Equivalent ratios Sample space Ordered pair Variable Algebraic expression Angle Surface area Order of operations (PEMDAS) Right angle Obtuse angle Ratio Histogram Distributive property Unit rate Rate Quadrilateral Coefficient Median Inequality Perpendicular lines Mode Percent Integer Fraction Volume Polygon Data set Dividend Rational number Outlier Multiple Prime number Triangle Perimeter Area Parallel lines Probability X-axis / Y-axis Whole number Quotient Equation Dependent event Composite number Mean Acute angle Solution Factor Constant Least common multiple (LCM) Remainder Coordinate plane Greatest common factor (GCF) Decimal Percent Range Proportion Independent event Divisor Equivalent ratios Sample space Ordered pair Variable Algebraic expression Angle Surface area Order of operations (PEMDAS) Right angle Obtuse angle Ratio Histogram Distributive property Unit rate Rate Quadrilateral Coefficient Median Inequality Perpendicular lines Mode Percent Integer Fraction Volume Polygon Data set Dividend Rational number Outlier Multiple Prime number Triangle Perimeter Area Parallel lines Probability X-axis / Y-axis Whole number Quotient Equation Dependent event Composite number Mean Acute angle Solution Factor Constant Least common multiple (LCM) Remainder Coordinate plane Greatest common factor (GCF) Decimal Percent Range Proportion Independent event Divisor
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-Equivalent ratios
B-Sample space
C-Ordered pair
C-Variable
A-Algebraic expression
C-Angle
B-Surface area
B-Order of operations (PEMDAS)
A-Right angle
V-Obtuse angle
B-Ratio
C-Histogram
V-Distributive property
O-Unit rate
V-Rate
V-Quadrilateral
B-Coefficient
C-Median
C-Inequality
C-Perpendicular lines
A-Mode
V-Percent
V-Integer
A-Fraction
A-Volume
A-Polygon
O-Data set
A-Dividend
C-Rational number
V-Outlier
B-Multiple
O-Prime number
B-Triangle
C-Perimeter
O-Area
O-Parallel lines
A-Probability
O-X-axis / Y-axis
O-Whole number
B-Quotient
O-Equation
O-Dependent event
C-Composite number
O-Mean
B-Acute angle
A-Solution
A-Factor
V-Constant
O-Least common multiple (LCM)
V-Remainder
V-Coordinate plane
V-Greatest common factor (GCF)
B-Decimal
B-Percent
B-Range
C-Proportion
V-Independent event
C-Divisor