RhymeSchemeDialogueFreeVerseOnomatopoeiaNonfictionGenreConflictFictionTextEvidenceSpeakerAuthor’sMessageFigurativeLanguageFactIronyInferenceFirstPersonMoodMainCharacterCompareMetaphorContrastPlotCauseandEffectThirdPersonThemeSymbolismSuspenseSimileToneProblemandSolutionClimaxCentralIdeaChronologicalOrderPairedPassageComparisonStanzaResolutionOpinionHyperbolePairedPassagesFallingActionPointof ViewHyperbolePersonificationImageryLineBreakAuthor’sPurposeRepetitionImageryFlashbackSettingExpositionAlliterationEvidenceRisingActionMainIdeaRhymeSchemeDialogueFreeVerseOnomatopoeiaNonfictionGenreConflictFictionTextEvidenceSpeakerAuthor’sMessageFigurativeLanguageFactIronyInferenceFirstPersonMoodMainCharacterCompareMetaphorContrastPlotCauseandEffectThirdPersonThemeSymbolismSuspenseSimileToneProblemandSolutionClimaxCentralIdeaChronologicalOrderPairedPassageComparisonStanzaResolutionOpinionHyperbolePairedPassagesFallingActionPointof ViewHyperbolePersonificationImageryLineBreakAuthor’sPurposeRepetitionImageryFlashbackSettingExpositionAlliterationEvidenceRisingActionMainIdea

STAAR Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rhyme Scheme
  2. Dialogue
  3. Free Verse
  4. Onomatopoeia
  5. Nonfiction
  6. Genre
  7. Conflict
  8. Fiction
  9. Text Evidence
  10. Speaker
  11. Author’s Message
  12. Figurative Language
  13. Fact
  14. Irony
  15. Inference
  16. First Person
  17. Mood
  18. Main Character
  19. Compare
  20. Metaphor
  21. Contrast
  22. Plot
  23. Cause and Effect
  24. Third Person
  25. Theme
  26. Symbolism
  27. Suspense
  28. Simile
  29. Tone
  30. Problem and Solution
  31. Climax
  32. Central Idea
  33. Chronological Order
  34. Paired Passage Comparison
  35. Stanza
  36. Resolution
  37. Opinion
  38. Hyperbole
  39. Paired Passages
  40. Falling Action
  41. Point of View
  42. Hyperbole
  43. Personification
  44. Imagery
  45. Line Break
  46. Author’s Purpose
  47. Repetition
  48. Imagery
  49. Flashback
  50. Setting
  51. Exposition
  52. Alliteration
  53. Evidence
  54. Rising Action
  55. Main Idea