SocialimpacttheoryTrans-situationalstrengthFear ofmissingoutConfederateNormativeinfluenceModalUnanimityGroupshiftCollectiveFree!CultureGroupsizePowerAddictionObedienceSocialconnectionsGroupthinkInformationaccessVideogameNewsMediaPsychologicalreactanceDownwardsocialcomparisonUniquenessUpwardsocialcomparisonAnti-conformityRoleDeviateDeindividuationStatusConformityGrouppressureSocialinfluenceSliderSocialproximityInformationalinfluenceIndividualistculturesSocialcomparisonDopamineThe needforuniquenessGroupSocialloafingSocialmediaLegitimacyof theauthorityfigureAdvertisingTelevision(TV)IndependenceImmediacyCollectivistculturesSituationalstrengthNon-conformitySocialimpacttheoryTrans-situationalstrengthFear ofmissingoutConfederateNormativeinfluenceModalUnanimityGroupshiftCollectiveFree!CultureGroupsizePowerAddictionObedienceSocialconnectionsGroupthinkInformationaccessVideogameNewsMediaPsychologicalreactanceDownwardsocialcomparisonUniquenessUpwardsocialcomparisonAnti-conformityRoleDeviateDeindividuationStatusConformityGrouppressureSocialinfluenceSliderSocialproximityInformationalinfluenceIndividualistculturesSocialcomparisonDopamineThe needforuniquenessGroupSocialloafingSocialmediaLegitimacyof theauthorityfigureAdvertisingTelevision(TV)IndependenceImmediacyCollectivistculturesSituationalstrengthNon-conformity

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Social impact theory
  2. Trans-situational strength
  3. Fear of missing out
  4. Confederate
  5. Normative influence
  6. Modal
  7. Unanimity
  8. Group shift
  9. Collective
  10. Free!
  11. Culture
  12. Group size
  13. Power
  14. Addiction
  15. Obedience
  16. Social connections
  17. Groupthink
  18. Information access
  19. Video game
  20. News
  21. Media
  22. Psychological reactance
  23. Downward social comparison
  24. Uniqueness
  25. Upward social comparison
  26. Anti-conformity
  27. Role
  28. Deviate
  29. Deindividuation
  30. Status
  31. Conformity
  32. Group pressure
  33. Social influence
  34. Slider
  35. Social proximity
  36. Informational influence
  37. Individualist cultures
  38. Social comparison
  39. Dopamine
  40. The need for uniqueness
  41. Group
  42. Social loafing
  43. Social media
  44. Legitimacy of the authority figure
  45. Advertising
  46. Television (TV)
  47. Independence
  48. Immediacy
  49. Collectivist cultures
  50. Situational strength
  51. Non-conformity