Non-conformityCollectiveFear ofmissingoutSituationalstrengthGroupsizeSocialimpacttheoryNewsAnti-conformityDopamineSocialloafingPsychologicalreactanceTelevision(TV)SocialcomparisonUnanimityStatusTrans-situationalstrengthRoleCultureInformationalinfluenceSocialproximityLegitimacyof theauthorityfigureConformityAdvertisingAddictionInformationaccessGroupGroupshiftIndividualistculturesDeindividuationGrouppressureFree!UpwardsocialcomparisonThe needforuniquenessGroupthinkSocialconnectionsCollectivistculturesIndependenceSocialinfluenceDownwardsocialcomparisonImmediacyVideogameUniquenessConfederatePowerModalNormativeinfluenceObedienceMediaDeviateSocialmediaSliderNon-conformityCollectiveFear ofmissingoutSituationalstrengthGroupsizeSocialimpacttheoryNewsAnti-conformityDopamineSocialloafingPsychologicalreactanceTelevision(TV)SocialcomparisonUnanimityStatusTrans-situationalstrengthRoleCultureInformationalinfluenceSocialproximityLegitimacyof theauthorityfigureConformityAdvertisingAddictionInformationaccessGroupGroupshiftIndividualistculturesDeindividuationGrouppressureFree!UpwardsocialcomparisonThe needforuniquenessGroupthinkSocialconnectionsCollectivistculturesIndependenceSocialinfluenceDownwardsocialcomparisonImmediacyVideogameUniquenessConfederatePowerModalNormativeinfluenceObedienceMediaDeviateSocialmediaSlider

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Non-conformity
  2. Collective
  3. Fear of missing out
  4. Situational strength
  5. Group size
  6. Social impact theory
  7. News
  8. Anti-conformity
  9. Dopamine
  10. Social loafing
  11. Psychological reactance
  12. Television (TV)
  13. Social comparison
  14. Unanimity
  15. Status
  16. Trans-situational strength
  17. Role
  18. Culture
  19. Informational influence
  20. Social proximity
  21. Legitimacy of the authority figure
  22. Conformity
  23. Advertising
  24. Addiction
  25. Information access
  26. Group
  27. Group shift
  28. Individualist cultures
  29. Deindividuation
  30. Group pressure
  31. Free!
  32. Upward social comparison
  33. The need for uniqueness
  34. Groupthink
  35. Social connections
  36. Collectivist cultures
  37. Independence
  38. Social influence
  39. Downward social comparison
  40. Immediacy
  41. Video game
  42. Uniqueness
  43. Confederate
  44. Power
  45. Modal
  46. Normative influence
  47. Obedience
  48. Media
  49. Deviate
  50. Social media
  51. Slider