CompatibilityTestingMulti-platformchecksSimulationMimicsreal-worldexperienceSimCityGameusingeventmodelingParticleEffectsSmoke,rain, firein UnityBetaTestingInternalend-usertestingTurn-basedGamesUsesdiscreteeventsimulationsRiggingCharacteranimationskeletonKeyframeAnimationCommongameanimationtechnique  MotionCaptureRealmovementtoanimationAnimationPanelUnitymenu foranimationsParametersSet bydevelopersforsimulationEventModelingSimulatingreal-worldscenariosAnimationClipSeries ofanimationframesBugReportTester's errordocumentationLoadTestingImportantfor onlinegamesAlphaTestingFirstphase ofgametestingContinuousSimulationFrame-by-framerenderingQualityAssuranceGametestingteamFlowchartDepictsprogramlogicgraphicallyDebuggingFixingcodeerrorsTimelineUnity'sanimationsliderPrefabReusablegameobject inUnityPhysicsEngineRealisticmovementin games  ParticleSystemUnity'seffectcreatorPlaytestingFindinggameplayflawsCompatibilityTestingMulti-platformchecksSimulationMimicsreal-worldexperienceSimCityGameusingeventmodelingParticleEffectsSmoke,rain, firein UnityBetaTestingInternalend-usertestingTurn-basedGamesUsesdiscreteeventsimulationsRiggingCharacteranimationskeletonKeyframeAnimationCommongameanimationtechnique  MotionCaptureRealmovementtoanimationAnimationPanelUnitymenu foranimationsParametersSet bydevelopersforsimulationEventModelingSimulatingreal-worldscenariosAnimationClipSeries ofanimationframesBugReportTester's errordocumentationLoadTestingImportantfor onlinegamesAlphaTestingFirstphase ofgametestingContinuousSimulationFrame-by-framerenderingQualityAssuranceGametestingteamFlowchartDepictsprogramlogicgraphicallyDebuggingFixingcodeerrorsTimelineUnity'sanimationsliderPrefabReusablegameobject inUnityPhysicsEngineRealisticmovementin games  ParticleSystemUnity'seffectcreatorPlaytestingFindinggameplayflaws

Game Design 2B Unit 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multi-platform checks
    Compatibility Testing
  2. Mimics real-world experience
    Simulation
  3. Game using event modeling
    SimCity
  4. Smoke, rain, fire in Unity
    Particle Effects
  5. Internal end-user testing
    Beta Testing
  6. Uses discrete event simulations
    Turn-based Games
  7. Character animation skeleton
    Rigging
  8. Common game animation technique
    Keyframe Animation
  9. Real movement to animation
    Motion Capture
  10. Unity menu for animations
    Animation Panel
  11. Set by developers for simulation
    Parameters
  12. Simulating real-world scenarios
    Event Modeling
  13. Series of animation frames
    Animation Clip
  14. Tester's error documentation
    Bug Report
  15. Important for online games
    Load Testing
  16. First phase of game testing
    Alpha Testing
  17. Frame-by-frame rendering
    Continuous Simulation
  18. Game testing team
    Quality Assurance
  19. Depicts program logic graphically
    Flowchart
  20. Fixing code errors
    Debugging
  21. Unity's animation slider
    Timeline
  22. Reusable game object in Unity
    Prefab
  23. Realistic movement in games
    Physics Engine
  24. Unity's effect creator
    Particle System
  25. Finding gameplay flaws
    Playtesting