SizeHierarchyGeometricTextureBalanceperspectiveTextColorOrganicActiveLinemovementimpliedGraphicsNegativeBalanceSpacecompositionposativetriangleWhitespace RhythmcirclePassiveSizeHierarchyGeometricTextureBalanceperspectiveTextColorOrganicActiveLinemovementimpliedGraphicsNegativeBalanceSpacecompositionposativetriangleWhitespace RhythmcirclePassive

Design Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Size
  2. Hierarchy
  3. Geometric
  4. Texture
  5. Balance
  6. perspective
  7. Text
  8. Color
  9. Organic
  10. Active
  11. Line
  12. movement
  13. implied
  14. Graphics
  15. Negative
  16. Balance
  17. Space
  18. composition
  19. posative
  20. triangle
  21. White space
  22. Rhythm
  23. circle
  24. Passive