(-7,5)ReflectionRotationSmallerTranslation(2,-3) (x+2,y+3) Reflectacrossthe x-axisDilation(-5,1)Rotate 90degreesCCW (x,y-5)  (x-3,y+4) Yes Pre-image No  y-coordinate Rotate180degrees(2,5)(6,-5)(4,-2)(2,3)Rotate 90degreesCW(5,1)False4Congruent(-5,6)Reflectacrossthe y-axis(-7,5)ReflectionRotationSmallerTranslation(2,-3) (x+2,y+3) Reflectacrossthe x-axisDilation(-5,1)Rotate 90degreesCCW (x,y-5)  (x-3,y+4) Yes Pre-image No  y-coordinate Rotate180degrees(2,5)(6,-5)(4,-2)(2,3)Rotate 90degreesCW(5,1)False4Congruent(-5,6)Reflectacrossthe y-axis

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (-7,5)
  2. Reflection
  3. Rotation
  4. Smaller
  5. Translation
  6. (2,-3)
  7. (x+2, y+3)
  8. Reflect across the x-axis
  9. Dilation
  10. (-5,1)
  11. Rotate 90 degrees CCW
  12. (x,y-5)
  13. (x-3, y+4)
  14. Yes
  15. Pre-image
  16. No
  17. y-coordinate
  18. Rotate 180 degrees
  19. (2,5)
  20. (6,-5)
  21. (4,-2)
  22. (2,3)
  23. Rotate 90 degrees CW
  24. (5,1)
  25. False
  26. 4
  27. Congruent
  28. (-5,6)
  29. Reflect across the y-axis