ClimaxImageryRepetitionNonfictionComparePersonificationPairedPassageComparisonExpositionMainCharacterOnomatopoeiaEvidenceLineBreakCauseandEffectAlliterationRhymeSchemeHyperboleFreeVerseMetaphorResolutionChronologicalOrderThemeMainIdeaIronyThirdPersonInferenceOpinionFigurativeLanguageConflictStanzaPairedPassagesFlashbackProblemandSolutionHyperboleImageryFirstPersonRisingActionTextEvidenceFallingActionSpeakerSymbolismPlotPointof ViewCentralIdeaFictionMoodFactToneAuthor’sMessageGenreContrastSimileSettingDialogueAuthor’sPurposeSuspenseClimaxImageryRepetitionNonfictionComparePersonificationPairedPassageComparisonExpositionMainCharacterOnomatopoeiaEvidenceLineBreakCauseandEffectAlliterationRhymeSchemeHyperboleFreeVerseMetaphorResolutionChronologicalOrderThemeMainIdeaIronyThirdPersonInferenceOpinionFigurativeLanguageConflictStanzaPairedPassagesFlashbackProblemandSolutionHyperboleImageryFirstPersonRisingActionTextEvidenceFallingActionSpeakerSymbolismPlotPointof ViewCentralIdeaFictionMoodFactToneAuthor’sMessageGenreContrastSimileSettingDialogueAuthor’sPurposeSuspense

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Imagery
  3. Repetition
  4. Nonfiction
  5. Compare
  6. Personification
  7. Paired Passage Comparison
  8. Exposition
  9. Main Character
  10. Onomatopoeia
  11. Evidence
  12. Line Break
  13. Cause and Effect
  14. Alliteration
  15. Rhyme Scheme
  16. Hyperbole
  17. Free Verse
  18. Metaphor
  19. Resolution
  20. Chronological Order
  21. Theme
  22. Main Idea
  23. Irony
  24. Third Person
  25. Inference
  26. Opinion
  27. Figurative Language
  28. Conflict
  29. Stanza
  30. Paired Passages
  31. Flashback
  32. Problem and Solution
  33. Hyperbole
  34. Imagery
  35. First Person
  36. Rising Action
  37. Text Evidence
  38. Falling Action
  39. Speaker
  40. Symbolism
  41. Plot
  42. Point of View
  43. Central Idea
  44. Fiction
  45. Mood
  46. Fact
  47. Tone
  48. Author’s Message
  49. Genre
  50. Contrast
  51. Simile
  52. Setting
  53. Dialogue
  54. Author’s Purpose
  55. Suspense