YesReflectacrossthe x-axis(2,-3)(6,-5)Rotate180degreesReflectacrossthe y-axis (x+2,y+3) FalseDilation(2,3)(5,1)4 Pre-image  (x-3,y+4) Rotate 90degreesCCW (x,y-5) (4,-2)(-7,5)RotationCongruent(-5,6)NoSmaller(2,5)ReflectionTranslationRotate 90degreesCW(-5,1)  y-coordinate YesReflectacrossthe x-axis(2,-3)(6,-5)Rotate180degreesReflectacrossthe y-axis (x+2,y+3) FalseDilation(2,3)(5,1)4 Pre-image  (x-3,y+4) Rotate 90degreesCCW (x,y-5) (4,-2)(-7,5)RotationCongruent(-5,6)NoSmaller(2,5)ReflectionTranslationRotate 90degreesCW(-5,1)  y-coordinate 

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yes
  2. Reflect across the x-axis
  3. (2,-3)
  4. (6,-5)
  5. Rotate 180 degrees
  6. Reflect across the y-axis
  7. (x+2, y+3)
  8. False
  9. Dilation
  10. (2,3)
  11. (5,1)
  12. 4
  13. Pre-image
  14. (x-3, y+4)
  15. Rotate 90 degrees CCW
  16. (x,y-5)
  17. (4,-2)
  18. (-7,5)
  19. Rotation
  20. Congruent
  21. (-5,6)
  22. No
  23. Smaller
  24. (2,5)
  25. Reflection
  26. Translation
  27. Rotate 90 degrees CW
  28. (-5,1)
  29. y-coordinate