NegativeGraphicsmovementposativecircleSpaceOrganicBalanceLineColorPassiveperspectiveTextBalancecompositionimpliedtriangleWhitespace SizeRhythmActiveGeometricTextureHierarchyNegativeGraphicsmovementposativecircleSpaceOrganicBalanceLineColorPassiveperspectiveTextBalancecompositionimpliedtriangleWhitespace SizeRhythmActiveGeometricTextureHierarchy

Design Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative
  2. Graphics
  3. movement
  4. posative
  5. circle
  6. Space
  7. Organic
  8. Balance
  9. Line
  10. Color
  11. Passive
  12. perspective
  13. Text
  14. Balance
  15. composition
  16. implied
  17. triangle
  18. White space
  19. Size
  20. Rhythm
  21. Active
  22. Geometric
  23. Texture
  24. Hierarchy