NewsSocialimpacttheoryInformationalinfluenceTelevision(TV)SocialconnectionsImmediacyUpwardsocialcomparisonAddictionModalObedienceGrouppressureSocialloafingSocialcomparisonFear ofmissingoutRoleGroupshiftSituationalstrengthUnanimityGroupConfederateLegitimacyof theauthorityfigureSocialmediaDownwardsocialcomparisonFree!CultureNormativeinfluenceSocialinfluenceMediaGroupthinkVideogameAdvertisingSliderStatusDeviateGroupsizeThe needforuniquenessIndependencePsychologicalreactanceAnti-conformitySocialproximityDopaminePowerNon-conformityUniquenessCollectivistculturesCollectiveConformityDeindividuationTrans-situationalstrengthInformationaccessIndividualistculturesNewsSocialimpacttheoryInformationalinfluenceTelevision(TV)SocialconnectionsImmediacyUpwardsocialcomparisonAddictionModalObedienceGrouppressureSocialloafingSocialcomparisonFear ofmissingoutRoleGroupshiftSituationalstrengthUnanimityGroupConfederateLegitimacyof theauthorityfigureSocialmediaDownwardsocialcomparisonFree!CultureNormativeinfluenceSocialinfluenceMediaGroupthinkVideogameAdvertisingSliderStatusDeviateGroupsizeThe needforuniquenessIndependencePsychologicalreactanceAnti-conformitySocialproximityDopaminePowerNon-conformityUniquenessCollectivistculturesCollectiveConformityDeindividuationTrans-situationalstrengthInformationaccessIndividualistcultures

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. News
  2. Social impact theory
  3. Informational influence
  4. Television (TV)
  5. Social connections
  6. Immediacy
  7. Upward social comparison
  8. Addiction
  9. Modal
  10. Obedience
  11. Group pressure
  12. Social loafing
  13. Social comparison
  14. Fear of missing out
  15. Role
  16. Group shift
  17. Situational strength
  18. Unanimity
  19. Group
  20. Confederate
  21. Legitimacy of the authority figure
  22. Social media
  23. Downward social comparison
  24. Free!
  25. Culture
  26. Normative influence
  27. Social influence
  28. Media
  29. Groupthink
  30. Video game
  31. Advertising
  32. Slider
  33. Status
  34. Deviate
  35. Group size
  36. The need for uniqueness
  37. Independence
  38. Psychological reactance
  39. Anti-conformity
  40. Social proximity
  41. Dopamine
  42. Power
  43. Non-conformity
  44. Uniqueness
  45. Collectivist cultures
  46. Collective
  47. Conformity
  48. Deindividuation
  49. Trans-situational strength
  50. Information access
  51. Individualist cultures