Einhar Divine Orb Sink (not divine orbing uniques) Flipping affix tiers so t1 is the highest Swords and/or Animated Weapon 3rd ascendancy for ALL current classes Meta shake-up changes Defenses reworked New uniques New skills for existing weapon types Drop Rates Spectres Travel Skill / Mobility balance/reworked Charm/Flask rework Druid Reveal boss balance Respeccing ascendancy and/or changing quest reward chocie New League mechanic new crafting methods new act(s) more MTX import New tabs (Examples: Tablet/Fragments etc) "meaningful combat" Animate Guardian(or Animate Companion) Map Completion/Tower Rework Einhar Divine Orb Sink (not divine orbing uniques) Flipping affix tiers so t1 is the highest Swords and/or Animated Weapon 3rd ascendancy for ALL current classes Meta shake-up changes Defenses reworked New uniques New skills for existing weapon types Drop Rates Spectres Travel Skill / Mobility balance/reworked Charm/Flask rework Druid Reveal boss balance Respeccing ascendancy and/or changing quest reward chocie New League mechanic new crafting methods new act(s) more MTX import New tabs (Examples: Tablet/Fragments etc) "meaningful combat" Animate Guardian(or Animate Companion) Map Completion/Tower Rework
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Einhar
Divine Orb Sink (not divine orbing uniques)
Flipping affix tiers so t1 is the highest
Swords and/or Animated Weapon
3rd ascendancy for ALL current classes
Meta shake-up changes
Defenses reworked
New uniques
New skills for existing weapon types
Drop Rates
Spectres
Travel Skill / Mobility balance/reworked
Charm/Flask rework
Druid Reveal
boss balance
Respeccing ascendancy and/or changing quest reward chocie
New League mechanic
new crafting methods
new act(s)
more MTX import
New tabs (Examples: Tablet/Fragments etc)
"meaningful combat"
Animate Guardian(or Animate Companion)
Map Completion/Tower Rework