ActiveperspectiveTextBalanceSpacemovementHierarchyColorPassivecircleWhitespace GeometricSizeOrganicposativeNegativecompositiontriangleRhythmLineGraphicsimpliedTextureBalanceActiveperspectiveTextBalanceSpacemovementHierarchyColorPassivecircleWhitespace GeometricSizeOrganicposativeNegativecompositiontriangleRhythmLineGraphicsimpliedTextureBalance

Design Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Active
  2. perspective
  3. Text
  4. Balance
  5. Space
  6. movement
  7. Hierarchy
  8. Color
  9. Passive
  10. circle
  11. White space
  12. Geometric
  13. Size
  14. Organic
  15. posative
  16. Negative
  17. composition
  18. triangle
  19. Rhythm
  20. Line
  21. Graphics
  22. implied
  23. Texture
  24. Balance