(2,3) (x,y-5)  (x-3,y+4) CongruentNo Pre-image Smaller(-7,5)(6,-5)Reflectacrossthe y-axis(2,-3)TranslationDilationReflection(5,1)  y-coordinate (2,5)(-5,1)Yes (x+2,y+3) False(-5,6)Reflectacrossthe x-axisRotate180degrees(4,-2)Rotate 90degreesCWRotate 90degreesCCWRotation4(2,3) (x,y-5)  (x-3,y+4) CongruentNo Pre-image Smaller(-7,5)(6,-5)Reflectacrossthe y-axis(2,-3)TranslationDilationReflection(5,1)  y-coordinate (2,5)(-5,1)Yes (x+2,y+3) False(-5,6)Reflectacrossthe x-axisRotate180degrees(4,-2)Rotate 90degreesCWRotate 90degreesCCWRotation4

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (2,3)
  2. (x,y-5)
  3. (x-3, y+4)
  4. Congruent
  5. No
  6. Pre-image
  7. Smaller
  8. (-7,5)
  9. (6,-5)
  10. Reflect across the y-axis
  11. (2,-3)
  12. Translation
  13. Dilation
  14. Reflection
  15. (5,1)
  16. y-coordinate
  17. (2,5)
  18. (-5,1)
  19. Yes
  20. (x+2, y+3)
  21. False
  22. (-5,6)
  23. Reflect across the x-axis
  24. Rotate 180 degrees
  25. (4,-2)
  26. Rotate 90 degrees CW
  27. Rotate 90 degrees CCW
  28. Rotation
  29. 4