TimelineUnity'sanimationsliderAnimationClipSeries ofanimationframesBetaTestingInternalend-usertestingAlphaTestingFirstphase ofgametestingQualityAssuranceGametestingteamBugReportTester's errordocumentationParametersSet bydevelopersforsimulationCompatibilityTestingMulti-platformchecksFlowchartDepictsprogramlogicgraphicallyParticleSystemUnity'seffectcreatorKeyframeAnimationCommongameanimationtechnique  ParticleEffectsSmoke,rain, firein UnityLoadTestingImportantfor onlinegamesSimulationMimicsreal-worldexperienceRiggingCharacteranimationskeletonPrefabReusablegameobject inUnityContinuousSimulationFrame-by-framerenderingPlaytestingFindinggameplayflawsPhysicsEngineRealisticmovementin games  DebuggingFixingcodeerrorsEventModelingSimulatingreal-worldscenariosTurn-basedGamesUsesdiscreteeventsimulationsMotionCaptureRealmovementtoanimationAnimationPanelUnitymenu foranimationsSimCityGameusingeventmodelingTimelineUnity'sanimationsliderAnimationClipSeries ofanimationframesBetaTestingInternalend-usertestingAlphaTestingFirstphase ofgametestingQualityAssuranceGametestingteamBugReportTester's errordocumentationParametersSet bydevelopersforsimulationCompatibilityTestingMulti-platformchecksFlowchartDepictsprogramlogicgraphicallyParticleSystemUnity'seffectcreatorKeyframeAnimationCommongameanimationtechnique  ParticleEffectsSmoke,rain, firein UnityLoadTestingImportantfor onlinegamesSimulationMimicsreal-worldexperienceRiggingCharacteranimationskeletonPrefabReusablegameobject inUnityContinuousSimulationFrame-by-framerenderingPlaytestingFindinggameplayflawsPhysicsEngineRealisticmovementin games  DebuggingFixingcodeerrorsEventModelingSimulatingreal-worldscenariosTurn-basedGamesUsesdiscreteeventsimulationsMotionCaptureRealmovementtoanimationAnimationPanelUnitymenu foranimationsSimCityGameusingeventmodeling

Game Design 2B Unit 7 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unity's animation slider
    Timeline
  2. Series of animation frames
    Animation Clip
  3. Internal end-user testing
    Beta Testing
  4. First phase of game testing
    Alpha Testing
  5. Game testing team
    Quality Assurance
  6. Tester's error documentation
    Bug Report
  7. Set by developers for simulation
    Parameters
  8. Multi-platform checks
    Compatibility Testing
  9. Depicts program logic graphically
    Flowchart
  10. Unity's effect creator
    Particle System
  11. Common game animation technique
    Keyframe Animation
  12. Smoke, rain, fire in Unity
    Particle Effects
  13. Important for online games
    Load Testing
  14. Mimics real-world experience
    Simulation
  15. Character animation skeleton
    Rigging
  16. Reusable game object in Unity
    Prefab
  17. Frame-by-frame rendering
    Continuous Simulation
  18. Finding gameplay flaws
    Playtesting
  19. Realistic movement in games
    Physics Engine
  20. Fixing code errors
    Debugging
  21. Simulating real-world scenarios
    Event Modeling
  22. Uses discrete event simulations
    Turn-based Games
  23. Real movement to animation
    Motion Capture
  24. Unity menu for animations
    Animation Panel
  25. Game using event modeling
    SimCity