AlliterationIronyLineBreakMainIdeaChronologicalOrderPlotHyperbolePersonificationResolutionContrastAuthor’sMessageFlashbackFreeVerseSpeakerCauseandEffectOnomatopoeiaCompareNonfictionPointof ViewMetaphorInferenceExpositionPairedPassagesConflictFictionRepetitionClimaxSymbolismToneMainCharacterFigurativeLanguageFallingActionSettingImageryOpinionRisingActionImageryPairedPassageComparisonThirdPersonTextEvidenceHyperboleRhymeSchemeSuspenseFirstPersonAuthor’sPurposeDialogueFactProblemandSolutionCentralIdeaSimileEvidenceMoodStanzaThemeGenreTextStructureAlliterationIronyLineBreakMainIdeaChronologicalOrderPlotHyperbolePersonificationResolutionContrastAuthor’sMessageFlashbackFreeVerseSpeakerCauseandEffectOnomatopoeiaCompareNonfictionPointof ViewMetaphorInferenceExpositionPairedPassagesConflictFictionRepetitionClimaxSymbolismToneMainCharacterFigurativeLanguageFallingActionSettingImageryOpinionRisingActionImageryPairedPassageComparisonThirdPersonTextEvidenceHyperboleRhymeSchemeSuspenseFirstPersonAuthor’sPurposeDialogueFactProblemandSolutionCentralIdeaSimileEvidenceMoodStanzaThemeGenreTextStructure

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Irony
  3. Line Break
  4. Main Idea
  5. Chronological Order
  6. Plot
  7. Hyperbole
  8. Personification
  9. Resolution
  10. Contrast
  11. Author’s Message
  12. Flashback
  13. Free Verse
  14. Speaker
  15. Cause and Effect
  16. Onomatopoeia
  17. Compare
  18. Nonfiction
  19. Point of View
  20. Metaphor
  21. Inference
  22. Exposition
  23. Paired Passages
  24. Conflict
  25. Fiction
  26. Repetition
  27. Climax
  28. Symbolism
  29. Tone
  30. Main Character
  31. Figurative Language
  32. Falling Action
  33. Setting
  34. Imagery
  35. Opinion
  36. Rising Action
  37. Imagery
  38. Paired Passage Comparison
  39. Third Person
  40. Text Evidence
  41. Hyperbole
  42. Rhyme Scheme
  43. Suspense
  44. First Person
  45. Author’s Purpose
  46. Dialogue
  47. Fact
  48. Problem and Solution
  49. Central Idea
  50. Simile
  51. Evidence
  52. Mood
  53. Stanza
  54. Theme
  55. Genre
  56. Text Structure