Social impact theory Trans- situational strength Fear of missing out Confederate Normative influence Modal Unanimity Group shift Collective Free! Culture Group size Power Addiction Obedience Social connections Groupthink Information access Video game News Media Psychological reactance Downward social comparison Uniqueness Upward social comparison Anti- conformity Role Deviate Deindividuation Status Conformity Group pressure Social influence Slider Social proximity Informational influence Individualist cultures Social comparison Dopamine The need for uniqueness Group Social loafing Social media Legitimacy of the authority figure Advertising Television (TV) Independence Immediacy Collectivist cultures Situational strength Non- conformity Social impact theory Trans- situational strength Fear of missing out Confederate Normative influence Modal Unanimity Group shift Collective Free! Culture Group size Power Addiction Obedience Social connections Groupthink Information access Video game News Media Psychological reactance Downward social comparison Uniqueness Upward social comparison Anti- conformity Role Deviate Deindividuation Status Conformity Group pressure Social influence Slider Social proximity Informational influence Individualist cultures Social comparison Dopamine The need for uniqueness Group Social loafing Social media Legitimacy of the authority figure Advertising Television (TV) Independence Immediacy Collectivist cultures Situational strength Non- conformity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Social impact theory
Trans-situational strength
Fear of missing out
Confederate
Normative influence
Modal
Unanimity
Group shift
Collective
Free!
Culture
Group size
Power
Addiction
Obedience
Social connections
Groupthink
Information access
Video game
News
Media
Psychological reactance
Downward social comparison
Uniqueness
Upward social comparison
Anti-conformity
Role
Deviate
Deindividuation
Status
Conformity
Group pressure
Social influence
Slider
Social proximity
Informational influence
Individualist cultures
Social comparison
Dopamine
The need for uniqueness
Group
Social loafing
Social media
Legitimacy of the authority figure
Advertising
Television (TV)
Independence
Immediacy
Collectivist cultures
Situational strength
Non-conformity