Background Layer Movement Minor Gameplay Ability Super Saturated Regions Stronger than Survivor Void Worms Karma- Related Mechanics Cat Won't be called Watcher New "Upgrades" (I.E. neuron glow) Unused OST Aether Ridge Shrunken Funky Region Gates Scavenger Relevance New End- of-Cycle Threat Watcher Fan Cam Birth Symbolism New Passages 12+ Regions Brain Tree New Variants of pre-existing creatures Local Iterator Guardians Dream Sequences Interstice (echo space) Intro Art Background Layer Movement Minor Gameplay Ability Super Saturated Regions Stronger than Survivor Void Worms Karma- Related Mechanics Cat Won't be called Watcher New "Upgrades" (I.E. neuron glow) Unused OST Aether Ridge Shrunken Funky Region Gates Scavenger Relevance New End- of-Cycle Threat Watcher Fan Cam Birth Symbolism New Passages 12+ Regions Brain Tree New Variants of pre-existing creatures Local Iterator Guardians Dream Sequences Interstice (echo space) Intro Art
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Background Layer Movement
Minor Gameplay Ability
Super Saturated Regions
Stronger than Survivor
Void Worms
Karma-Related Mechanics
Cat Won't be called Watcher
New "Upgrades"
(I.E. neuron glow)
Unused OST
Aether Ridge Shrunken
Funky Region Gates
Scavenger Relevance
New End-of-Cycle Threat
Watcher Fan Cam
Birth Symbolism
New Passages
12+ Regions
Brain Tree
New Variants of pre-existing creatures
Local Iterator
Guardians
Dream Sequences
Interstice (echo space)
Intro Art