(-5,6)Rotation(-5,1)Yes (x+2,y+3) NoReflectacrossthe x-axisRotate180degrees(2,5)(6,-5)Smaller (x-3,y+4)  (x,y-5) (5,1) Pre-image Rotate 90degreesCCWCongruentTranslationRotate 90degreesCW(2,-3)False(-7,5)  y-coordinate Reflectacrossthe y-axis(2,3)Dilation4(4,-2)Reflection(-5,6)Rotation(-5,1)Yes (x+2,y+3) NoReflectacrossthe x-axisRotate180degrees(2,5)(6,-5)Smaller (x-3,y+4)  (x,y-5) (5,1) Pre-image Rotate 90degreesCCWCongruentTranslationRotate 90degreesCW(2,-3)False(-7,5)  y-coordinate Reflectacrossthe y-axis(2,3)Dilation4(4,-2)Reflection

Transformations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (-5,6)
  2. Rotation
  3. (-5,1)
  4. Yes
  5. (x+2, y+3)
  6. No
  7. Reflect across the x-axis
  8. Rotate 180 degrees
  9. (2,5)
  10. (6,-5)
  11. Smaller
  12. (x-3, y+4)
  13. (x,y-5)
  14. (5,1)
  15. Pre-image
  16. Rotate 90 degrees CCW
  17. Congruent
  18. Translation
  19. Rotate 90 degrees CW
  20. (2,-3)
  21. False
  22. (-7,5)
  23. y-coordinate
  24. Reflect across the y-axis
  25. (2,3)
  26. Dilation
  27. 4
  28. (4,-2)
  29. Reflection