BalanceGraphicsHierarchycompositionperspectiveRhythmTextColorTextureSpaceBalanceActiveGeometricLinetriangleNegativeSizeWhitespace OrganiccircleimpliedposativemovementPassiveBalanceGraphicsHierarchycompositionperspectiveRhythmTextColorTextureSpaceBalanceActiveGeometricLinetriangleNegativeSizeWhitespace OrganiccircleimpliedposativemovementPassive

Design Elements & Principles - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Balance
  2. Graphics
  3. Hierarchy
  4. composition
  5. perspective
  6. Rhythm
  7. Text
  8. Color
  9. Texture
  10. Space
  11. Balance
  12. Active
  13. Geometric
  14. Line
  15. triangle
  16. Negative
  17. Size
  18. White space
  19. Organic
  20. circle
  21. implied
  22. posative
  23. movement
  24. Passive