Rotate 90degreesCW(-7,5)Rotate 90degreesCCW Pre-image Reflectacrossthe x-axis(-5,1)Rotate180degrees  y-coordinate DilationYes(-5,6) (x-3,y+4) No(2,5)Reflectacrossthe y-axisTranslation(6,-5)Rotation(2,-3)(5,1) (x+2,y+3) (4,-2)Smaller(2,3)Congruent4FalseReflection (x,y-5) Rotate 90degreesCW(-7,5)Rotate 90degreesCCW Pre-image Reflectacrossthe x-axis(-5,1)Rotate180degrees  y-coordinate DilationYes(-5,6) (x-3,y+4) No(2,5)Reflectacrossthe y-axisTranslation(6,-5)Rotation(2,-3)(5,1) (x+2,y+3) (4,-2)Smaller(2,3)Congruent4FalseReflection (x,y-5) 

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate 90 degrees CW
  2. (-7,5)
  3. Rotate 90 degrees CCW
  4. Pre-image
  5. Reflect across the x-axis
  6. (-5,1)
  7. Rotate 180 degrees
  8. y-coordinate
  9. Dilation
  10. Yes
  11. (-5,6)
  12. (x-3, y+4)
  13. No
  14. (2,5)
  15. Reflect across the y-axis
  16. Translation
  17. (6,-5)
  18. Rotation
  19. (2,-3)
  20. (5,1)
  21. (x+2, y+3)
  22. (4,-2)
  23. Smaller
  24. (2,3)
  25. Congruent
  26. 4
  27. False
  28. Reflection
  29. (x,y-5)