1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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